[Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2

Marek Olšák maraeo at gmail.com
Wed Jan 6 04:41:22 PST 2016


Hi,

These boring patches focus on restructuring pixel shader output handling and code around si_compile_llvm (config, dumping, etc.). They are mostly code movements and dividing functions into smaller ones, so that they can be re-used by pixel shader epilog compilation code.

Please review.

Marek


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