[Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2

Tom Stellard tom at stellard.net
Wed Jan 6 08:40:38 PST 2016


On Wed, Jan 06, 2016 at 01:41:22PM +0100, Marek Olšák wrote:
> Hi,
> 
> These boring patches focus on restructuring pixel shader output handling and code around si_compile_llvm (config, dumping, etc.). They are mostly code movements and dividing functions into smaller ones, so that they can be re-used by pixel shader epilog compilation code.
> 
> Please review.

These all look OK to me.

-Tom
> 
> Marek
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