[Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2
Tom Stellard
tom at stellard.net
Wed Jan 6 08:40:38 PST 2016
On Wed, Jan 06, 2016 at 01:41:22PM +0100, Marek Olšák wrote:
> Hi,
>
> These boring patches focus on restructuring pixel shader output handling and code around si_compile_llvm (config, dumping, etc.). They are mostly code movements and dividing functions into smaller ones, so that they can be re-used by pixel shader epilog compilation code.
>
> Please review.
These all look OK to me.
-Tom
>
> Marek
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