[Mesa-dev] [PATCH 06/28] glsl: fix overlapping of varying locations for arrays and structs
Timothy Arceri
timothy.arceri at collabora.com
Wed Jan 6 13:47:38 PST 2016
Thanks alot for reviewing these :)
Are you able to take a quick look at 5 you seem to have missed it. I'd
like to push these bug fixes as soon as possible.
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