[Mesa-dev] [PATCH] draw: initialize prim header flags when clipping lines
Jose Fonseca
jfonseca at vmware.com
Thu Jan 7 13:02:55 PST 2016
On 07/01/16 18:39, sroland at vmware.com wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> Otherwise, clipped lines would have undefined stippling reset bit if line
> stippling is enabled.
> (Untested, and I just assume copying over the bits from the original line
> is actually the right thing to do.)
> ---
> src/gallium/auxiliary/draw/draw_pipe_clip.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
> index 67d8eca..2d92d65 100644
> --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
> +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
> @@ -611,6 +611,8 @@ do_clip_line(struct draw_stage *stage,
> struct prim_header newprim;
> int viewport_index;
>
> + newprim.flags = header->flags;
> +
> if (stage->draw->rasterizer->flatshade_first) {
> prov_vertex = v0;
> }
>
Thanks.
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
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