[Mesa-dev] [PATCH] mesa: Mark Identity as const
Ian Romanick
idr at freedesktop.org
Thu Jan 7 15:16:46 PST 2016
From: Ian Romanick <ian.d.romanick at intel.com>
I was going to send this as review for dce1e1a8, but I missed that
window. This saves 64 bytes of unshared data and prelaces it with 96
bytes shared text. My guess is that some of the calls to memcpy get
optimized to something else.
text data bss dec hex filename
7847613 220208 27432 8095253 7b8615 i965_dri.so before
7847709 220144 27432 8095285 7b8635 i965_dri.so after
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Brian Paul <brianp at vmware.com>
---
src/mesa/math/m_matrix.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index b3cfcd2..493d0e5 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -131,7 +131,7 @@ static const char *types[] = {
/**
* Identity matrix.
*/
-static GLfloat Identity[16] = {
+static const GLfloat Identity[16] = {
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
--
2.5.0
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