[Mesa-dev] [PATCH 3/8] gallium: add caps for POSITION and FACE system values
Marek Olšák
maraeo at gmail.com
Fri Jan 8 08:29:08 PST 2016
On Fri, Jan 8, 2016 at 3:15 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Thu, Jan 7, 2016 at 8:29 PM, Marek Olšák <maraeo at gmail.com> wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> ---
>> src/gallium/docs/source/screen.rst | 5 +++++
>> src/gallium/docs/source/tgsi.rst | 6 ++++--
>> src/gallium/drivers/freedreno/freedreno_screen.c | 2 ++
>> src/gallium/drivers/i915/i915_screen.c | 2 ++
>> src/gallium/drivers/ilo/ilo_screen.c | 2 ++
>> src/gallium/drivers/llvmpipe/lp_screen.c | 2 ++
>> src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 ++
>> src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 ++
>> src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++
>> src/gallium/drivers/r300/r300_screen.c | 2 ++
>> src/gallium/drivers/r600/r600_pipe.c | 2 ++
>> src/gallium/drivers/radeonsi/si_pipe.c | 2 ++
>> src/gallium/drivers/softpipe/sp_screen.c | 2 ++
>> src/gallium/drivers/svga/svga_screen.c | 2 ++
>> src/gallium/drivers/vc4/vc4_screen.c | 2 ++
>> src/gallium/drivers/virgl/virgl_screen.c | 2 ++
>> src/gallium/include/pipe/p_defines.h | 2 ++
>> 17 files changed, 39 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
>> index 30d497f..ca67bda 100644
>> --- a/src/gallium/docs/source/screen.rst
>> +++ b/src/gallium/docs/source/screen.rst
>> @@ -287,6 +287,11 @@ The integer capabilities:
>> supported in vertex shaders.
>> * ``PIPE_CAP_TGSI_PACK_HALF_FLOAT``: Whether the ``UP2H`` and ``PK2H``
>> TGSI opcodes are supported.
>> +* ``PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL``: If state trackers should use
>> + a system value for the POSITION fragment shader input.
>> +* ``PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL``: If state trackers should use
>> + a system value for the FACE fragment shader input.
>> + Also, the FACE system value is integer, not float.
>
> Do you mean boolean (i.e. -1/0), or -1/1, or 0/1, or something else?
> As is, FACE is supposed to be -1.0 or 1.0. NVIDIA hardware outputs -1
> and 0 (i.e. boolean).
The values should be:
front face = 0xffffffff
back face = 0x0
It will be documented in tgsi.rst.
Marek
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