[Mesa-dev] [PATCH 9/9] st/mesa: add query buffer support

Marek Olšák maraeo at gmail.com
Sun Jan 10 05:49:45 PST 2016


On Sun, Jan 10, 2016 at 6:14 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  src/mesa/state_tracker/st_cb_bufferobjects.c  |   3 +
>  src/mesa/state_tracker/st_cb_queryobj.c       | 100 +++++++++++++++++++++++++-
>  src/mesa/state_tracker/st_cb_texturebarrier.c |   3 +
>  src/mesa/state_tracker/st_extensions.c        |   1 +
>  4 files changed, 105 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
> index 8ca7e4c..86a09fe 100644
> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
> @@ -231,6 +231,9 @@ st_bufferobj_data(struct gl_context *ctx,
>     case GL_PARAMETER_BUFFER_ARB:
>        bind = PIPE_BIND_COMMAND_ARGS_BUFFER;
>        break;
> +   case GL_QUERY_BUFFER:
> +      bind = PIPE_BIND_QUERY_BUFFER;
> +      break;
>     default:
>        bind = 0;
>     }
> diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
> index aafae16..e39341c 100644
> --- a/src/mesa/state_tracker/st_cb_queryobj.c
> +++ b/src/mesa/state_tracker/st_cb_queryobj.c
> @@ -39,9 +39,11 @@
>  #include "pipe/p_context.h"
>  #include "pipe/p_defines.h"
>  #include "pipe/p_screen.h"
> +#include "util/u_inlines.h"
>  #include "st_context.h"
>  #include "st_cb_queryobj.h"
>  #include "st_cb_bitmap.h"
> +#include "st_cb_bufferobjects.h"
>
>
>  static struct gl_query_object *
> @@ -94,7 +96,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
>     switch (q->Target) {
>     case GL_ANY_SAMPLES_PASSED:
>     case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
> -      /* fall-through */
> +      type = PIPE_QUERY_OCCLUSION_PREDICATE;
> +      break;
>     case GL_SAMPLES_PASSED_ARB:
>        type = PIPE_QUERY_OCCLUSION_COUNTER;
>        break;
> @@ -271,7 +274,7 @@ st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
>     {
>        /* nothing */
>     }
> -
> +
>     q->Ready = GL_TRUE;
>  }
>
> @@ -303,6 +306,98 @@ st_GetTimestamp(struct gl_context *ctx)
>     }
>  }
>
> +static void
> +st_StoreQueryResult(struct gl_context *ctx, struct gl_query_object *q,
> +                    struct gl_buffer_object *buf, intptr_t offset,
> +                    GLenum pname, GLenum ptype)
> +{
> +   struct pipe_context *pipe = st_context(ctx)->pipe;
> +   struct st_query_object *stq = st_query_object(q);
> +   struct st_buffer_object *stObj = st_buffer_object(buf);
> +   boolean wait = pname == GL_QUERY_RESULT;
> +   unsigned result_type;
> +   int index;
> +
> +   /* GL_QUERY_TARGET is a bit of an extension since it has nothing to
> +    * do with the GPU end of the query. Write it in "by hand".
> +    */
> +   if (pname == GL_QUERY_TARGET) {
> +      /* Assume that the data must be LE. The endianness situation wrt CPU and
> +       * GPU is incredibly confusing, but the vast majority of GPUs are
> +       * LE. When a BE one comes along, this needs some form of resolution.
> +       */
> +      unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
> +      pipe_buffer_write(pipe, stObj->buffer, offset,
> +                        (ptype == GL_INT64_ARB ||
> +                         ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
> +                        data);

It would be better to use clear_buffer here, which would also avoid CPU_TO_LE32.

Other than that, this series looks good.

Marek


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