[Mesa-dev] [PATCH] glsl: add image_format check in cross_validate_globals()
Tapani Pälli
tapani.palli at intel.com
Mon Jan 11 02:06:12 PST 2016
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 01/05/2016 03:32 PM, Samuel Iglesias Gonsálvez wrote:
> Fixes CTS test:
>
> ES31-CTS.shader_image_load_store.negative-linkErrors
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93410
>
> Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
> ---
> src/glsl/linker.cpp | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index a6e81b4..cf4d68d 100644
> --- a/src/glsl/linker.cpp
> +++ b/src/glsl/linker.cpp
> @@ -1133,6 +1133,12 @@ cross_validate_globals(struct gl_shader_program *prog,
> mode_string(var), var->name);
> return;
> }
> + if (existing->data.image_format != var->data.image_format) {
> + linker_error(prog, "declarations for %s `%s` have "
> + "mismatching image format qualifiers\n",
> + mode_string(var), var->name);
> + return;
> + }
> } else
> variables.add_variable(var);
> }
>
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