[Mesa-dev] [PATCH 2/2] i965/fs: Always set hannel 2 of texture headers in some stages
Jordan Justen
jordan.l.justen at intel.com
Thu Jan 14 21:30:24 PST 2016
On 2016-01-14 20:43:17, Jason Ekstrand wrote:
> ---
> src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 16 ++++++++++++++++
> 1 file changed, 16 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> index eebb485..70ca7cd 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
> @@ -914,6 +914,22 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src
> /* Set the offset bits in DWord 2. */
> brw_MOV(p, get_element_ud(header_reg, 2),
> brw_imm_ud(inst->offset));
> + } else if (stage != MESA_SHADER_VERTEX &&
> + stage != MESA_SHADER_FRAGMENT) {
> + /* In the vertex and fragment stages, the hardware is nice to us
> + * and leaves g0.2 zerod out for us so we can use it for headers.
> + * However, in compute, geometry, and tessellation stages, the
> + * hardware is not so nice. In particular, for compute shaders on
> + * BDW, the hardware places some debug bits in 23:15. As it
> + * happens, bit 15 is the alpha channel mask. This means that if
> + * you use a texturing instruction with a header in a compute
> + * shader, you may randomly get the alpha channel randomly
> + * disabled. Since channel masks affect the return length of the
> + * sampler message, this can lead the GPU to expect a different
> + * mlen to the one you specified in the shader (probably 4 or 8)
> + * and this, in turn, hangs your GPU.
> + */
This explanation is great, but my personal opinion is that it is
better for the commit message than the comment. For a comment, what
about something more terse, like:
/* The vertex and fragment stages have g0.2 set to 0, so
* header0.2 is 0 when g0 is copied. Other stages may not, so we
* must set it to 0 to avoid setting undesirable bits in the
* message.
*/
For the series: Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
> + brw_MOV(p, get_element_ud(header_reg, 2), brw_imm_ud(0));
> }
>
> brw_adjust_sampler_state_pointer(p, header_reg, sampler_index);
> --
> 2.5.0.400.gff86faf
>
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