[Mesa-dev] [RFC 18/63] mesa/teximage: make public is_renderable_texture_format

Eduardo Lima Mitev elima at igalia.com
Tue Jan 19 08:41:58 PST 2016


From: Antia Puentes <apuentes at igalia.com>

It will be used by the ARB_internalformat_query2 implementation
to check if the 'internalformat' passed is supported by texture
MULTISAMPLE 'targets'.
---
 src/mesa/main/teximage.c | 6 +++---
 src/mesa/main/teximage.h | 3 +++
 2 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 50141be..12d7d0e 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5160,8 +5160,8 @@ _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
                               bufObj, offset, size, "glTextureBufferRange");
 }
 
-static GLboolean
-is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
+GLboolean
+_mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
 {
    /* Everything that is allowed for renderbuffers,
     * except for a base format of GL_STENCIL_INDEX, unless supported.
@@ -5241,7 +5241,7 @@ texture_image_multisample(struct gl_context *ctx, GLuint dims,
       return;
    }
 
-   if (!is_renderable_texture_format(ctx, internalformat)) {
+   if (!_mesa_is_renderable_texture_format(ctx, internalformat)) {
       /* Page 172 of OpenGL ES 3.1 spec says:
        *   "An INVALID_ENUM error is generated if sizedinternalformat is not
        *   color-renderable, depth-renderable, or stencil-renderable (as
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5df36c5..218506c 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -164,6 +164,9 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
                                            unsigned dimensions,
                                            const char *caller);
 
+GLboolean
+_mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
+
 extern void
 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
                         struct gl_texture_object *texObj,
-- 
2.5.3



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