[Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 20 17:07:28 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93796

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|mesa-dev at lists.freedesktop. |lemody at gmail.com
                   |org                         |
             Status|NEW                         |ASSIGNED

--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This was broken by the following commit:

commit 34df5ebd778fd3027db0f380eab71a95cfa298c0
Author: Tapani Pälli <tapani.palli at intel.com>
Date:   Thu Mar 12 07:58:48 2015 +0200

    mesa: mesa_bufferiv utility function for buffer objects

    Patch adds new function 'mesa_bufferiv' and refactors existing
    GetActiveUniformBlockiv and GetActiveAtomicCounterBufferiv to
    use it.

    corresponding Piglit tests:
       arb_uniform_buffer_object*
       arb_shader_atomic_counters*

    (Many tests hit the corresponding queries.)

    Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
    Reviewed-by: Martin Peres <martin.peres at linux.intel.com>

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