[Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 20 17:07:28 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93796
Timothy Arceri <t_arceri at yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|mesa-dev at lists.freedesktop. |lemody at gmail.com
|org |
Status|NEW |ASSIGNED
--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This was broken by the following commit:
commit 34df5ebd778fd3027db0f380eab71a95cfa298c0
Author: Tapani Pälli <tapani.palli at intel.com>
Date: Thu Mar 12 07:58:48 2015 +0200
mesa: mesa_bufferiv utility function for buffer objects
Patch adds new function 'mesa_bufferiv' and refactors existing
GetActiveUniformBlockiv and GetActiveAtomicCounterBufferiv to
use it.
corresponding Piglit tests:
arb_uniform_buffer_object*
arb_shader_atomic_counters*
(Many tests hit the corresponding queries.)
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Martin Peres <martin.peres at linux.intel.com>
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