[Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Ian Romanick
idr at freedesktop.org
Wed Jan 20 18:20:25 PST 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Add a big spec quotation justifying the error generated, which has
changed over the GL versions.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
I intended to send this out with the other four, but I selected the
wrong SHA from the list.
src/mesa/main/texparam.c | 31 ++++++++++++++++++++++++-------
1 file changed, 24 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 89f286c..ee50b5a 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -369,8 +369,31 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->BaseLevel == params[0])
return GL_FALSE;
+ /* Section 8.10 (Texture Parameters) of the OpenGL 4.5 Core Profile spec
+ * says:
+ *
+ * "An INVALID_OPERATION error is generated if the effective target
+ * is either TEXTURE_2D_MULTISAMPLE or TEXTURE_2D_MULTISAMPLE_ARRAY,
+ * and pname TEXTURE_BASE_LEVEL is set to a value other than zero.
+ *
+ * ...
+ *
+ * An INVALID_OPERATION error is generated if the effective target
+ * is TEXTURE_RECTANGLE and pname TEXTURE_BASE_LEVEL is set to any
+ * value other than zero."
+ *
+ * Note that section 3.8.8 (Texture Parameters) of the OpenGL 3.3 Core
+ * Profile spec said:
+ *
+ * "The error INVALID_VALUE is generated if TEXTURE_BASE_LEVEL is
+ * set to any value other than zero."
+ *
+ * We take the 4.5 language as a correction to the 3.3, and we implement
+ * that on all GL versions.
+ */
if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
- texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && params[0] != 0)
+ texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY ||
+ texObj->Target == GL_TEXTURE_RECTANGLE) && params[0] != 0)
goto invalid_operation;
if (params[0] < 0) {
@@ -378,12 +401,6 @@ set_tex_parameteri(struct gl_context *ctx,
"glTex%sParameter(param=%d)", suffix, params[0]);
return GL_FALSE;
}
- if (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTex%sParameter(target=%s, param=%d)", suffix,
- _mesa_enum_to_string(texObj->Target), params[0]);
- return GL_FALSE;
- }
incomplete(ctx, texObj);
/** See note about ARB_texture_storage below */
--
2.5.0
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