[Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
marta.lofstedt at intel.com
Thu Jan 21 04:41:02 PST 2016
> -----Original Message-----
> From: ibmirkin at gmail.com [mailto:ibmirkin at gmail.com] On Behalf Of Ilia
> Mirkin
> Sent: Thursday, January 21, 2016 1:25 PM
> To: Marta Lofstedt
> Cc: mesa-dev at lists.freedesktop.org; Lofstedt, Marta
> Subject: Re: [PATCH v4] mesa: enable enums for OES_geometry_shader
>
> On Thu, Dec 10, 2015 at 11:11 AM, Marta Lofstedt
> <marta.lofstedt at linux.intel.com> wrote:
> > + case EXTRA_EXT_GPU5_GS:
> > + api_check = GL_TRUE;
> > + api_found = (ctx->Extensions.ARB_gpu_shader5 ||
> > + _mesa_has_OES_geometry_shader(ctx));
> > + break;
> > + case EXTRA_EXT_VIEWPORT_GS:
> > + api_check = GL_TRUE;
> > + api_found = (ctx->Extensions.ARB_viewport_array ||
> > + _mesa_has_OES_geometry_shader(ctx));
> > + break;
>
> You can do these without the special tokens. Or did you mean && here?
I am pretty sure that our previous discussions on this topic ended up with || to be preferable in these cases, but if you want && I will change.
/Marta
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