[Mesa-dev] [PATCH] glsl: Disable tree grafting optimization for shared variables
Iago Toral
itoral at igalia.com
Fri Jan 22 04:01:29 PST 2016
Right, we had to do the same for buffer variables to prevent losing
writes to the underlying buffer.
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
On Thu, 2016-01-21 at 16:47 -0800, Jordan Justen wrote:
> Fixes: dEQP-GLES31.functional.compute.basic.shared_atomic_op_multiple_groups
>
> From: https://android.googlesource.com/platform/external/deqp
>
> Reported-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/glsl/opt_tree_grafting.cpp | 11 ++++++-----
> 1 file changed, 6 insertions(+), 5 deletions(-)
>
> diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
> index cd58213..e4b72b6 100644
> --- a/src/glsl/opt_tree_grafting.cpp
> +++ b/src/glsl/opt_tree_grafting.cpp
> @@ -361,11 +361,12 @@ tree_grafting_basic_block(ir_instruction *bb_first,
> if (!lhs_var)
> continue;
>
> - if (lhs_var->data.mode == ir_var_function_out ||
> - lhs_var->data.mode == ir_var_function_inout ||
> - lhs_var->data.mode == ir_var_shader_out ||
> - lhs_var->data.mode == ir_var_shader_storage)
> - continue;
> + if (lhs_var->data.mode == ir_var_function_out ||
> + lhs_var->data.mode == ir_var_function_inout ||
> + lhs_var->data.mode == ir_var_shader_out ||
> + lhs_var->data.mode == ir_var_shader_storage ||
> + lhs_var->data.mode == ir_var_shader_shared)
> + continue;
>
> ir_variable_refcount_entry *entry = info->refs->get_variable_entry(lhs_var);
>
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