[Mesa-dev] [PATCH 38/45] st/nine: Add Render state validation layer

Axel Davy axel.davy at ens.fr
Fri Jan 29 08:09:02 PST 2016


Testing Win behaviour seems to show wrong states
are accepted, but then depending on the states
some specific 'good' behaviours happen.

This adds some validation to catch invalid
states and have these 'good' behaviours
when it happens.

Also reorders SetRenderState to match the expected
optimisation:
(Value == previous Value) => return immediately,
which affects D3D9 hacks too.

Signed-off-by: Axel Davy <axel.davy at ens.fr>
Signed-off-by: Patrick Rudolph <siro at das-labor.org>
---
 src/gallium/state_trackers/nine/device9.c     |  33 ++--
 src/gallium/state_trackers/nine/nine_limits.h | 211 ++++++++++++++++++++++++++
 src/gallium/state_trackers/nine/nine_state.c  |   2 +
 src/gallium/state_trackers/nine/nine_state.h  |   1 +
 src/gallium/state_trackers/nine/stateblock9.c |   2 +
 5 files changed, 236 insertions(+), 13 deletions(-)
 create mode 100644 src/gallium/state_trackers/nine/nine_limits.h

diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index c42c8c0..06d7126 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -38,6 +38,7 @@
 #include "nine_pipe.h"
 #include "nine_ff.h"
 #include "nine_dump.h"
+#include "nine_limits.h"
 
 #include "pipe/p_screen.h"
 #include "pipe/p_context.h"
@@ -112,8 +113,10 @@ NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset )
         This->state.scissor.maxy = refSurf->desc.Height;
     }
 
-    if (This->nswapchains && This->swapchains[0]->params.EnableAutoDepthStencil)
+    if (This->nswapchains && This->swapchains[0]->params.EnableAutoDepthStencil) {
         This->state.rs[D3DRS_ZENABLE] = TRUE;
+        This->state.rs_advertised[D3DRS_ZENABLE] = TRUE;
+    }
     if (This->state.rs[D3DRS_ZENABLE])
         NineDevice9_SetDepthStencilSurface(
             This, (IDirect3DSurface9 *)This->swapchains[0]->zsbuf);
@@ -2380,8 +2383,15 @@ NineDevice9_SetRenderState( struct NineDevice9 *This,
     DBG("This=%p State=%u(%s) Value=%08x\n", This,
         State, nine_d3drs_to_string(State), Value);
 
+    user_assert(State < D3DRS_COUNT, D3DERR_INVALIDCALL);
+
+    if (state->rs_advertised[State] == Value && likely(!This->is_recording))
+        return D3D_OK;
+
+    state->rs_advertised[State] = Value;
+
     /* Amd hacks (equivalent to GL extensions) */
-    if (State == D3DRS_POINTSIZE) {
+    if (unlikely(State == D3DRS_POINTSIZE)) {
         if (Value == RESZ_CODE)
             return NineDevice9_ResolveZ(This);
 
@@ -2394,20 +2404,17 @@ NineDevice9_SetRenderState( struct NineDevice9 *This,
     }
 
     /* NV hack */
-    if (State == D3DRS_ADAPTIVETESS_Y &&
-        (Value == D3DFMT_ATOC || (Value == D3DFMT_UNKNOWN && state->rs[NINED3DRS_ALPHACOVERAGE]))) {
+    if (unlikely(State == D3DRS_ADAPTIVETESS_Y)) {
+        if (Value == D3DFMT_ATOC || (Value == D3DFMT_UNKNOWN && state->rs[NINED3DRS_ALPHACOVERAGE])) {
             state->rs[NINED3DRS_ALPHACOVERAGE] = (Value == D3DFMT_ATOC);
             state->changed.group |= NINE_STATE_BLEND;
             return D3D_OK;
+        }
     }
 
-    user_assert(State < Elements(state->rs), D3DERR_INVALIDCALL);
-
-    if (likely(state->rs[State] != Value) || unlikely(This->is_recording)) {
-        state->rs[State] = Value;
-        state->changed.rs[State / 32] |= 1 << (State % 32);
-        state->changed.group |= nine_render_state_group[State];
-    }
+    state->rs[State] = nine_fix_render_state_value(State, Value);
+    state->changed.rs[State / 32] |= 1 << (State % 32);
+    state->changed.group |= nine_render_state_group[State];
 
     return D3D_OK;
 }
@@ -2417,9 +2424,9 @@ NineDevice9_GetRenderState( struct NineDevice9 *This,
                             D3DRENDERSTATETYPE State,
                             DWORD *pValue )
 {
-    user_assert(State < Elements(This->state.rs), D3DERR_INVALIDCALL);
+    user_assert(State < D3DRS_COUNT, D3DERR_INVALIDCALL);
 
-    *pValue = This->state.rs[State];
+    *pValue = This->state.rs_advertised[State];
     return D3D_OK;
 }
 
diff --git a/src/gallium/state_trackers/nine/nine_limits.h b/src/gallium/state_trackers/nine/nine_limits.h
new file mode 100644
index 0000000..ef1ed25
--- /dev/null
+++ b/src/gallium/state_trackers/nine/nine_limits.h
@@ -0,0 +1,211 @@
+/*
+ * Copyright 2015 Axel Davy <axel.davy at ens.fr>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef _NINE_LIMITS_H_
+#define _NINE_LIMITS_H_
+
+#include "assert.h"
+#include "d3d9types.h"
+
+// state can be any value
+#define NINE_STATE_NO_LIMIT 0
+// value is clamped if below min or max
+#define NINE_STATE_CLAMP 1
+// boolean: 0 -> false; any other value -> true
+#define NINE_STATE_BOOL 2
+// a mask is applied on the value
+#define NINE_STATE_MASK 3
+// if outside a range, state value is changed to a default value
+#define NINE_STATE_RANGE_DEF_VAL 4
+
+struct nine_state_behaviour {
+  unsigned state_value_behaviour;
+  union {
+    struct {
+      unsigned min;
+      unsigned max;
+    } clamp;
+    unsigned mask;
+    struct {
+      unsigned min;
+      unsigned max;
+      unsigned default_val;
+    } range_def_val;
+  } u;
+};
+
+#define __NO_LIMIT_RS(o) \
+    [D3DRS_##o] = {NINE_STATE_NO_LIMIT}
+
+#define __CLAMP_RS(o, m, M) \
+    [D3DRS_##o] = {NINE_STATE_CLAMP, {.clamp = {m, M}}}
+
+#define __BOOLEAN_RS(o) \
+    [D3DRS_##o] = {NINE_STATE_BOOL}
+
+#define __MASK_RS(o, m) \
+    [D3DRS_##o] = {NINE_STATE_MASK, {.mask = m}}
+
+#define __RANGE_DEF_VAL_RS(o, m, M, d) \
+    [D3DRS_##o] = {NINE_STATE_RANGE_DEF_VAL, {.range_def_val = {m, M, d}}}
+
+#define __TO_DETERMINE_RS(o, m, M) \
+    [D3DRS_##o] = {NINE_STATE_NO_LIMIT}
+
+static const struct nine_state_behaviour
+render_state_limits_table[D3DRS_BLENDOPALPHA + 1] = {
+    __TO_DETERMINE_RS(ZENABLE, 0, 3),
+    __TO_DETERMINE_RS(FILLMODE, 1, 3),
+    __CLAMP_RS(SHADEMODE, 1, 3),
+    __BOOLEAN_RS(ZWRITEENABLE),
+    __BOOLEAN_RS(ALPHATESTENABLE),
+    __BOOLEAN_RS(LASTPIXEL),
+    __RANGE_DEF_VAL_RS(SRCBLEND, 1, 17, D3DBLEND_ZERO),
+    __RANGE_DEF_VAL_RS(DESTBLEND, 1, 17, D3DBLEND_ZERO),
+    __CLAMP_RS(CULLMODE, 1, 3),
+    __CLAMP_RS(ZFUNC, 1, 8),
+    __MASK_RS(ALPHAREF, 0x000000FF),
+    __CLAMP_RS(ALPHAFUNC, 1, 8),
+    __BOOLEAN_RS(DITHERENABLE),
+    __BOOLEAN_RS(ALPHABLENDENABLE),
+    __BOOLEAN_RS(FOGENABLE),
+    __BOOLEAN_RS(SPECULARENABLE),
+    __NO_LIMIT_RS(FOGCOLOR),
+    __MASK_RS(FOGTABLEMODE, 0x00000007),
+    __NO_LIMIT_RS(FOGSTART), /* a bit more complex than that, lets ignore */
+    __NO_LIMIT_RS(FOGEND),
+    __NO_LIMIT_RS(FOGDENSITY), /* actually should be between 0.0 and 1.0 */
+    __BOOLEAN_RS(RANGEFOGENABLE),
+    __BOOLEAN_RS(STENCILENABLE),
+    __CLAMP_RS(STENCILFAIL, 1, 8),
+    __CLAMP_RS(STENCILZFAIL, 1, 8),
+    __CLAMP_RS(STENCILPASS, 1, 8),
+    __CLAMP_RS(STENCILFUNC, 1, 8),
+    __NO_LIMIT_RS(STENCILREF),
+    __NO_LIMIT_RS(STENCILMASK),
+    __NO_LIMIT_RS(STENCILWRITEMASK),
+    __NO_LIMIT_RS(TEXTUREFACTOR),
+    __TO_DETERMINE_RS(WRAP0, 0, 15),
+    __TO_DETERMINE_RS(WRAP1, 0, 15),
+    __TO_DETERMINE_RS(WRAP2, 0, 15),
+    __TO_DETERMINE_RS(WRAP3, 0, 15),
+    __TO_DETERMINE_RS(WRAP4, 0, 15),
+    __TO_DETERMINE_RS(WRAP5, 0, 15),
+    __TO_DETERMINE_RS(WRAP6, 0, 15),
+    __TO_DETERMINE_RS(WRAP7, 0, 15),
+    __BOOLEAN_RS(CLIPPING),
+    __BOOLEAN_RS(LIGHTING),
+    __NO_LIMIT_RS(AMBIENT),
+    __MASK_RS(FOGVERTEXMODE, 0x00000007),
+    __BOOLEAN_RS(COLORVERTEX),
+    __BOOLEAN_RS(LOCALVIEWER),
+    __BOOLEAN_RS(NORMALIZENORMALS),
+    __TO_DETERMINE_RS(DIFFUSEMATERIALSOURCE, 0, 2),
+    __TO_DETERMINE_RS(SPECULARMATERIALSOURCE, 0, 2),
+    __TO_DETERMINE_RS(AMBIENTMATERIALSOURCE, 0, 2),
+    __TO_DETERMINE_RS(EMISSIVEMATERIALSOURCE, 0, 2),
+    __TO_DETERMINE_RS(VERTEXBLEND, 0, 256), /* values between 4 and 254 -both included- are forbidden too */
+    __NO_LIMIT_RS(CLIPPLANEENABLE), /* expected check seems complex */
+    __TO_DETERMINE_RS(POINTSIZE, 0, 0xFFFFFFFF),
+    __TO_DETERMINE_RS(POINTSIZE_MIN, 0, 0x7FFFFFFF), /* float >= 0.0 */
+    __BOOLEAN_RS(POINTSPRITEENABLE),
+    __BOOLEAN_RS(POINTSCALEENABLE),
+    __TO_DETERMINE_RS(POINTSCALE_A, 0, 0x7FFFFFFF), /* float >= 0.0 */
+    __TO_DETERMINE_RS(POINTSCALE_B, 0, 0x7FFFFFFF), /* float >= 0.0 */
+    __TO_DETERMINE_RS(POINTSCALE_C, 0, 0x7FFFFFFF), /* float >= 0.0 */
+    __BOOLEAN_RS(MULTISAMPLEANTIALIAS),
+    __NO_LIMIT_RS(MULTISAMPLEMASK),
+    __TO_DETERMINE_RS(PATCHEDGESTYLE, 0, 1),
+    __TO_DETERMINE_RS(DEBUGMONITORTOKEN, 0, 1),
+    __TO_DETERMINE_RS(POINTSIZE_MAX, 0, 0x7FFFFFFF), /* check more complex than that */
+    __BOOLEAN_RS(INDEXEDVERTEXBLENDENABLE),
+    __TO_DETERMINE_RS(COLORWRITEENABLE, 0, 15),
+    __NO_LIMIT_RS(TWEENFACTOR),
+    __CLAMP_RS(BLENDOP, 1, 5),
+    __TO_DETERMINE_RS(POSITIONDEGREE, 1, 5), /* can actually be only 1 or 5 */
+    __TO_DETERMINE_RS(NORMALDEGREE, 1, 2),
+    __BOOLEAN_RS(SCISSORTESTENABLE),
+    __NO_LIMIT_RS(SLOPESCALEDEPTHBIAS),
+    __BOOLEAN_RS(ANTIALIASEDLINEENABLE),
+    __NO_LIMIT_RS(MINTESSELLATIONLEVEL),
+    __NO_LIMIT_RS(MAXTESSELLATIONLEVEL),
+    __NO_LIMIT_RS(ADAPTIVETESS_X),
+    __NO_LIMIT_RS(ADAPTIVETESS_Y),
+    __NO_LIMIT_RS(ADAPTIVETESS_Z),
+    __NO_LIMIT_RS(ADAPTIVETESS_W),
+    __BOOLEAN_RS(ENABLEADAPTIVETESSELLATION),
+    __BOOLEAN_RS(TWOSIDEDSTENCILMODE),
+    __CLAMP_RS(CCW_STENCILFAIL, 1, 8),
+    __CLAMP_RS(CCW_STENCILZFAIL, 1, 8),
+    __CLAMP_RS(CCW_STENCILPASS, 1, 8),
+    __CLAMP_RS(CCW_STENCILFUNC, 1, 8),
+    __TO_DETERMINE_RS(COLORWRITEENABLE1, 0, 15),
+    __TO_DETERMINE_RS(COLORWRITEENABLE2, 0, 15),
+    __TO_DETERMINE_RS(COLORWRITEENABLE3, 0, 15),
+    __NO_LIMIT_RS(BLENDFACTOR),
+    __BOOLEAN_RS(SRGBWRITEENABLE),
+    __NO_LIMIT_RS(DEPTHBIAS),
+    __TO_DETERMINE_RS(WRAP8, 0, 15),
+    __TO_DETERMINE_RS(WRAP9, 0, 15),
+    __TO_DETERMINE_RS(WRAP10, 0, 15),
+    __TO_DETERMINE_RS(WRAP11, 0, 15),
+    __TO_DETERMINE_RS(WRAP12, 0, 15),
+    __TO_DETERMINE_RS(WRAP13, 0, 15),
+    __TO_DETERMINE_RS(WRAP14, 0, 15),
+    __TO_DETERMINE_RS(WRAP15, 0, 15),
+    __BOOLEAN_RS(SEPARATEALPHABLENDENABLE),
+    __RANGE_DEF_VAL_RS(SRCBLENDALPHA, 1, 17, D3DBLEND_ZERO),
+    __RANGE_DEF_VAL_RS(DESTBLENDALPHA, 1, 17, D3DBLEND_ZERO),
+    __CLAMP_RS(BLENDOPALPHA, 1, 5)
+};
+
+static DWORD inline
+nine_fix_render_state_value(D3DRENDERSTATETYPE State,
+                            DWORD Value)
+{
+    struct nine_state_behaviour behaviour = render_state_limits_table[State];
+
+    switch (behaviour.state_value_behaviour) {
+    case NINE_STATE_NO_LIMIT:
+        break;
+    case NINE_STATE_CLAMP:
+        if (Value < behaviour.u.clamp.min)
+            Value = behaviour.u.clamp.min;
+        else if (Value > behaviour.u.clamp.max)
+            Value = behaviour.u.clamp.max;
+        break;
+    case NINE_STATE_BOOL:
+        Value = Value ? 1 : 0;
+        break;
+    case NINE_STATE_MASK:
+        Value = Value & behaviour.u.mask;
+        break;
+    case NINE_STATE_RANGE_DEF_VAL:
+        if (Value < behaviour.u.range_def_val.min || Value > behaviour.u.range_def_val.max)
+            Value = behaviour.u.range_def_val.default_val;
+        break;
+    }
+
+    return Value;
+}
+
+#endif /* _NINE_HELPERS_H_ */
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index aeee11a..f2d0665 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -1261,6 +1261,8 @@ nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
      */
     state->rs[D3DRS_POINTSIZE_MAX] = fui(caps->MaxPointSize);
 
+    memcpy(state->rs_advertised, state->rs, sizeof(state->rs));
+
     /* Set changed flags to initialize driver.
      */
     state->changed.group = NINE_STATE_ALL;
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 19bf02b..34bdd22 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -181,6 +181,7 @@ struct nine_state
     uint8_t rt_mask;
 
     DWORD rs[NINED3DRS_COUNT];
+    DWORD rs_advertised[NINED3DRS_COUNT]; /* the ones apps get with GetRenderState */
 
     struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; /* PS, DMAP, VS */
 
diff --git a/src/gallium/state_trackers/nine/stateblock9.c b/src/gallium/state_trackers/nine/stateblock9.c
index a1227f9..6ae57c3 100644
--- a/src/gallium/state_trackers/nine/stateblock9.c
+++ b/src/gallium/state_trackers/nine/stateblock9.c
@@ -180,6 +180,7 @@ nine_state_copy_common(struct nine_state *dst,
             const int r = ffs(m) - 1;
             m &= ~(1 << r);
             dst->rs[i * 32 + r] = src->rs[i * 32 + r];
+            dst->rs_advertised[i * 32 + r] = src->rs_advertised[i * 32 + r];
         }
     }
 
@@ -358,6 +359,7 @@ nine_state_copy_common_all(struct nine_state *dst,
 
     /* Render states. */
     memcpy(dst->rs, src->rs, sizeof(dst->rs));
+    memcpy(dst->rs_advertised, src->rs_advertised, sizeof(dst->rs_advertised));
     if (apply)
         memcpy(dst->changed.rs, src->changed.rs, sizeof(dst->changed.rs));
 
-- 
2.7.0



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