[Mesa-dev] [PATCH 3/3] mesa: invalidate framebuffer when changing parameters

Ilia Mirkin imirkin at alum.mit.edu
Sat Jan 30 21:58:06 PST 2016


This fixes dEQP-GLES31.functional.fbo.completeness.no_attachments

When the width or height are 0, the framebuffer is incomplete. We may
also not have been passing the new state down to the driver when the
widths/heights/etc changed. Make sure to dirty the state so that the
framebuffer state is revalidated at draw time.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---

 src/mesa/main/fbobject.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 3be216d..2d4acb3 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1414,6 +1414,9 @@ framebuffer_parameteri(struct gl_context *ctx, struct gl_framebuffer *fb,
       _mesa_error(ctx, GL_INVALID_ENUM,
                   "%s(pname=0x%x)", func, pname);
    }
+
+   invalidate_framebuffer(fb);
+   ctx->NewState |= _NEW_BUFFERS;
 }
 
 void GLAPIENTRY
-- 
2.4.10



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