[Mesa-dev] [PATCH] radeonsi: don't interleave R600_DEBUG-enabled shader dumps
Nicolai Hähnle
nhaehnle at gmail.com
Wed Jul 6 21:55:03 UTC 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Only setting R600_DEBUG doesn't set any debug callback. Conversely, the debug
callback is only called when R600_DEBUG is set.
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index abbe451..059ff70 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1324,7 +1324,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
pipe_mutex_init(sel->mutex);
util_queue_fence_init(&sel->ready);
- if (sctx->b.debug.debug_message ||
+ if (r600_can_dump_shader(&sscreen->b, sel->info.processor) ||
!util_queue_is_initialized(&sscreen->shader_compiler_queue))
si_init_shader_selector_async(sel, -1);
else
--
2.7.4
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