[Mesa-dev] [PATCH] radeonsi: don't interleave R600_DEBUG-enabled shader dumps

Tom Stellard tom at stellard.net
Thu Jul 7 01:33:06 UTC 2016


On Wed, Jul 06, 2016 at 11:55:03PM +0200, Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
> 
> Only setting R600_DEBUG doesn't set any debug callback. Conversely, the debug
> callback is only called when R600_DEBUG is set.

I don't get any output from shader-db with this patch.

-Tom

> ---
>  src/gallium/drivers/radeonsi/si_state_shaders.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
> index abbe451..059ff70 100644
> --- a/src/gallium/drivers/radeonsi/si_state_shaders.c
> +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
> @@ -1324,7 +1324,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
>  	pipe_mutex_init(sel->mutex);
>  	util_queue_fence_init(&sel->ready);
>  
> -	if (sctx->b.debug.debug_message ||
> +	if (r600_can_dump_shader(&sscreen->b, sel->info.processor) ||
>  	    !util_queue_is_initialized(&sscreen->shader_compiler_queue))
>  		si_init_shader_selector_async(sel, -1);
>  	else
> -- 
> 2.7.4
> 
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