[Mesa-dev] [PATCH] mesa: print number of samples in renderbuffer_storage error msg
Brian Paul
brianp at vmware.com
Thu Jul 7 00:02:17 UTC 2016
---
src/mesa/main/fbobject.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index bf47c1c..2c01526 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2128,7 +2128,7 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
if (sample_count_error != GL_NO_ERROR) {
- _mesa_error(ctx, sample_count_error, "%s(samples)", func);
+ _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
return;
}
}
--
1.9.1
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