[Mesa-dev] [PATCH] mesa: print number of samples in renderbuffer_storage error msg

Timothy Arceri timothy.arceri at collabora.com
Thu Jul 7 03:16:49 UTC 2016


On Wed, 2016-07-06 at 18:02 -0600, Brian Paul wrote:
> ---
>  src/mesa/main/fbobject.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index bf47c1c..2c01526 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2128,7 +2128,7 @@ renderbuffer_storage(struct gl_context *ctx,
> struct gl_renderbuffer *rb,
>        }
>  
>        if (sample_count_error != GL_NO_ERROR) {
> -         _mesa_error(ctx, sample_count_error, "%s(samples)", func);
> +         _mesa_error(ctx, sample_count_error, "%s(samples=%d)",
> func, samples);
>           return;
>        }
>     }

Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>


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