[Mesa-dev] [PATCH] egl: Fix the bad surface attributes combination checking for pbuffers. (v2)
chad.versace at intel.com
Thu Jul 7 01:16:40 UTC 2016
On Wed 06 Jul 2016, Chad Versace wrote:
> On Mon 20 Jun 2016, Guillaume Charifi wrote:
> > Fixes a regression induced by commit a0674ce5c41903ccd161e89abb149621bfbc40d2:
> > When EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET were both specified (and
> > both != EGL_NO_TEXTURE), an error was instantly triggered, before the
> > other one had even a chance to be checked, which is obviously not the
> > intended behaviour.
> > v2: Full commit hash, remove useless variables.
> > Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
> > Reviewed-by: Frank Binns <frank.binns at imgtec.com>
> > ---
> > src/egl/main/eglsurface.c | 36 +++++++++++++++---------------------
> > 1 file changed, 15 insertions(+), 21 deletions(-)
> This patch looks good to me. And I checked that it didn't regress
> But I want to run the patch through Intel's Jenkins before giving my
> reviewed-and-tested-by. The Jenkins run should finish before morning
> (I'm US West Coast).
I verified that your patch regresses no tests in 'dEQP-EGL.*', at least
on Intel. So, it's looking good. I'm still waiting for the full Jenkins
run to complete, though.
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