[Mesa-dev] [PATCH 10/14] isl: Add support for HiZ surfaces
Chad Versace
chad.versace at intel.com
Tue Jul 12 23:14:33 UTC 2016
On Tue 12 Jul 2016, Jason Ekstrand wrote:
> On Tue, Jul 12, 2016 at 2:36 PM, Chad Versace <chad.versace at intel.com>
> wrote:
>
> > Also, isl.c needs an update in this hunk:
> >
> > # isl.c
> > if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
> > /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
> > * Section 6.18.4.7: Surface Arrays (p112):
> > *
> > * If Surface Array Spacing is set to ARYSPC_FULL (note that
> > * the depth buffer and stencil buffer have an implied value
> > * ARYSPC_FULL):
> > */
> > return ISL_ARRAY_PITCH_SPAN_COMPACT;
> > }
> >
>
> Right. I think we also need to fix that to be PITCH_SPAN_FULL because it
> looks like it directly contradicts the comment. I'll add that as a fixup
> patch at the beginning of the series and update the HiZ patch to do the
> right thing here.
Ok. I'll wait for that to hit your branch before I r-b.
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