[Mesa-dev] [PATCH 10/14] isl: Add support for HiZ surfaces
Jason Ekstrand
jason at jlekstrand.net
Wed Jul 13 00:59:37 UTC 2016
On Jul 12, 2016 4:14 PM, "Chad Versace" <chad.versace at intel.com> wrote:
>
> On Tue 12 Jul 2016, Jason Ekstrand wrote:
> > On Tue, Jul 12, 2016 at 2:36 PM, Chad Versace <chad.versace at intel.com>
> > wrote:
> >
> > > Also, isl.c needs an update in this hunk:
> > >
> > > # isl.c
> > > if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
> > > /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
> > > * Section 6.18.4.7: Surface Arrays (p112):
> > > *
> > > * If Surface Array Spacing is set to ARYSPC_FULL (note that
> > > * the depth buffer and stencil buffer have an implied value
> > > * ARYSPC_FULL):
> > > */
> > > return ISL_ARRAY_PITCH_SPAN_COMPACT;
> > > }
> > >
> >
> > Right. I think we also need to fix that to be PITCH_SPAN_FULL because
it
> > looks like it directly contradicts the comment. I'll add that as a
fixup
> > patch at the beginning of the series and update the HiZ patch to do the
> > right thing here.
>
> Ok. I'll wait for that to hit your branch before I r-b.
Already there
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