[Mesa-dev] [PATCH 10/14] isl: Add support for HiZ surfaces

Chad Versace chad.versace at intel.com
Wed Jul 13 16:56:31 UTC 2016


On Tue 12 Jul 2016, Jason Ekstrand wrote:
> On Jul 12, 2016 4:14 PM, "Chad Versace" <chad.versace at intel.com> wrote:
> >
> > On Tue 12 Jul 2016, Jason Ekstrand wrote:
> > > On Tue, Jul 12, 2016 at 2:36 PM, Chad Versace <chad.versace at intel.com>
> > > wrote:
> > >
> > > > Also, isl.c needs an update in this hunk:
> > > >
> > > >    # isl.c
> > > >    if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
> > > >       /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
> > > >        * Section 6.18.4.7: Surface Arrays (p112):
> > > >        *
> > > >        *    If Surface Array Spacing is set to ARYSPC_FULL (note that
> > > >        *    the depth buffer and stencil buffer have an implied value
> > > >        *    ARYSPC_FULL):
> > > >        */
> > > >       return ISL_ARRAY_PITCH_SPAN_COMPACT;
> > > >    }
> > > >
> > >
> > > Right.  I think we also need to fix that to be PITCH_SPAN_FULL because
> it
> > > looks like it directly contradicts the comment.  I'll add that as a
> fixup
> > > patch at the beginning of the series and update the HiZ patch to do the
> > > right thing here.
> >
> > Ok. I'll wait for that to hit your branch before I r-b.
> 
> Already there

Ok.
Reviewed-by: Chad Versace <chad.versace at intel.com>


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