[Mesa-dev] [Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 14 00:01:37 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96835

--- Comment #11 from iive at yahoo.com ---
I would actually recommend solving the problem in its root.

Disable auto vectorization.

FFmpeg recently tried removing "-fno-tree-vectorize" for gcc >=4.9 .
After a few weeks they reverted the change.
It caused a bunch of strange regressions, breakages and ICE.

That features has been around for nine years and it is still buggy.
Save yourself some headaches and disable it.

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