[Mesa-dev] [Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 14 00:01:37 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96835
--- Comment #11 from iive at yahoo.com ---
I would actually recommend solving the problem in its root.
Disable auto vectorization.
FFmpeg recently tried removing "-fno-tree-vectorize" for gcc >=4.9 .
After a few weeks they reverted the change.
It caused a bunch of strange regressions, breakages and ICE.
That features has been around for nine years and it is still buggy.
Save yourself some headaches and disable it.
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