[Mesa-dev] [PATCH 0/4] RadeonSI: Multithreaded shader

Trek trek00 at inbox.ru
Wed Jul 13 20:46:56 UTC 2016


On Sat Jul 9 23:24:35 UTC 2016, Marek Olšák <maraeo at gmail.com> wrote:

> I'm open to having the on-disk shader cache for radeonsi just because
> of Borderlands 2. I have yet to discover other games that would
> benefit from it.

it is possible that wined3d does on-demand compilation? I read it in
talks about gallium-nine, but my technical skills don't allow me to
actually find a confirm in the source

if wine uses on-demand compilation, the on-disk cache will improve the
performances?

I take this opportunity to say a big thank you developers!


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