[Mesa-dev] [PATCH v4 10/34] i965/miptree: Add a helper for getting an isl_surf from a miptree

Jason Ekstrand jason at jlekstrand.net
Thu Jul 14 20:44:27 UTC 2016


On Thu, Jul 14, 2016 at 11:56 AM, Jason Ekstrand <jason at jlekstrand.net>
wrote:

>
>
> On Thu, Jul 14, 2016 at 11:42 AM, Chad Versace <chad.versace at intel.com>
> wrote:
>
>> On Wed 13 Jul 2016, Jason Ekstrand wrote:
>> > Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
>> > ---
>> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 175
>> +++++++++++++++++++++++++-
>> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.h |   6 +
>> >  2 files changed, 179 insertions(+), 2 deletions(-)
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > index b6265dc..8519f46 100644
>> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > @@ -26,8 +26,6 @@
>> >  #include <GL/gl.h>
>> >  #include <GL/internal/dri_interface.h>
>> >
>> > -#include "isl/isl.h"
>> > -
>> >  #include "intel_batchbuffer.h"
>> >  #include "intel_mipmap_tree.h"
>> >  #include "intel_resolve_map.h"
>> > @@ -2999,3 +2997,176 @@ intel_miptree_unmap(struct brw_context *brw,
>> >
>> >     intel_miptree_release_map(mt, level, slice);
>> >  }
>> > +
>> > +void
>> > +intel_miptree_get_isl_surf(struct brw_context *brw,
>> > +                           const struct intel_mipmap_tree *mt,
>> > +                           struct isl_surf *surf)
>> > +{
>>
>> This function doesn't handle intel_mipmap_tree::mcs_mt nor ::hiz_mt, and
>> that's ok. But you should document that.
>>
>
> Read the next patch...
>
>
>> Also, it would be very good to assert here at the function top that mt
>> is not an auxiliary miptree, but don't see a way to easily do that. Do
>> you see a way?
>>
>
> It's also used for the mcs/hiz mt because lots of stuff is shared.
> Perhaps I should just pull the shared stuff into a helper?  I don't know.
>
>
>>
>> > +   switch (mt->target) {
>> > +   case GL_TEXTURE_1D:
>> > +   case GL_TEXTURE_1D_ARRAY: {
>> > +      surf->dim = ISL_SURF_DIM_1D;
>> > +      if (brw->gen >= 9 && mt->tiling == I915_TILING_NONE)
>> > +         surf->dim_layout = ISL_DIM_LAYOUT_GEN9_1D;
>> > +      else
>> > +         surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
>> > +      break;
>> > +   }
>> > +   case GL_TEXTURE_2D:
>> > +   case GL_TEXTURE_2D_ARRAY:
>> > +   case GL_TEXTURE_RECTANGLE:
>> > +   case GL_TEXTURE_CUBE_MAP:
>> > +   case GL_TEXTURE_CUBE_MAP_ARRAY:
>> > +   case GL_TEXTURE_2D_MULTISAMPLE:
>> > +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>> > +   case GL_TEXTURE_EXTERNAL_OES:
>> > +      surf->dim = ISL_SURF_DIM_2D;
>> > +      surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
>> > +      break;
>> > +   case GL_TEXTURE_3D:
>> > +      surf->dim = ISL_SURF_DIM_3D;
>> > +      if (brw->gen >= 9)
>> > +         surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
>> > +      else
>> > +         surf->dim_layout = ISL_DIM_LAYOUT_GEN4_3D;
>> > +      break;
>> > +   default:
>> > +      unreachable("Invalid texture target");
>> > +   }
>> > +
>> > +   if (mt->num_samples > 1) {
>> > +      switch (mt->msaa_layout) {
>> > +      case INTEL_MSAA_LAYOUT_NONE:
>> > +         surf->msaa_layout = ISL_MSAA_LAYOUT_NONE;
>> > +         break;
>>
>> How is this case possible? ISL_MSAA_LAYOUT_NONE && num_samples > 1?
>>
>
> I don't think it is.  I can delete it and run through Jenkins if you'd
> like.
>

I ran it through jenkins with out this and everything is ok.  I'll go ahead
and delete it.


>
>
>>
>> > +      case INTEL_MSAA_LAYOUT_IMS:
>> > +         surf->msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
>> > +         break;
>> > +      case INTEL_MSAA_LAYOUT_UMS:
>> > +      case INTEL_MSAA_LAYOUT_CMS:
>> > +         surf->msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
>> > +         break;
>> > +      default:
>> > +         unreachable("Invalid MSAA layout");
>> > +      }
>> > +   } else {
>> > +      surf->msaa_layout = ISL_MSAA_LAYOUT_NONE;
>> > +   }
>> > +
>> > +   if (mt->format == MESA_FORMAT_S_UINT8) {
>> > +      surf->tiling = ISL_TILING_W;
>> > +      /* The ISL definition of row_pitch matches the surface state
>> pitch field
>> > +       * a bit better than intel_mipmap_tree.  In particular, ISL
>> incorporates
>> > +       * the factor of 2 for W-tiling in row_pitch.
>> > +       */
>> > +      surf->row_pitch = 2 * mt->pitch;
>> > +   } else {
>> > +      switch (mt->tiling) {
>> > +      case I915_TILING_NONE:
>> > +         surf->tiling = ISL_TILING_LINEAR;
>> > +         break;
>> > +      case I915_TILING_X:
>> > +         surf->tiling = ISL_TILING_X;
>> > +         break;
>> > +      case I915_TILING_Y:
>> > +         switch (mt->tr_mode) {
>> > +         case INTEL_MIPTREE_TRMODE_NONE:
>> > +            surf->tiling = ISL_TILING_Y0;
>> > +            break;
>> > +         case INTEL_MIPTREE_TRMODE_YF:
>> > +            surf->tiling = ISL_TILING_Yf;
>> > +            break;
>> > +         case INTEL_MIPTREE_TRMODE_YS:
>> > +            surf->tiling = ISL_TILING_Ys;
>> > +            break;
>> > +         }
>> > +         break;
>> > +      default:
>> > +         unreachable("Invalid tiling mode");
>> > +      }
>> > +
>> > +      surf->row_pitch = mt->pitch;
>> > +   }
>> > +
>> > +   surf->format = translate_tex_format(brw, mt->format, false);
>> > +
>> > +   if (brw->gen >= 9) {
>> > +      if (surf->dim == ISL_SURF_DIM_1D && surf->tiling ==
>> ISL_TILING_LINEAR) {
>> > +         /* For gen9 1-D surfaces, intel_mipmap_tree has a bogus
>> alignment. */
>> > +         surf->image_alignment_el = isl_extent3d(64, 1, 1);
>> > +      } else {
>> > +         /* On gen9+, intel_mipmap_tree stores the horizontal and
>> vertical
>> > +          * alignment in terms of surface elements like we want.
>> > +          */
>> > +         surf->image_alignment_el = isl_extent3d(mt->halign,
>> mt->valign, 1);
>> > +      }
>> > +   } else {
>> > +      /* On earlier gens it's storred in pixels. */
>>
>> Typo: storred ^^^
>>
>
> Thanks.
>
>
>>
>> > +      unsigned bw, bh;
>> > +      _mesa_get_format_block_size(mt->format, &bw, &bh);
>> > +      surf->image_alignment_el =
>> > +         isl_extent3d(mt->halign / bw, mt->valign / bh, 1);
>> > +   }
>> > +
>> > +   surf->logical_level0_px.width = mt->logical_width0;
>> > +   surf->logical_level0_px.height = mt->logical_height0;
>> > +   if (surf->dim == ISL_SURF_DIM_3D) {
>> > +      surf->logical_level0_px.depth = mt->logical_depth0;
>> > +      surf->logical_level0_px.array_len = 1;
>> > +   } else if (mt->target == GL_TEXTURE_CUBE_MAP ||
>> > +              mt->target == GL_TEXTURE_CUBE_MAP_ARRAY) {
>> > +      /* For cube maps, mt->logical_depth0 is in number of cubes */
>> > +      surf->logical_level0_px.depth = 1;
>> > +      surf->logical_level0_px.array_len = mt->logical_depth0 * 6;
>> > +   } else {
>> > +      surf->logical_level0_px.depth = 1;
>> > +      surf->logical_level0_px.array_len = mt->logical_depth0;
>> > +   }
>> > +
>> > +   surf->phys_level0_sa.width = mt->physical_width0;
>> > +   surf->phys_level0_sa.height = mt->physical_height0;
>> > +   if (surf->dim == ISL_SURF_DIM_3D) {
>> > +      surf->phys_level0_sa.depth = mt->physical_depth0;
>> > +      surf->phys_level0_sa.array_len = 1;
>> > +   } else {
>> > +      surf->phys_level0_sa.depth = 1;
>> > +      surf->phys_level0_sa.array_len = mt->physical_depth0;
>> > +   }
>>
>> I'm not completely confident that this sets up isl_surf::phys_level0_sa
>> correctly, largely due to my confusion over intel_mipmap_tree's usage of
>> intel_mipmap_tree::physical_*. . But, at least the hunk looks right. If
>> Jenkins is happy with it, then I'm happy with it.
>>
>
> I share your lack of confidence but it does seem to work.
>
>
>>
>> > +
>> > +   surf->levels = mt->last_level + 1;
>> > +   surf->samples = MAX2(mt->num_samples, 1);
>> > +
>> > +   surf->size = 0; /* TODO */
>> > +   surf->alignment = 0; /* TODO */
>> > +
>> > +   switch (surf->dim_layout) {
>> > +   case ISL_DIM_LAYOUT_GEN4_2D:
>> > +   case ISL_DIM_LAYOUT_GEN4_3D:
>> > +      if (brw->gen >= 9) {
>> > +         surf->array_pitch_el_rows = mt->qpitch;
>> > +      } else {
>> > +         unsigned bw, bh;
>> > +         _mesa_get_format_block_size(mt->format, &bw, &bh);
>> > +         assert(mt->qpitch % bh == 0);
>> > +         surf->array_pitch_el_rows = mt->qpitch / bh;
>> > +      }
>> > +      break;
>> > +   case ISL_DIM_LAYOUT_GEN9_1D:
>> > +      surf->array_pitch_el_rows = 1;
>> > +      break;
>> > +   }
>> > +
>> > +   switch (mt->array_layout) {
>> > +   case ALL_LOD_IN_EACH_SLICE:
>> > +      surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_FULL;
>> > +      break;
>> > +   case ALL_SLICES_AT_EACH_LOD:
>> > +      surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_COMPACT;
>> > +      break;
>> > +   default:
>> > +      unreachable("Invalid array layout");
>> > +   }
>> > +
>> > +   surf->usage = 0; /* TODO */
>> > +}
>> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > index 9543b33..cf5d1a6 100644
>> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > @@ -47,6 +47,7 @@
>> >  #include <assert.h>
>> >
>> >  #include "main/mtypes.h"
>> > +#include "isl/isl.h"
>> >  #include "intel_bufmgr.h"
>> >  #include "intel_resolve_map.h"
>> >  #include <GL/internal/dri_interface.h>
>> > @@ -797,6 +798,11 @@ intel_miptree_get_image_offset(const struct
>> intel_mipmap_tree *mt,
>> >                              GLuint *x, GLuint *y);
>> >
>> >  void
>> > +intel_miptree_get_isl_surf(struct brw_context *brw,
>> > +                           const struct intel_mipmap_tree *mt,
>> > +                           struct isl_surf *surf);
>> > +
>> > +void
>> >  intel_get_image_dims(struct gl_texture_image *image,
>> >                       int *width, int *height, int *depth);
>>
>
>
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