[Mesa-dev] [PATCH] glsl: subroutine types cannot be compared
Andres Gomez
agomez at igalia.com
Tue Jul 19 13:45:32 UTC 2016
Dropping this patch. It seems I overlooked:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/119616.html
On Mon, 2016-07-18 at 16:39 +0300, Andres Gomez wrote:
> subroutine variables are to be used just in the way functions are
> called. Although the spec doesn't say it explicitely, this means that
> these variables are not to be used in any other way than those left
> for function calls. Therefore, a comparison between 2 subroutine
> variables should also cause a compilation error.
>
> From The OpenGLĀ® Shading Language 4.40, page 117:
>
> " To use subroutines, a subroutine type is declared, one or more
> functions are associated with that subroutine type, and a
> subroutine variable of that type is declared. The function
> currently assigned to the variable function is then called by
> using function calling syntax replacing a function name with the
> name of the subroutine variable. Subroutine variables are
> uniforms, and are assigned to specific functions only through
> commands (UniformSubroutinesuiv) in the OpenGL API."
>
> From The OpenGLĀ® Shading Language 4.40, page 118:
>
> " Subroutine uniform variables are called the same way functions
> are called. When a subroutine variable (or an element of a
> subroutine variable array) is associated with a particular
> function, all function calls through that variable will call that
> particular function."
>
> Fixes GL44-CTS.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> ---
> src/compiler/glsl/ast_to_hir.cpp | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
> index 8ddc084..e255d63 100644
> --- a/src/compiler/glsl/ast_to_hir.cpp
> +++ b/src/compiler/glsl/ast_to_hir.cpp
> @@ -1494,6 +1494,10 @@ ast_expression::do_hir(exec_list *instructions,
> !state->check_version(120, 300, &loc,
> "array comparisons forbidden")) {
> error_emitted = true;
> + } else if ((op[0]->type->contains_subroutine() ||
> + op[1]->type->contains_subroutine())) {
> + _mesa_glsl_error(&loc, state, "subroutine comparisons forbidden");
> + error_emitted = true;
> } else if ((op[0]->type->contains_opaque() ||
> op[1]->type->contains_opaque())) {
> _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden");
--
Br,
Andres
More information about the mesa-dev
mailing list