[Mesa-dev] [PATCH 01/56] glsl: Don't support ir_unop_abs or ir_unop_sign for unsigned integers

Ian Romanick idr at freedesktop.org
Tue Jul 19 19:24:20 UTC 2016


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/compiler/glsl/ir_constant_expression.cpp | 6 ------
 src/compiler/glsl/ir_validate.cpp            | 9 +++++++++
 2 files changed, 9 insertions(+), 6 deletions(-)

diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
index d961aa9..3d15a42 100644
--- a/src/compiler/glsl/ir_constant_expression.cpp
+++ b/src/compiler/glsl/ir_constant_expression.cpp
@@ -785,9 +785,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
    case ir_unop_abs:
       for (unsigned c = 0; c < op[0]->type->components(); c++) {
          switch (this->type->base_type) {
-         case GLSL_TYPE_UINT:
-            data.u[c] = op[0]->value.u[c];
-            break;
          case GLSL_TYPE_INT:
             data.i[c] = op[0]->value.i[c];
             if (data.i[c] < 0)
@@ -808,9 +805,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
    case ir_unop_sign:
       for (unsigned c = 0; c < op[0]->type->components(); c++) {
          switch (this->type->base_type) {
-         case GLSL_TYPE_UINT:
-            data.u[c] = op[0]->value.i[c] > 0;
-            break;
          case GLSL_TYPE_INT:
             data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0);
             break;
diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp
index 126f9bf..6331868 100644
--- a/src/compiler/glsl/ir_validate.cpp
+++ b/src/compiler/glsl/ir_validate.cpp
@@ -246,8 +246,17 @@ ir_validate::visit_leave(ir_expression *ir)
       break;
 
    case ir_unop_neg:
+      assert(ir->type == ir->operands[0]->type);
+      break;
+
    case ir_unop_abs:
    case ir_unop_sign:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type == ir->operands[0]->type);
+      break;
+
    case ir_unop_rcp:
    case ir_unop_rsq:
    case ir_unop_sqrt:
-- 
2.5.5



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