[Mesa-dev] [PATCH 2/3] i965/miptree/isl: Stop multiplying depth by 6 for cubes
Jason Ekstrand
jason at jlekstrand.net
Sat Jul 23 05:39:35 UTC 2016
Now that the logical_depth0 field is in number of 2D slices, we don't need
to be multiplying by 6 when creating the surface. It wasn't hurting
anything primarily because we get the actual length from the view which was
already handling it correctly.
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 5 -----
1 file changed, 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 1e03f7e..c8e84b7 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -3102,11 +3102,6 @@ intel_miptree_get_isl_surf(struct brw_context *brw,
if (surf->dim == ISL_SURF_DIM_3D) {
surf->logical_level0_px.depth = mt->logical_depth0;
surf->logical_level0_px.array_len = 1;
- } else if (mt->target == GL_TEXTURE_CUBE_MAP ||
- mt->target == GL_TEXTURE_CUBE_MAP_ARRAY) {
- /* For cube maps, mt->logical_depth0 is in number of cubes */
- surf->logical_level0_px.depth = 1;
- surf->logical_level0_px.array_len = mt->logical_depth0 * 6;
} else {
surf->logical_level0_px.depth = 1;
surf->logical_level0_px.array_len = mt->logical_depth0;
--
2.5.0.400.gff86faf
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