[Mesa-dev] [PATCH] nvc0: use nve4_p2mf_push_linear() to reduce code duplication
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Jul 25 22:17:12 UTC 2016
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 45 ++++++-----------------------
1 file changed, 9 insertions(+), 36 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
index 8abf1b5..25a5a8e 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
@@ -551,7 +551,6 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
static bool
nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
{
- struct nouveau_bo *txc = nvc0->screen->txc;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned i;
bool need_flush = false;
@@ -571,17 +570,9 @@ nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
- PUSH_SPACE(push, 16);
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, txc->offset + (tic->id * 32));
- PUSH_DATA (push, txc->offset + (tic->id * 32));
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
- PUSH_DATA (push, 32);
- PUSH_DATA (push, 1);
- BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
- PUSH_DATA (push, 0x1001);
- PUSH_DATAp(push, &tic->tic[0], 8);
-
+ nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc, tic->id * 32,
+ NV_VRAM_DOMAIN(&nvc0->screen->base), 32,
+ tic->tic);
need_flush = true;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
@@ -685,8 +676,6 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
bool
nve4_validate_tsc(struct nvc0_context *nvc0, int s)
{
- struct nouveau_bo *txc = nvc0->screen->txc;
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned i;
bool need_flush = false;
@@ -700,17 +689,10 @@ nve4_validate_tsc(struct nvc0_context *nvc0, int s)
if (tsc->id < 0) {
tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
- PUSH_SPACE(push, 16);
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, txc->offset + 65536 + (tsc->id * 32));
- PUSH_DATA (push, txc->offset + 65536 + (tsc->id * 32));
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
- PUSH_DATA (push, 32);
- PUSH_DATA (push, 1);
- BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
- PUSH_DATA (push, 0x1001);
- PUSH_DATAp(push, &tsc->tsc[0], 8);
-
+ nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc,
+ 65536 + tsc->id * 32,
+ NV_VRAM_DOMAIN(&nvc0->screen->base),
+ 32, tsc->tsc);
need_flush = true;
}
nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
@@ -1142,7 +1124,6 @@ gm107_validate_surfaces(struct nvc0_context *nvc0,
struct nv04_resource *res = nv04_resource(view->resource);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_screen *screen = nvc0->screen;
- struct nouveau_bo *txc = nvc0->screen->txc;
struct nv50_tic_entry *tic;
tic = nv50_tic_entry(nvc0->images_tic[stage][slot]);
@@ -1154,16 +1135,8 @@ gm107_validate_surfaces(struct nvc0_context *nvc0,
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
/* upload the texture view */
- PUSH_SPACE(push, 16);
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
- PUSH_DATAh(push, txc->offset + (tic->id * 32));
- PUSH_DATA (push, txc->offset + (tic->id * 32));
- BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
- PUSH_DATA (push, 32);
- PUSH_DATA (push, 1);
- BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
- PUSH_DATA (push, 0x1001);
- PUSH_DATAp(push, &tic->tic[0], 8);
+ nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc, tic->id * 32,
+ NV_VRAM_DOMAIN(&nvc0->screen->base), 32, tic->tic);
BEGIN_NVC0(push, NVC0_3D(TIC_FLUSH), 1);
PUSH_DATA (push, 0);
--
2.8.0
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