[Mesa-dev] [PATCH] nvc0: use nve4_p2mf_push_linear() to reduce code duplication
Ilia Mirkin
imirkin at alum.mit.edu
Mon Jul 25 22:20:43 UTC 2016
Sounds reasonable. Pretty sure those NV_VRAM_DOMAIN thingies should
just be txc->domain. With that fixed,
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
On Mon, Jul 25, 2016 at 6:17 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 45 ++++++-----------------------
> 1 file changed, 9 insertions(+), 36 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
> index 8abf1b5..25a5a8e 100644
> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
> @@ -551,7 +551,6 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
> static bool
> nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
> {
> - struct nouveau_bo *txc = nvc0->screen->txc;
> struct nouveau_pushbuf *push = nvc0->base.pushbuf;
> unsigned i;
> bool need_flush = false;
> @@ -571,17 +570,9 @@ nve4_validate_tic(struct nvc0_context *nvc0, unsigned s)
> if (tic->id < 0) {
> tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
>
> - PUSH_SPACE(push, 16);
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
> - PUSH_DATAh(push, txc->offset + (tic->id * 32));
> - PUSH_DATA (push, txc->offset + (tic->id * 32));
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
> - PUSH_DATA (push, 32);
> - PUSH_DATA (push, 1);
> - BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
> - PUSH_DATA (push, 0x1001);
> - PUSH_DATAp(push, &tic->tic[0], 8);
> -
> + nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc, tic->id * 32,
> + NV_VRAM_DOMAIN(&nvc0->screen->base), 32,
> + tic->tic);
> need_flush = true;
> } else
> if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
> @@ -685,8 +676,6 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
> bool
> nve4_validate_tsc(struct nvc0_context *nvc0, int s)
> {
> - struct nouveau_bo *txc = nvc0->screen->txc;
> - struct nouveau_pushbuf *push = nvc0->base.pushbuf;
> unsigned i;
> bool need_flush = false;
>
> @@ -700,17 +689,10 @@ nve4_validate_tsc(struct nvc0_context *nvc0, int s)
> if (tsc->id < 0) {
> tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
>
> - PUSH_SPACE(push, 16);
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
> - PUSH_DATAh(push, txc->offset + 65536 + (tsc->id * 32));
> - PUSH_DATA (push, txc->offset + 65536 + (tsc->id * 32));
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
> - PUSH_DATA (push, 32);
> - PUSH_DATA (push, 1);
> - BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
> - PUSH_DATA (push, 0x1001);
> - PUSH_DATAp(push, &tsc->tsc[0], 8);
> -
> + nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc,
> + 65536 + tsc->id * 32,
> + NV_VRAM_DOMAIN(&nvc0->screen->base),
> + 32, tsc->tsc);
> need_flush = true;
> }
> nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
> @@ -1142,7 +1124,6 @@ gm107_validate_surfaces(struct nvc0_context *nvc0,
> struct nv04_resource *res = nv04_resource(view->resource);
> struct nouveau_pushbuf *push = nvc0->base.pushbuf;
> struct nvc0_screen *screen = nvc0->screen;
> - struct nouveau_bo *txc = nvc0->screen->txc;
> struct nv50_tic_entry *tic;
>
> tic = nv50_tic_entry(nvc0->images_tic[stage][slot]);
> @@ -1154,16 +1135,8 @@ gm107_validate_surfaces(struct nvc0_context *nvc0,
> tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
>
> /* upload the texture view */
> - PUSH_SPACE(push, 16);
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2);
> - PUSH_DATAh(push, txc->offset + (tic->id * 32));
> - PUSH_DATA (push, txc->offset + (tic->id * 32));
> - BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2);
> - PUSH_DATA (push, 32);
> - PUSH_DATA (push, 1);
> - BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9);
> - PUSH_DATA (push, 0x1001);
> - PUSH_DATAp(push, &tic->tic[0], 8);
> + nve4_p2mf_push_linear(&nvc0->base, nvc0->screen->txc, tic->id * 32,
> + NV_VRAM_DOMAIN(&nvc0->screen->base), 32, tic->tic);
>
> BEGIN_NVC0(push, NVC0_3D(TIC_FLUSH), 1);
> PUSH_DATA (push, 0);
> --
> 2.8.0
>
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