[Mesa-dev] [PATCH] anv/pipeline: Enable only one dispatch width in case of per sample shading
Anuj Phogat
anuj.phogat at gmail.com
Tue Jul 26 19:53:39 UTC 2016
Fixes ~45 DEQP sample shading tests:
./deqp-vk --deqp-case=dEQP-VK.pipeline.multisample.min_sample_shading*
Many tests exited with VK_ERROR_OUT_OF_DEVICE_MEMORY without this patch.
Cc: Jason Ekstrand <jason at jlekstrand.net>
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
Another patch enabling the sample shading is required to test this patch.
I'll send out the enabling patch once we pass all the sample shading tests.
Use https://github.com/aphogat/mesa, branch: review to test the patch.
---
src/intel/vulkan/gen7_pipeline.c | 9 ++++++++-
src/intel/vulkan/gen8_pipeline.c | 12 ++++++++----
2 files changed, 16 insertions(+), 5 deletions(-)
diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c
index 8ce50be..23535f5 100644
--- a/src/intel/vulkan/gen7_pipeline.c
+++ b/src/intel/vulkan/gen7_pipeline.c
@@ -249,6 +249,8 @@ genX(graphics_pipeline_create)(
anv_finishme("primitive_id needs sbe swizzling setup");
emit_3dstate_sbe(pipeline);
+ bool per_sample_ps = pCreateInfo->pMultisampleState &&
+ pCreateInfo->pMultisampleState->sampleShadingEnable;
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) {
ps.KernelStartPointer0 = pipeline->ps_ksp0;
@@ -274,7 +276,12 @@ genX(graphics_pipeline_create)(
ps._32PixelDispatchEnable = false;
ps._16PixelDispatchEnable = wm_prog_data->dispatch_16;
- ps._8PixelDispatchEnable = wm_prog_data->dispatch_8;
+ /* On all hardware generations, the only configurations supporting
+ * persample dispatch are in which only one dispatch width is enabled.
+ */
+ ps._8PixelDispatchEnable = wm_prog_data->dispatch_8 &&
+ (!per_sample_ps ||
+ !wm_prog_data->dispatch_16);
ps.DispatchGRFStartRegisterforConstantSetupData0 =
wm_prog_data->base.dispatch_grf_start_reg,
diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c
index cc10d3a..bde7660 100644
--- a/src/intel/vulkan/gen8_pipeline.c
+++ b/src/intel/vulkan/gen8_pipeline.c
@@ -333,12 +333,19 @@ genX(graphics_pipeline_create)(
}
} else {
emit_3dstate_sbe(pipeline);
+ bool per_sample_ps = pCreateInfo->pMultisampleState &&
+ pCreateInfo->pMultisampleState->sampleShadingEnable;
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) {
ps.KernelStartPointer0 = pipeline->ps_ksp0;
ps.KernelStartPointer1 = 0;
ps.KernelStartPointer2 = pipeline->ps_ksp0 + wm_prog_data->prog_offset_2;
- ps._8PixelDispatchEnable = wm_prog_data->dispatch_8;
+ /* On all hardware generations, the only configurations supporting
+ * persample dispatch are in which only one dispatch width is enabled.
+ */
+ ps._8PixelDispatchEnable = wm_prog_data->dispatch_8 &&
+ (!per_sample_ps ||
+ !wm_prog_data->dispatch_16);
ps._16PixelDispatchEnable = wm_prog_data->dispatch_16;
ps._32PixelDispatchEnable = false;
ps.SingleProgramFlow = false;
@@ -365,9 +372,6 @@ genX(graphics_pipeline_create)(
wm_prog_data->dispatch_grf_start_reg_2;
}
- bool per_sample_ps = pCreateInfo->pMultisampleState &&
- pCreateInfo->pMultisampleState->sampleShadingEnable;
-
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS_EXTRA), ps) {
ps.PixelShaderValid = true;
ps.PixelShaderKillsPixel = wm_prog_data->uses_kill;
--
2.5.5
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