[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jul 30 13:55:55 UTC 2016


--- Comment #41 from kilobug <kilobug at kilobug.org> ---
(In reply to Kai from comment #40)
> Shouldn't this bug be closed as "NOTOURBUG", since it's clearly a game bug?
> Or at least as "WONTFIX", since the hack is probably never going to land in
> Mesa anyway?

In my humble non expert opinion, the "hack" that allows an env variable to
spoof the vendor string could make it in. It's not something that should be
done generally, but it seems generic enough as both a debugging tool and a
workaround for a variety of quirky games/programs.

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