[Mesa-dev] [PATCH 62/68] i965: generate outputs written for use in fs key
Timothy Arceri
timothy.arceri at collabora.com
Wed Jun 1 06:23:43 UTC 2016
This is normally generated at link time so we need to do it ourselves
for use with the shader cache.
---
src/mesa/drivers/dri/i965/brw_shader_cache.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader_cache.c b/src/mesa/drivers/dri/i965/brw_shader_cache.c
index 5de261c..ac381d1 100644
--- a/src/mesa/drivers/dri/i965/brw_shader_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_shader_cache.c
@@ -47,6 +47,7 @@ gen_binary_sha1(struct brw_context *brw, struct gl_shader_program *prog,
unsigned char sha1[20];
char manifest[256];
int offset = 0;
+ struct gl_program *vs = (struct gl_program *) brw->vertex_program;
offset += snprintf(manifest + offset, sizeof(manifest) - offset,
"program: %s\n", _mesa_sha1_format(sha1_buf, prog->sha1));
@@ -57,12 +58,19 @@ gen_binary_sha1(struct brw_context *brw, struct gl_shader_program *prog,
offset += snprintf(manifest + offset, sizeof(manifest) - offset,
"vs_key: %s\n", _mesa_sha1_format(sha1_buf, sha1));
+ GLbitfield64 current_valid = brw->vue_map_geom_out.slots_valid;
+ GLbitfield64 outputs_written =
+ brw_vs_outputs_written(brw, vs_key, vs->OutputsWritten);
+ brw->vue_map_geom_out.slots_valid = outputs_written;
+
brw_wm_populate_key(brw, wm_key);
wm_key->program_string_id = 0;
_mesa_sha1_compute(wm_key, sizeof *wm_key, sha1);
offset += snprintf(manifest + offset, sizeof(manifest) - offset,
"wm_key: %s\n", _mesa_sha1_format(sha1_buf, sha1));
+ brw->vue_map_geom_out.slots_valid = current_valid;
+
_mesa_sha1_compute(manifest, strlen(manifest), brw->binary_sha1);
}
--
2.5.5
More information about the mesa-dev
mailing list