June 2016 Archives by author
Starting: Wed Jun 1 00:08:34 UTC 2016
Ending: Thu Jun 30 23:55:38 UTC 2016
Messages: 3067
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Jan Ziak (⚛)
- [Mesa-dev] [PATCH] i965/xfb: skip components in correct buffer.
Dave Airlie
- [Mesa-dev] [PATCH] i965: Fix isoline reads in scalar TES.
Dave Airlie
- [Mesa-dev] [PATCH] glsl: define some GLES3 constants in GLSL 4.1
Dave Airlie
- [Mesa-dev] [PATCH] mesa/sampler: fix error codes for sampler parameters.
Dave Airlie
- [Mesa-dev] [PATCH] mesa/copyimage: fix num samples check to handle renderbuffers.
Dave Airlie
- [Mesa-dev] [PATCH] mesa/copyimage: report INVALID_VALUE for missing cube array
Dave Airlie
- [Mesa-dev] [PATCH 1/5] mesa: Pass gl_constant_value union into _mesa_fetch_state().
Dave Airlie
- [Mesa-dev] [PATCH] [rfc] mesa/program_resource: return -1 for index if no location.
Dave Airlie
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Dave Airlie
- [Mesa-dev] [PATCH] mesa/get: return correct value for layer provoking vertex.
Dave Airlie
- [Mesa-dev] [PATCH] i965: don't use NumLayers for 3D textures.
Dave Airlie
- [Mesa-dev] [PATCH] mesa/readpix: clamp SNORM properly
Dave Airlie
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Dave Airlie
- [Mesa-dev] [PATCH 00/10] R600: Cache flush fixes and cleanup v2
Dave Airlie
- [Mesa-dev] [PATCH] anv/entrypoints: don't go using wayland/xcb unless they are configured
Dave Airlie
- [Mesa-dev] [PATCH] anv/entrypoints: don't go using wayland/xcb unless they are configured
Dave Airlie
- [Mesa-dev] [PATCH] mesa/readpix: clamp SNORM properly (v2)
Dave Airlie
- [Mesa-dev] [PATCH] mesa/readpix: clamp SNORM properly (v2)
Dave Airlie
- [Mesa-dev] [PATCH] glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] glsl/ast: don't crash when func_name is NULL
Dave Airlie
- [Mesa-dev] [PATCH] glsl: for anonymous struct matching use without_array()
Dave Airlie
- [Mesa-dev] [PATCH] glsl: for anonymous struct matching use without_array() (v2)
Dave Airlie
- [Mesa-dev] [PATCH] glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
- [Mesa-dev] [PATCH 0/5] GL_ARB_shader_group_vote support
Dave Airlie
- [Mesa-dev] [PATCH] glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Dave Airlie
- [Mesa-dev] [PATCH] glsl/ast: don't crash when func_name is NULL
Dave Airlie
- [Mesa-dev] [PATCH] i965/gen8: fix cull distance emission for tessellation shaders.
Dave Airlie
- [Mesa-dev] [PATCH] glsl/ast: don't allow subroutine uniform comparisons
Dave Airlie
- [Mesa-dev] shader subroutine per-context uniform support
Dave Airlie
- [Mesa-dev] [PATCH 1/5] mesa/subroutines: start adding per-context subroutine index support
Dave Airlie
- [Mesa-dev] [PATCH 2/5] mesa: add api to write subroutine indicies to the program storage.
Dave Airlie
- [Mesa-dev] [PATCH 3/5] i965: use new subroutine index uploader.
Dave Airlie
- [Mesa-dev] [PATCH 4/5] st/mesa: use the new subroutine index upload API.
Dave Airlie
- [Mesa-dev] [PATCH 5/5] mesa/subroutines: drop the old subroutine index uploads.
Dave Airlie
- [Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins
Dave Airlie
- [Mesa-dev] prep work for 64-bit integer support
Dave Airlie
- [Mesa-dev] [PATCH 1/7] compiler/types: add 64-bitness queries.
Dave Airlie
- [Mesa-dev] [PATCH 2/7] compiler: use 64bit check for sizing instead of double check.
Dave Airlie
- [Mesa-dev] [PATCH 3/7] glsl: use new interfaces for 64-bit checks.
Dave Airlie
- [Mesa-dev] [PATCH 4/7] glsl/link_varyings: switch to 64bit check instead of double.
Dave Airlie
- [Mesa-dev] [PATCH 5/7] mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
- [Mesa-dev] [PATCH 6/7] st/glsl_to_tgsi: use enum glsl_base_type instead of unsigned
Dave Airlie
- [Mesa-dev] [PATCH 7/7] st/glsl_to_tgsi: move to checking 64-bitness instead of double
Dave Airlie
- [Mesa-dev] [PATCH] glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
- [Mesa-dev] [rfc] ARB_gpu_shader_int64 support (softpipe/llvmpipe)
Dave Airlie
- [Mesa-dev] [PATCH 01/23] mapi: add support for ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [PATCH 02/23] mesa: add ARB_gpu_shader_int64 extension bits
Dave Airlie
- [Mesa-dev] [PATCH 03/23] glsl: add arb_gpu_shader_int64 boilerplate.
Dave Airlie
- [Mesa-dev] [PATCH 04/23] glsl: add basic arb_gpu_shader_int64 types
Dave Airlie
- [Mesa-dev] [PATCH 05/23] mesa: add support for 64-bit integer uniforms.
Dave Airlie
- [Mesa-dev] [PATCH 06/23] glsl/ast/ir: add 64-bit integer constant support
Dave Airlie
- [Mesa-dev] [PATCH 07/23] glsl/varyings: add 64-bit integer support.
Dave Airlie
- [Mesa-dev] [PATCH 08/23] glsl: add 64-bit integer support to uniform initialiser code
Dave Airlie
- [Mesa-dev] [PATCH 09/23] glsl/ir: add support for 64-bit integer conversions.
Dave Airlie
- [Mesa-dev] [PATCH 10/23] glsl: add 64-bit integer support for constant expressions
Dave Airlie
- [Mesa-dev] [PATCH 11/23] glsl/ast: add 64-bit integer support to conversion functions
Dave Airlie
- [Mesa-dev] [PATCH 12/23] glsl/ir_builder: add support for some 64-bit bitcasts.
Dave Airlie
- [Mesa-dev] [PATCH 13/23] glsl: add 64-bit integer support to some operations.
Dave Airlie
- [Mesa-dev] [PATCH 14/23] glsl/ast: add 64-bit integer support in some places.
Dave Airlie
- [Mesa-dev] [PATCH 15/23] glsl/varying_packing: add 64-bit integer support
Dave Airlie
- [Mesa-dev] [PATCH 16/23] glsl: add 64-bit integer functions.
Dave Airlie
- [Mesa-dev] [PATCH 17/23] gallium: add integer 64 capability.
Dave Airlie
- [Mesa-dev] [PATCH 18/23] gallium: add opcode and types for 64-bit integers.
Dave Airlie
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Dave Airlie
- [Mesa-dev] [PATCH 20/23] st/glsl_to_tgsi: add support for 64-bit integers.
Dave Airlie
- [Mesa-dev] [PATCH 21/23] st/mesa: add support for enabling ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [PATCH 22/23] tgsi/softpipe: enable ARB_gpu_shader_int64 support.
Dave Airlie
- [Mesa-dev] [PATCH 23/23] gallivm/llvmpipe: add support for ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [rfc] ARB_gpu_shader_int64 support (softpipe/llvmpipe)
Dave Airlie
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Dave Airlie
- [Mesa-dev] [PATCH] glsl/ir: remove TABs in ir_constant_expression.cpp
Dave Airlie
- [Mesa-dev] gallium + radeonsi : 64-bit prep work
Dave Airlie
- [Mesa-dev] [PATCH 1/4] gallium/tgsi: add 64-bitness type check function.
Dave Airlie
- [Mesa-dev] [PATCH 2/4] gallium/gallivm: use 64-bit test instead of doubles.
Dave Airlie
- [Mesa-dev] [PATCH 3/4] gallivm: make non-float return code bitcast consistent.
Dave Airlie
- [Mesa-dev] [PATCH 4/4] radeonsi: convert to 64-bitness checks instead of doubles.
Dave Airlie
- [Mesa-dev] [PATCH] gallivm: more 64-bit integer prep work.
Dave Airlie
- [Mesa-dev] prep work for 64-bit integer support
Dave Airlie
- [Mesa-dev] [PATCH 05/23] mesa: add support for 64-bit integer uniforms.
Dave Airlie
- [Mesa-dev] [PATCH] glsl: make sure UBO arrays are sized in ES
Dave Airlie
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Dave Airlie
- [Mesa-dev] ARB_gpu_shader_int64 second posting (softpipe/llvmpipe/radeonsi)
Dave Airlie
- [Mesa-dev] [PATCH 01/27] mapi: add support for ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [PATCH 02/27] mesa: add ARB_gpu_shader_int64 extension bits
Dave Airlie
- [Mesa-dev] [PATCH 03/27] glsl: add arb_gpu_shader_int64 boilerplate.
Dave Airlie
- [Mesa-dev] [PATCH 04/27] glsl: add basic arb_gpu_shader_int64 types
Dave Airlie
- [Mesa-dev] [PATCH 05/27] mesa: add support for 64-bit integer uniforms.
Dave Airlie
- [Mesa-dev] [PATCH 06/27] glsl/ast/ir: add 64-bit integer constant support (v2)
Dave Airlie
- [Mesa-dev] [PATCH 07/27] glsl/varyings: add 64-bit integer support.
Dave Airlie
- [Mesa-dev] [PATCH 08/27] glsl: add 64-bit integer support to uniform initialiser code
Dave Airlie
- [Mesa-dev] [PATCH 09/27] glsl/ir: add support for 64-bit integer conversions.
Dave Airlie
- [Mesa-dev] [PATCH 10/27] glsl: add 64-bit integer support for constant expressions (v2)
Dave Airlie
- [Mesa-dev] [PATCH 11/27] glsl/ast: add 64-bit integer support to conversion functions
Dave Airlie
- [Mesa-dev] [PATCH 12/27] glsl/ir_builder: add support for some 64-bit bitcasts.
Dave Airlie
- [Mesa-dev] [PATCH 13/27] glsl: add 64-bit integer support to some operations.
Dave Airlie
- [Mesa-dev] [PATCH 14/27] glsl/ast: add 64-bit integer support in some places.
Dave Airlie
- [Mesa-dev] [PATCH 15/27] glsl/varying_packing: add 64-bit integer support
Dave Airlie
- [Mesa-dev] [PATCH 16/27] glsl: add 64-bit integer functions. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 17/27] mesa/program: add unused ir operations.
Dave Airlie
- [Mesa-dev] [PATCH 18/27] i965: avoid int64 induced warnings
Dave Airlie
- [Mesa-dev] [PATCH 19/27] i965: avoid int64 warnings.
Dave Airlie
- [Mesa-dev] [PATCH 20/27] gallium: add integer 64 capability. (v1.1)
Dave Airlie
- [Mesa-dev] [PATCH 21/27] gallium: add opcode and types for 64-bit integers. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 22/27] gallium/tgsi: add support for 64-bit integer immediates.
Dave Airlie
- [Mesa-dev] [PATCH 23/27] st/glsl_to_tgsi: add support for 64-bit integers. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 24/27] st/mesa: add support for enabling ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [PATCH 25/27] tgsi/softpipe: enable ARB_gpu_shader_int64 support. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 26/27] gallivm/llvmpipe: add support for ARB_gpu_shader_int64.
Dave Airlie
- [Mesa-dev] [PATCH 27/27] [rfc] radeonsi: enable 64-bit integer support.
Dave Airlie
- [Mesa-dev] [PATCH 04/27] glsl: add basic arb_gpu_shader_int64 types
Dave Airlie
- [Mesa-dev] [PATCH] st/glsl_to_tgsi: don't increase immediate index by 1.
Dave Airlie
- [Mesa-dev] [PATCH] st/glsl_to_tgsi: don't increase immediate index by 1.
Dave Airlie
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Dave Airlie
- [Mesa-dev] [PATCH 1/2] tgsi/exec: consolidate conversion from 64-bit code.
Dave Airlie
- [Mesa-dev] [PATCH 2/2] tgsi/exec: consolidate conversion to 64-bit values code.
Dave Airlie
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Eric Anholt
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Eric Anholt
- [Mesa-dev] [PATCH] vc4: fix vc4_resource_from_handle() stride calculation
Eric Anholt
- [Mesa-dev] [PATCH] nir: Fix copy_prop_src when src is an indirect access on a reg.
Eric Anholt
- [Mesa-dev] [PATCH] vc4: add hash table look-up for exported dmabufs
Eric Anholt
- [Mesa-dev] [PATCH] vc4: add hash table look-up for exported dmabufs
Eric Anholt
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r273191
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH 4/6] gallium/u_queue: add an option to name threads
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Eirik Byrkjeflot Anonsen
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check (v2)
Francesco Ansanelli
- [Mesa-dev] [PATCH] st/mesa: handle negative _ColorDrawBufferIndexes values correctly
Francesco Ansanelli
- [Mesa-dev] [PATCH] mesa/main: handle gl_buffer_index correctly
Francesco Ansanelli
- [Mesa-dev] [PATCH 1/3] freedreno/a2xx: Fix sign compare warnings
Francesco Ansanelli
- [Mesa-dev] [PATCH 2/3] freedreno/a3xx: Fix sign compare warnings
Francesco Ansanelli
- [Mesa-dev] [PATCH 3/3] freedreno/a4xx: Fix sign compare warnings
Francesco Ansanelli
- [Mesa-dev] [AppVeyor] mesa master #1516 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1517 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1560 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1564 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1566 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1567 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1716 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #1718 completed
AppVeyor
- [Mesa-dev] [PATCH 3/5] mesa: Fix add_index_to_name logic
Timothy Arceri
- [Mesa-dev] [PATCH 03/65] glsl: Add initial functions to implement an on-disk cache
Timothy Arceri
- [Mesa-dev] V2 On disk shader cache for i965
Timothy Arceri
- [Mesa-dev] [PATCH 01/68] i965: move program id generation
Timothy Arceri
- [Mesa-dev] [PATCH 02/68] glsl: Prepare standalone compiler to be able to use parameter lists
Timothy Arceri
- [Mesa-dev] [PATCH 03/68] glsl: Add initial functions to implement an on-disk cache
Timothy Arceri
- [Mesa-dev] [PATCH 04/68] glsl: Switch to disable-by-default for the GLSL shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 05/68] glsl: add new uniform fields to be used to restore state from cache
Timothy Arceri
- [Mesa-dev] [PATCH 06/68] i965: make vs and fs key generation helpers available to shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 07/68] i965: add new field for storing program size
Timothy Arceri
- [Mesa-dev] [PATCH 08/68] glsl: add cache to ctx and add sha1 string fields
Timothy Arceri
- [Mesa-dev] [PATCH 09/68] i965: add new sha1 field to context struct
Timothy Arceri
- [Mesa-dev] [PATCH 10/68] glsl: add initial implementation of shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 11/68] i965: add initial implementation of on disk shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 12/68] glsl, i965: make use of on disk shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 13/68] glsl: Serialize three additional hash tables with program metadata
Timothy Arceri
- [Mesa-dev] [PATCH 14/68] i965: stop leaking memory on cache restore
Timothy Arceri
- [Mesa-dev] [PATCH 15/68] glsl: call _mesa_reference_program rather than bumping ref manually
Timothy Arceri
- [Mesa-dev] [PATCH 16/68] i965: don't crash when there is no shader and there are uniforms
Timothy Arceri
- [Mesa-dev] [PATCH 17/68] glsl: fix uniform remap table cache when explicit locations used
Timothy Arceri
- [Mesa-dev] [PATCH 18/68] glsl: add param to force shader recompile
Timothy Arceri
- [Mesa-dev] [PATCH 19/68] glsl: skip shader cache unless program is a vs+fs
Timothy Arceri
- [Mesa-dev] [PATCH 20/68] glsl: include bindings when creating sha1 for metadata
Timothy Arceri
- [Mesa-dev] [PATCH 21/68] glsl: don't support caching single vs or fs shaders
Timothy Arceri
- [Mesa-dev] [PATCH 22/68] glsl: cache more uniform storage values
Timothy Arceri
- [Mesa-dev] [PATCH 23/68] glsl: cache SSBO uniform storage values
Timothy Arceri
- [Mesa-dev] [PATCH 24/68] glsl: cache subroutine uniform storage value
Timothy Arceri
- [Mesa-dev] [PATCH 25/68] glsl: add basic support for resource list to shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 26/68] glsl: add shader cache support for samplers
Timothy Arceri
- [Mesa-dev] [PATCH 27/68] glsl: compile shaders when program not found in cache
Timothy Arceri
- [Mesa-dev] [PATCH 28/68] glsl: add support for skipping shader cache to compiler and linker
Timothy Arceri
- [Mesa-dev] [PATCH 29/68] glsl: skip linking when current program has been retrieved from cache
Timothy Arceri
- [Mesa-dev] [PATCH 30/68] glsl, i965: don't used shader cache when transform feedback enabled
Timothy Arceri
- [Mesa-dev] [PATCH 31/68] glsl: add cache support for encoding subroutine type
Timothy Arceri
- [Mesa-dev] [PATCH 32/68] glsl: add support for caching subroutines
Timothy Arceri
- [Mesa-dev] [PATCH 33/68] glsl: store subroutine remap table in shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 34/68] glsl: add shader cache support for buffer blocks
Timothy Arceri
- [Mesa-dev] [PATCH 35/68] glsl: add support for serialising image types
Timothy Arceri
- [Mesa-dev] [PATCH 36/68] glsl: add support for serialising atomic and array types
Timothy Arceri
- [Mesa-dev] [PATCH 37/68] glsl: add support for caching atomic buffers
Timothy Arceri
- [Mesa-dev] [PATCH 38/68] glsl: cache interpolation qualifier for frag shader
Timothy Arceri
- [Mesa-dev] [PATCH 39/68] glsl: don't crash when dumping shaders if some come from cache
Timothy Arceri
- [Mesa-dev] [PATCH 40/68] glsl: cache clip distance array size
Timothy Arceri
- [Mesa-dev] [PATCH 41/68] glsl: cache some more image metadata
Timothy Arceri
- [Mesa-dev] [PATCH 42/68] glsl: don't cache shader if linking fails
Timothy Arceri
- [Mesa-dev] [PATCH 43/68] glsl: make uniform values helper available for use elsewhere
Timothy Arceri
- [Mesa-dev] [PATCH 44/68] glsl: cache uniform values
Timothy Arceri
- [Mesa-dev] [PATCH 45/68] glsl: cache system values read bitfield
Timothy Arceri
- [Mesa-dev] [PATCH 46/68] glsl: use reproducible name for lowered const arrays
Timothy Arceri
- [Mesa-dev] [PATCH 47/68] glsl: add a cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH 48/68] glsl: track mesa version shader cache items were created with
Timothy Arceri
- [Mesa-dev] [PATCH 49/68] i965: add image param shader cache support
Timothy Arceri
- [Mesa-dev] [PATCH 50/68] i965: add shader cache support for pull param pointers
Timothy Arceri
- [Mesa-dev] [PATCH 51/68] i965: add cache fallback support
Timothy Arceri
- [Mesa-dev] [PATCH 52/68] i965: always set program id to 0 for on disk cache
Timothy Arceri
- [Mesa-dev] [PATCH 53/68] i965: check memory cache before disk cache
Timothy Arceri
- [Mesa-dev] [PATCH 54/68] glsl: don't lose uniform values when falling back to full compile
Timothy Arceri
- [Mesa-dev] [PATCH 55/68] glsl: skip more uniform initialisation when doing fallback linking
Timothy Arceri
- [Mesa-dev] [PATCH 56/68] i965: move binary sha1 gen into its own helper
Timothy Arceri
- [Mesa-dev] [PATCH 57/68] glsl,i965: disable shader cache for SSO
Timothy Arceri
- [Mesa-dev] [PATCH 58/68] i965: copy program id to key before upload
Timothy Arceri
- [Mesa-dev] [PATCH 59/68] mesa: extend LinkShader function to include cache fallback param
Timothy Arceri
- [Mesa-dev] [PATCH 60/68] i965: don't precompile or rebuild resource list on cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 61/68] i965: move vs outputs written into a helper
Timothy Arceri
- [Mesa-dev] [PATCH 62/68] i965: generate outputs written for use in fs key
Timothy Arceri
- [Mesa-dev] [PATCH 63/68] i965: get scratch on cache restore
Timothy Arceri
- [Mesa-dev] [PATCH 64/68] i965: copy and restore sampler units when doing full relink
Timothy Arceri
- [Mesa-dev] [PATCH 65/68] i965: track mesa version shader cache items were created with
Timothy Arceri
- [Mesa-dev] [PATCH 66/68] glsl: avoid buffer overflow in cache sha creation
Timothy Arceri
- [Mesa-dev] [PATCH 67/68] glsl: disable on disk shader cache when running as root
Timothy Arceri
- [Mesa-dev] [PATCH 68/68] glsl: add shader cache support for encoding double
Timothy Arceri
- [Mesa-dev] [Mesa-stable] [PATCH 3/5] mesa: Fix add_index_to_name logic
Timothy Arceri
- [Mesa-dev] [PATCH 01/68] i965: move program id generation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins
Timothy Arceri
- [Mesa-dev] [PATCH 0/2] fix load of unpacked double vector input varyings
Timothy Arceri
- [Mesa-dev] [PATCH 69/68] glsl: don't try to load/store SSBOs values in the cache
Timothy Arceri
- [Mesa-dev] V2 On disk shader cache for i965
Timothy Arceri
- [Mesa-dev] Patchwork review process (efficiency) questions
Timothy Arceri
- [Mesa-dev] [PATCH] mesa/glsl: stop using GL shader type internally
Timothy Arceri
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Timothy Arceri
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
- [Mesa-dev] [PATCH] glsl/ir: remove TABs in ir_constant_expression.cpp
Timothy Arceri
- [Mesa-dev] V2 ARB_enhanced_layouts packing support for i965 Gen8+
Timothy Arceri
- [Mesa-dev] [PATCH 01/18] glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
- [Mesa-dev] [PATCH 02/18] glsl: fix component overlap validation for doubles
Timothy Arceri
- [Mesa-dev] [PATCH 03/18] nir: add new intrinsic field for storing component offset
Timothy Arceri
- [Mesa-dev] [PATCH 04/18] nir: use the same driver location for packed varyings
Timothy Arceri
- [Mesa-dev] [PATCH 05/18] glsl/nir: add new num_packed_components field
Timothy Arceri
- [Mesa-dev] [PATCH 06/18] i965: enable component packing for vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 07/18] i965: add component packing support for gs
Timothy Arceri
- [Mesa-dev] [PATCH 08/18] i965: add component packing support for tes
Timothy Arceri
- [Mesa-dev] [PATCH 09/18] i965: add component packing support for tcs
Timothy Arceri
- [Mesa-dev] [PATCH 10/18] i965: add support for packing arrays
Timothy Arceri
- [Mesa-dev] [PATCH 11/18] i965: add indirect packing support for tcs and tes
Timothy Arceri
- [Mesa-dev] [PATCH 12/18] i965: add indirect packing support to gs load inputs
Timothy Arceri
- [Mesa-dev] [PATCH 13/18] nir: add glsl_double_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 14/18] nir/glsl: add double packing support to vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 15/18] i965: add double support packing support to gs inputs
Timothy Arceri
- [Mesa-dev] [PATCH 16/18] i965: add double packing support to tess stages
Timothy Arceri
- [Mesa-dev] [PATCH 17/18] i965: enable ARB_enhanced_layouts for gen8+
Timothy Arceri
- [Mesa-dev] [PATCH 18/18] docs: mark ARB_enhanced_layouts as DONE for i965
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: make sure UBO arrays are sized in ES
Timothy Arceri
- [Mesa-dev] [PATCH] mesa/glsl: stop using GL shader type internally
Timothy Arceri
- [Mesa-dev] [PATCH] i965: remove type_size_vec4_times_4()
Timothy Arceri
- [Mesa-dev] V2 ARB_enhanced_layouts packing support for i965 Gen8+
Timothy Arceri
- [Mesa-dev] [PATCH 02/11] mesa: If validation fails in a debug context just emit a debug message
Timothy Arceri
- [Mesa-dev] [PATCH 03/11] mesa: Strip arrayness from interface block names in some IO validation
Timothy Arceri
- [Mesa-dev] [PATCH 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Timothy Arceri
- [Mesa-dev] [PATCH 05/11] glsl: Don't monkey about with the interpolation modes
Timothy Arceri
- [Mesa-dev] [PATCH 06/11] mesa: Silence unused parameter warning
Timothy Arceri
- [Mesa-dev] [PATCH 07/11] mesa: Fix incorrect "see also" comments
Timothy Arceri
- [Mesa-dev] V3 ARB_enhanced_layouts packing support for i965 Gen8+
Timothy Arceri
- [Mesa-dev] [PATCH 01/18] nir: add new intrinsic field for storing component offset
Timothy Arceri
- [Mesa-dev] [PATCH 02/18] nir: use the same driver location for packed varyings
Timothy Arceri
- [Mesa-dev] [PATCH 03/18] glsl/nir: add new num_packed_components field
Timothy Arceri
- [Mesa-dev] [PATCH 04/18] i965: enable component packing for vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 05/18] i965: add component packing support for gs
Timothy Arceri
- [Mesa-dev] [PATCH 06/18] i965: add component packing support for tes
Timothy Arceri
- [Mesa-dev] [PATCH 07/18] i965: add component packing support for tcs
Timothy Arceri
- [Mesa-dev] [PATCH 08/18] nir: add glsl_dvec_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 09/18] i965: add support for packing arrays
Timothy Arceri
- [Mesa-dev] [PATCH 10/18] i965: add indirect packing support for tcs and tes
Timothy Arceri
- [Mesa-dev] [PATCH 11/18] i965: add indirect packing support to gs load inputs
Timothy Arceri
- [Mesa-dev] [PATCH 12/18] i965: add component packing support for load_output intrinsics
Timothy Arceri
- [Mesa-dev] [PATCH 13/18] nir: add glsl_double_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 14/18] nir/glsl: add double packing support to vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 15/18] i965: add double support packing support to gs inputs
Timothy Arceri
- [Mesa-dev] [PATCH 16/18] i965: add double packing support to tess stages
Timothy Arceri
- [Mesa-dev] [PATCH 17/18] i965: enable ARB_enhanced_layouts for gen8+
Timothy Arceri
- [Mesa-dev] [PATCH 18/18] docs: mark ARB_enhanced_layouts as DONE for i965
Timothy Arceri
- [Mesa-dev] [PATCH] i965: remove remaining tabs in brw_link.cpp
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c
Timothy Arceri
- [Mesa-dev] [PATCH] i965: create populate key functions for tcs and tes
Timothy Arceri
- [Mesa-dev] [PATCH] i965: get PrimitiveMode from the program rather than the shader struct
Timothy Arceri
- [Mesa-dev] [PATCH] i965: move vs outputs written into a helper
Timothy Arceri
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Timothy Arceri
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Timothy Arceri
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Timothy Arceri
- [Mesa-dev] [PATCH] i965: move vs outputs written into a helper
Timothy Arceri
- [Mesa-dev] [PATCH V2 1/2] glsl/mesa: stop duplicating tes layout values
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl/mesa: stop duplicating geom and tcs layout values
Timothy Arceri
- [Mesa-dev] [PATCH 2/6] glsl: Split arrays even in the presence of whole-array copies.
Timothy Arceri
- [Mesa-dev] [PATCH 6/6] glsl: Don't constant propagate arrays.
Timothy Arceri
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Timothy Arceri
- [Mesa-dev] V4 ARB_enhanced_layouts packing support for i965 Gen6+
Timothy Arceri
- [Mesa-dev] [PATCH 01/27] nir: add new intrinsic field for storing component offset
Timothy Arceri
- [Mesa-dev] [PATCH 02/27] nir: use the same driver location for packed varyings
Timothy Arceri
- [Mesa-dev] [PATCH 03/27] glsl/nir: add new num_packed_components field
Timothy Arceri
- [Mesa-dev] [PATCH 04/27] i965: enable component packing for vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 05/27] i965: add component packing support for gs
Timothy Arceri
- [Mesa-dev] [PATCH 06/27] i965: add component packing support for tes
Timothy Arceri
- [Mesa-dev] [PATCH 07/27] i965: add component packing support for tcs
Timothy Arceri
- [Mesa-dev] [PATCH 08/27] nir: add glsl_dvec_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 09/27] i965: add support for packing arrays
Timothy Arceri
- [Mesa-dev] [PATCH 10/27] i965: add indirect packing support for tcs and tes
Timothy Arceri
- [Mesa-dev] [PATCH 11/27] i965: add indirect packing support to gs load inputs
Timothy Arceri
- [Mesa-dev] [PATCH 12/27] i965: add component packing support for load_output intrinsics
Timothy Arceri
- [Mesa-dev] [PATCH 13/27] nir: add glsl_double_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 14/27] nir/glsl: add double packing support to vs and fs
Timothy Arceri
- [Mesa-dev] [PATCH 15/27] i965: add double support packing support to gs inputs
Timothy Arceri
- [Mesa-dev] [PATCH 16/27] i965: add double packing support to tess stages
Timothy Arceri
- [Mesa-dev] [PATCH 17/27] i965: add helpers for creating component layout swizzle
Timothy Arceri
- [Mesa-dev] [PATCH 18/27] i965/vec4: add support for packing inputs
Timothy Arceri
- [Mesa-dev] [PATCH 19/27] i965/vec4: add support for packing vs/gs/tes outputs
Timothy Arceri
- [Mesa-dev] [PATCH 20/27] i965: add helper for creating packing writemask
Timothy Arceri
- [Mesa-dev] [PATCH 21/27] i965/vec4: add component packing for gs
Timothy Arceri
- [Mesa-dev] [PATCH 22/27] i965/vec4: support packing tcs inputs
Timothy Arceri
- [Mesa-dev] [PATCH 23/27] i965/vec4: add support for packing tcs outputs
Timothy Arceri
- [Mesa-dev] [PATCH 24/27] i965/vec4: add support for packing tes inputs
Timothy Arceri
- [Mesa-dev] [PATCH 25/27] i965/vec4: add packing support for tes load outputs
Timothy Arceri
- [Mesa-dev] [PATCH 26/27] i965: enable ARB_enhanced_layouts for gen6+
Timothy Arceri
- [Mesa-dev] [PATCH 27/27] docs: mark ARB_enhanced_layouts as DONE for i965
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: faster validation of sampler unit mapping for SSO
Timothy Arceri
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Timothy Arceri
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Timothy Arceri
- [Mesa-dev] Split gl_shader in two and clean-ups
Timothy Arceri
- [Mesa-dev] [PATCH 1/7] glsl: make cross_validate_globals() more generic
Timothy Arceri
- [Mesa-dev] [PATCH 2/7] mesa: don't use drivers NewShader function when creating shader objects
Timothy Arceri
- [Mesa-dev] [PATCH 3/7] glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] glsl: pass symbols to find_matching_signature() rather than shader
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Timothy Arceri
- [Mesa-dev] [PATCH 6/7] glsl: simplify link_uniform_blocks()
Timothy Arceri
- [Mesa-dev] [PATCH 7/7] glsl/main: remove unused params and make function static
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] glsl: pass symbols to find_matching_signature() rather than shader
Timothy Arceri
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Timothy Arceri
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Timothy Arceri
- [Mesa-dev] Split gl_shader in two and clean-ups
Timothy Arceri
- [Mesa-dev] [PATCH] Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Timothy Arceri
- [Mesa-dev] [PATCH] Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Timothy Arceri
- [Mesa-dev] [PATCH] glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
- [Mesa-dev] Split gl_shader in two and clean-ups
Timothy Arceri
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Matt Arsenault
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
Chuck Atkins
- [Mesa-dev] How to generate release source tarballs
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Add missing headers for package inclusion
Chuck Atkins
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] configure.ac: strip out the llvm-config -march/mtune flags
Chuck Atkins
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] configure.ac: strip out the llvm-config -march/mtune flags
Chuck Atkins
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Chuck Atkins
- [Mesa-dev] [PATCH v2] swr: automake: don't ship LLVM version specific generated sources
Chuck Atkins
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Chuck Atkins
- [Mesa-dev] [PATCH] swr: switch from overriding -march to selecting features
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Update screen->context pointer with multiple contexts.
Chuck Atkins
- [Mesa-dev] [PATCH 03/14] swr: [rasterizer] add support for building avx512 version
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH v3] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH v4] swr: Refactor checks for compiler feature flags
Chuck Atkins
- [Mesa-dev] [PATCH] gallium: Force blend color to 16-byte alignment
Chuck Atkins
- [Mesa-dev] [PATCH] gallium: Force blend color to 16-byte alignment
Chuck Atkins
- [Mesa-dev] [PATCH v2] gallium: Force blend color to 16-byte alignment
Chuck Atkins
- [Mesa-dev] [PATCH v2] gallium: Force blend color to 16-byte alignment
Chuck Atkins
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Patrick Baggett
- [Mesa-dev] Patchwork review process (efficiency) questions
Patrick Baggett
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Patrick Baggett
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH v2] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH v3] isl: Replace bash generator with python generator
Dylan Baker
- [Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Dylan Baker
- [Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Dylan Baker
- [Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Dylan Baker
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch (in src/gallium/drivers/nouveau/codegen/)
Stephan Bergmann
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Stephan Bergmann
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Stephan Bergmann
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Stephan Bergmann
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Stephan Bergmann
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Stephan Bergmann
- [Mesa-dev] [PATCH] if if is is, then then the the do do for for an a
Giuseppe Bilotta
- [Mesa-dev] [PATCH] if if is is, then then the the do do for for an a
Giuseppe Bilotta
- [Mesa-dev] [PATCHv2] Remove wrongly repeated words in comments
Giuseppe Bilotta
- [Mesa-dev] [PATCHv3] Remove wrongly repeated words in comments
Giuseppe Bilotta
- [Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Frank Binns
- [Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Frank Binns
- [Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Frank Binns
- [Mesa-dev] [PATCH v2] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Frank Binns
- [Mesa-dev] [PATCH] loader: fix sysfs uevent file parsing
Frank Binns
- [Mesa-dev] [PATCH] wayland-drm: add missing NULL check
Frank Binns
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Frank Binns
- [Mesa-dev] [PATCH 2/3] egl/x11_dri3: provide an authentication function
Frank Binns
- [Mesa-dev] [PATCH 3/3] egl: only store device name when Wayland support is built
Frank Binns
- [Mesa-dev] [PATCH] egl: restrict swap_available dri2_egl_display field to X11
Frank Binns
- [Mesa-dev] [PATCH] egl: Fix the bad surface attributes combination checking for pbuffers.
Frank Binns
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Frank Binns
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Frank Binns
- [Mesa-dev] [PATCH] egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Nicolas Boichat
- [Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions
Jakob Bornecrantz
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Laurent Carlier
- [Mesa-dev] [PATCH] egl: Fix the bad surface attributes combination checking for pbuffers.
Guillaume Charifi
- [Mesa-dev] [PATCH] egl: Fix the bad surface attributes combination checking for pbuffers. (v2)
Guillaume Charifi
- [Mesa-dev] [PATCH v2] swr: fix provoking vertex
Cherniak, Bruce
- [Mesa-dev] [PATCH v6] swr: implement clipPlanes/clipVertex/clipDistance/cullDistance
Cherniak, Bruce
- [Mesa-dev] [PATCH] swr: Update screen->context pointer with multiple contexts.
Bruce Cherniak
- [Mesa-dev] [PATCH] swr: Update screen->context pointer with multiple contexts.
Cherniak, Bruce
- [Mesa-dev] [PATCH v2] swr: Update screen->context pointer with multiple contexts.
Bruce Cherniak
- [Mesa-dev] [PATCH v2 00/14] update swr rasterizer
Cherniak, Bruce
- [Mesa-dev] [PATCH v2] swr: push/pop DEBUG macro around llvm includes
Cherniak, Bruce
- [Mesa-dev] [PATCH v2] gallium: detect avx512 cpu features
Cherniak, Bruce
- [Mesa-dev] [PATCH] anv/copy: Account for the anv_surface.offset when creating a blit2d_surf
Nanley Chery
- [Mesa-dev] [PATCH 1/3] docs/devinfo: Add closing paragraph tag
Nanley Chery
- [Mesa-dev] [PATCH 2/3] docs/devinfo: Update bullet in stale extension guide
Nanley Chery
- [Mesa-dev] [PATCH 3/3] docs/devinfo: Expound on helpful extension tips
Nanley Chery
- [Mesa-dev] [PATCH] anv/copy: Account for the anv_surface.offset when creating a blit2d_surf
Nanley Chery
- [Mesa-dev] [PATCH 1/3] docs/devinfo: Add closing paragraph tag
Nanley Chery
- [Mesa-dev] [PATCH] mesa: expose ARB_compute_shader with compat profile
Nanley Chery
- [Mesa-dev] [PATCH] mesa: expose ARB_compute_shader with compat profile
Nanley Chery
- [Mesa-dev] [PATCH] mesa: expose ARB_compute_shader with compat profile
Nanley Chery
- [Mesa-dev] Mesa (master): mesa: Let compute shaders work in compatibility profiles
Nanley Chery
- [Mesa-dev] [PATCH 1/3] anv: Document and rename anv_pipeline_init_dynamic_state()
Nanley Chery
- [Mesa-dev] [PATCH 2/3] anv/pipeline: Enable non-dynamic state copies to see active shader stages
Nanley Chery
- [Mesa-dev] [PATCH 3/3] anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
- [Mesa-dev] [PATCH 3/3] anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
- [Mesa-dev] [PATCH v2 1/2] anv: Document and rename anv_pipeline_init_dynamic_state()
Nanley Chery
- [Mesa-dev] [PATCH v2 2/2] anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
- [Mesa-dev] [PATCH v2 2/2] anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
- [Mesa-dev] [PATCH v3 1/2] anv: Document and rename anv_pipeline_init_dynamic_state()
Nanley Chery
- [Mesa-dev] [PATCH v3 2/2] anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Nanley Chery
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Nanley Chery
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Nanley Chery
- [Mesa-dev] [PATCH] miptree: Skip attempts to make unsupported images
Nanley Chery
- [Mesa-dev] [PATCH 1/4] isl: Fix isl_tiling_is_any_y()
Nanley Chery
- [Mesa-dev] [PATCH 2/4] anv/image: Simplify initialization of the isl_tiling
Nanley Chery
- [Mesa-dev] [PATCH 3/4] anv/blit2d: Copy with stencil sources when needed
Nanley Chery
- [Mesa-dev] [PATCH 4/4] Revert "isl: Don't filter tiling flags if a specific tiling bit is set"
Nanley Chery
- [Mesa-dev] [PATCH] gallium/util: remove u_staging
Rob Clark
- [Mesa-dev] GBM YUV planar support
Rob Clark
- [Mesa-dev] GBM YUV planar support
Rob Clark
- [Mesa-dev] Patchwork review process (efficiency) questions
Rob Clark
- [Mesa-dev] tilers and out-of-order rendering..
Rob Clark
- [Mesa-dev] Patchwork review process (efficiency) questions
Rob Clark
- [Mesa-dev] Patchwork review process (efficiency) questions
Rob Clark
- [Mesa-dev] Patchwork review process (efficiency) questions
Rob Clark
- [Mesa-dev] [PATCH] glsl: fix uninitialized instance variable
Rob Clark
- [Mesa-dev] tilers and out-of-order rendering..
Rob Clark
- [Mesa-dev] tilers and out-of-order rendering..
Rob Clark
- [Mesa-dev] Patchwork review process (efficiency) questions
Rob Clark
- [Mesa-dev] [PATCH 00/10] gallium: resequencer layer
Rob Clark
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Rob Clark
- [Mesa-dev] [PATCH 02/10] gallium: make shader_buffers const
Rob Clark
- [Mesa-dev] [PATCH 03/10] gallium: make constant_buffer const
Rob Clark
- [Mesa-dev] [PATCH 04/10] gallium: make image_view const
Rob Clark
- [Mesa-dev] [PATCH 05/10] gallium: change end_query() to return boolean
Rob Clark
- [Mesa-dev] [PATCH 06/10] gallium/util: add util_copy_index_buffer() helper
Rob Clark
- [Mesa-dev] [PATCH 07/10] gallium/util: add util_copy_shader_buffer() helper
Rob Clark
- [Mesa-dev] [PATCH 08/10] gallium/util: add util_copy_vertex_buffer helper
Rob Clark
- [Mesa-dev] [PATCH 09/10] gallium/util: make util_copy_framebuffer_state(src=NULL) work
Rob Clark
- [Mesa-dev] [PATCH 10/10] RFC: gallium: add resequencer driver (INCOMPLETE)
Rob Clark
- [Mesa-dev] [PATCH 00/10] gallium: resequencer layer
Rob Clark
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Rob Clark
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Rob Clark
- [Mesa-dev] [PATCH 05/10] gallium: change end_query() to return boolean
Rob Clark
- [Mesa-dev] [PATCH 06/10] gallium/util: add util_copy_index_buffer() helper
Rob Clark
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Rob Clark
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Rob Clark
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Rob Clark
- [Mesa-dev] virgl and vc4 problem on Android
Rob Clark
- [Mesa-dev] virgl and vc4 problem on Android
Rob Clark
- [Mesa-dev] virgl and vc4 problem on Android
Rob Clark
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Rob Clark
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Rob Clark
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Rob Clark
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Rob Clark
- [Mesa-dev] [RFC] Coding style scripts (Was Re: [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f)
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH 2/2] i965: don't drop const initializers in vector splitting
Rob Clark
- [Mesa-dev] [PATCH 2/2] i965: don't drop const initializers in vector splitting
Rob Clark
- [Mesa-dev] [PATCH] nir: Fix copy_prop_src when src is an indirect access on a reg.
Rob Clark
- [Mesa-dev] [PATCH] vc4: add hash table look-up for exported dmabufs
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH] mesa/st: Include nir.h for nir_shader symbol.
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Rob Clark
- [Mesa-dev] [PATCH v3] mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Rob Clark
- [Mesa-dev] [PATCH v2] i965: Fix point size with tessellation/geometry shaders in GLES.
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 3/5] anv/descriptor_set: Ensure that bindings are always in increasing order
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 4/5] anv/pipeline: Store the (set, binding, index) tripple in the bind map
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 1/6] radeonsi: extract IB and bo list saving into separate functions
Michael Schellenberger Costa
- [Mesa-dev] [PATCH] st/mesa: change SQRT lowering to fix the game Risen
Axel Davy
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Axel Davy
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Axel Davy
- [Mesa-dev] [PATCH v2] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Axel Davy
- [Mesa-dev] [PATCH 1/8] gallium: Add a cap for offset_units_unscaled
Axel Davy
- [Mesa-dev] [PATCH 2/8] radeonsi: Emit poly_offset states together
Axel Davy
- [Mesa-dev] [PATCH 3/8] r600: Emit poly_offset states together
Axel Davy
- [Mesa-dev] [PATCH 4/8] r600g: Emit poly_offset states together
Axel Davy
- [Mesa-dev] [PATCH 5/8] radeon: Remove useless pa_su_poly_offset_db_fmt_cntl
Axel Davy
- [Mesa-dev] [PATCH 6/8] radeonsi: Implement POLYGON_OFFSET_UNITS_UNSCALED
Axel Davy
- [Mesa-dev] [PATCH 7/8] r600, r600g: Implement POLYGON_OFFSET_UNITS_UNSCALED
Axel Davy
- [Mesa-dev] [PATCH 8/8] st/nine: Use offset_units_unscaled
Axel Davy
- [Mesa-dev] [PATCH 1/8] gallium: Add a cap for offset_units_unscaled
Axel Davy
- [Mesa-dev] [PATCH 1/8] gallium: Add a cap for offset_units_unscaled
Axel Davy
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Axel Davy
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Axel Davy
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Axel Davy
- [Mesa-dev] [PATCH v2] r600g: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly offset states for r600
Axel Davy
- [Mesa-dev] [PATCH v2] r600g: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly offset states for evergreen
Axel Davy
- [Mesa-dev] [PATCH] st/vdpau: check for null pointer in get/put bits.
Nayan Deshmukh
- [Mesa-dev] [PATCH 0/4] vl/vdpau: Implement luma key filter
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/4] vl: Apply luma key filter before CSC conversion
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/4] st/va: add extra parameters to vl_compositor_set_csc_matrix
Nayan Deshmukh
- [Mesa-dev] [PATCH 3/4] st/xvmc: add extra parameters to vl_compositor_set_csc_matrix
Nayan Deshmukh
- [Mesa-dev] [PATCH 4/4] st/vdpau: implement luma key filter
Nayan Deshmukh
- [Mesa-dev] [PATCH v2] vl/va/xvmc: implement luma key ring
Nayan Deshmukh
- [Mesa-dev] [PATCH v3] vl: implement luma key ring
Nayan Deshmukh
- [Mesa-dev] [PATCH v4 1/2] vl: Apply luma key filter before CSC conversion
Nayan Deshmukh
- [Mesa-dev] [PATCH v4 2/2] st/vdpau: implement luma keyring
Nayan Deshmukh
- [Mesa-dev] [PATCH v4] st/vdpau: implement luma keying
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respectively
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respectively
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] mesa: replace 1.F with 0.F
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] mesa: replace 1.F with 0.F
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] mesa: replace 1.F with 0.F
Nayan Deshmukh
- [Mesa-dev] [PATCH v2] mesa: replace 1.F with 1.0F
Nayan Deshmukh
- [Mesa-dev] [PATCH v2] mesa: replace 1.F with 1.0F
Nayan Deshmukh
- [Mesa-dev] [PATCH 0/2] implement bicubic interpolation
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH v4] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH v4] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v2)
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling(v5)
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling(v6)
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v5)
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling(v6.1)
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Nayan Deshmukh
- [Mesa-dev] [PATCH] radeonsi: fix the raster config setup for 1 RB iceland chips
Alex Deucher
- [Mesa-dev] [PATCH 00/10] R600: Cache flush fixes and cleanup v2
Alex Deucher
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Alex Deucher
- [Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Alex Deucher
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Alex Deucher
- [Mesa-dev] [PATCH 1/3] radeonsi: raise SI_PM4_MAX_DW
Alex Deucher
- [Mesa-dev] [PATCH 2/2] radeonsi: use trapezoid distribution for tess on Fiji and Polaris
Alex Deucher
- [Mesa-dev] [BRANCH] Gallium Radeon cleanups
Alex Deucher
- [Mesa-dev] [PATCH 0/2] radeonsi: last minute Polaris touch-ups
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: set PA_SU_SMALL_PRIM_FILTER_CNTL register on Polaris
Alex Deucher
- [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Alex Deucher
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
Marc Dietrich
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
Michel Dänzer
- [Mesa-dev] Mesa (master): radeonsi: set some image descriptor fields at bind time
Michel Dänzer
- [Mesa-dev] Mesa (master): gallium/radeon: degrade tiled textures mapped often to linear
Michel Dänzer
- [Mesa-dev] Mesa (master): st/mesa: implement PBO downloads for ReadPixels
Michel Dänzer
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Michel Dänzer
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Michel Dänzer
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Michel Dänzer
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Michel Dänzer
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Michel Dänzer
- [Mesa-dev] Mesa (master): 29 new commits
Michel Dänzer
- [Mesa-dev] Mesa (master): gallium/radeon: degrade tiled textures mapped often to linear
Michel Dänzer
- [Mesa-dev] [PATCH 02/12] gallim/radeon: add an assertion checking the validity of PIPE_BIND_SCANOUT
Michel Dänzer
- [Mesa-dev] [PATCH v4 2/2] st/vdpau: implement luma keyring
Michel Dänzer
- [Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Michel Dänzer
- [Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] vl/dri3: support receiving new pixmap for front buffer
Michel Dänzer
- [Mesa-dev] [PATCH] clover: Include generated sources in AM_CPPFLAGS
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Michel Dänzer
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r273191
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Michel Dänzer
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] radeonsi: emit 1/sqrt for RSQ
Michel Dänzer
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Michel Dänzer
- [Mesa-dev] Mesa (master): glsl: Make lower_const_arrays_to_uniforms work directly on constants.
Michel Dänzer
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Michel Dänzer
- [Mesa-dev] [RFC] Coding style scripts (Was Re: [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f)
Michel Dänzer
- [Mesa-dev] Mesa (master): radeonsi: use conformant line rasterization
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Vladislav Egorov
- [Mesa-dev] [PATCH] nir: allow sat on all float destination types
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: allow sat on all float destination types
Jason Ekstrand
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Jason Ekstrand
- [Mesa-dev] [PATCH 10/21] i965/eu: Use current exec size instead of p->compressed in surface message generation.
Jason Ekstrand
- [Mesa-dev] [PATCH 0/9] anv: Fix several of the new Vulkan CTS tests
Jason Ekstrand
- [Mesa-dev] [PATCH 1/9] anv/clear: Handle ClearImage on 3-D images
Jason Ekstrand
- [Mesa-dev] [PATCH 2/9] nir/lower_indirect_derefs: Use the direct array deref for recursion
Jason Ekstrand
- [Mesa-dev] [PATCH 3/9] anv/pipeline: Refactor specialization constant handling a bit
Jason Ekstrand
- [Mesa-dev] [PATCH 4/9] anv/pipeline: Add support for early depth stencil
Jason Ekstrand
- [Mesa-dev] [PATCH 5/9] genxml/gen6,7,75: s/BackFace/Backface
Jason Ekstrand
- [Mesa-dev] [PATCH 6/9] anv/pipeline: Unify gen7/8 emit_ds_state
Jason Ekstrand
- [Mesa-dev] [PATCH 7/9] anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
- [Mesa-dev] [PATCH 8/9] nir/spirv: Use breaks instead of returns in constant handling
Jason Ekstrand
- [Mesa-dev] [PATCH 9/9] nir/spirv: Handle the WorkgroupSize builtin decoration
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/fs: Copy the offset when lowering logical pull constant sends
Jason Ekstrand
- [Mesa-dev] [PATCH v4 05/12] i965: Put CS local thread ID uniform in last push register
Jason Ekstrand
- [Mesa-dev] [Mesa-stable] [PATCH] i965/fs: Copy the offset when lowering logical pull constant sends
Jason Ekstrand
- [Mesa-dev] [PATCH v4 07/12] i965: Store number of threads in brw_cs_prog_data
Jason Ekstrand
- [Mesa-dev] [PATCH v4 09/12] i965: Support new local ID push constant & cross-thread constants
Jason Ekstrand
- [Mesa-dev] [PATCH v4 00/12] Rework CS local IDs for gen7+
Jason Ekstrand
- [Mesa-dev] [Mesa-stable] [PATCH] i965/fs: Copy the offset when lowering logical pull constant sends
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] isl: automake: don't include isl_format_layout.c in two lists.
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] isl: automake: ensure that we (can) clean the generated files
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] isl: automake: don't include isl_format_layout.c in two lists.
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] isl: automake: ensure that we (can) clean the generated files
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] nir/info: Get rid of uses_interp_var_at_offset
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965/fs Add a wm_prog_data bit for has_side_effects
Jason Ekstrand
- [Mesa-dev] [PATCH 4/6] i965/ps_state: Use wm_prog_data.has_side_effects
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] mesa: Get rid of _mesa_active_fragment_shader_has_side_effects
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] anv/pipeline: Add support for early depth stencil
Jason Ekstrand
- [Mesa-dev] [PATCHv2 13/25] i965/fs: Skip SIMD lowering destination zipping if possible.
Jason Ekstrand
- [Mesa-dev] [PATCH] blorp: Fix 16x multisample scaled blits
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] nir/spirv: Complete the list of capabilities
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] nir/spirv: Add string lookup tables for a couple of SPIR-V enums
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] nir/spirv: Add a way to print non-fatal warnings
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] nir/spirv: Make unhandled decorations and capabilities non-fatal
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] nir/spirv: Make a decoration switch complete
Jason Ekstrand
- [Mesa-dev] [PATCH 16.1/24] i965/vec4: Fix cmod propagation not to propagate non-identity cmod into CMP(N).
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/copy: Account for the anv_surface.offset when creating a blit2d_surf
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/blit: Use CLAMP_TO_EDGE for scaled blits
Jason Ekstrand
- [Mesa-dev] [Mesa-stable] [PATCH] anv/blit: Use CLAMP_TO_EDGE for scaled blits
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: Avoid out of bounds access to nir src array.
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: Avoid out of bounds access to nir src array.
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/entrypoints: don't go using wayland/xcb unless they are configured
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/pipeline: Add support for caching the push constant map
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] anv/descriptor_set: Set array_size to zero for non-existant descriptors
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] anv/descriptor_set: Add a type field in debug builds
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] anv/descriptor_set: Ensure that bindings are always in increasing order
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] anv/pipeline: Store the (set, binding, index) tripple in the bind map
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] anv/pipeline_cache: Allow for an zero-sized cache
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv/entrypoints: Emit #if guards for all platforms
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv/entrypoints: Stop using the C preprocessor
Jason Ekstrand
- [Mesa-dev] [PATCH 01/15] dri/common: remove unused libdri_test_stubs.la
Jason Ekstrand
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv/entrypoints: Use the function pointer types provided by vulkan.h
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv/entrypoints: Rework #if guards
Jason Ekstrand
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] anv/entrypoints: Rework #if guards
Jason Ekstrand
- [Mesa-dev] [PATCH v2] isl: Replace bash generator with python generator
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] anv/pipeline: Don't dereference NULL dynamic state pointers
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/2] anv/pipeline: Don't dereference NULL dynamic state pointers
Jason Ekstrand
- [Mesa-dev] [PATCH v3 2/2] anv/pipeline: Don't dereference NULL dynamic state pointers
Jason Ekstrand
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Jason Ekstrand
- [Mesa-dev] [PATCH 01/64] i965: Drop Max3DTextureLevels to 512 on Sandy Bridge and prior
Jason Ekstrand
- [Mesa-dev] [PATCH 02/64] i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
Jason Ekstrand
- [Mesa-dev] [PATCH 03/64] i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
Jason Ekstrand
- [Mesa-dev] [PATCH 04/64] i965/fs: Use a default Y coordinate of 0 for TXF on gen9+
Jason Ekstrand
- [Mesa-dev] [PATCH 05/64] i965: Remove fake W-tiled render target support
Jason Ekstrand
- [Mesa-dev] [PATCH 06/64] i965/gen4: Subtract 1 from buffer sizes
Jason Ekstrand
- [Mesa-dev] [PATCH 07/64] i965/gen7, 8: Set SURFACE_IS_ARRAY for all non-3D texture types
Jason Ekstrand
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Jason Ekstrand
- [Mesa-dev] [PATCH 09/64] genxml/gen8, 9: Prefix the multisample format enum with MSFMT
Jason Ekstrand
- [Mesa-dev] [PATCH 10/64] isl/state: Don't use designated initializers for the surface state
Jason Ekstrand
- [Mesa-dev] [PATCH 11/64] isl/state: Remove some unused fields
Jason Ekstrand
- [Mesa-dev] [PATCH 12/64] isl/state: Put surface format setup at the top
Jason Ekstrand
- [Mesa-dev] [PATCH 13/64] isl/state: Put all dimension setup together and towards the top
Jason Ekstrand
- [Mesa-dev] [PATCH 14/64] isl/state: Put pitch calculations together
Jason Ekstrand
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Jason Ekstrand
- [Mesa-dev] [PATCH 16/64] isl/state: Refactor the per-gen isl_to_gen_h/valign tables
Jason Ekstrand
- [Mesa-dev] [PATCH 17/64] isl/state: Refactor the setup of clear colors
Jason Ekstrand
- [Mesa-dev] [PATCH 18/64] isl/state: Don't force-disable L2 bypass for everything
Jason Ekstrand
- [Mesa-dev] [PATCH 19/64] isl/state: Set SurfaceArray based on the surface dimension
Jason Ekstrand
- [Mesa-dev] [PATCH 20/64] isl/format: Mark R9G9B9E5 as containing 9-bit unsigned float channels
Jason Ekstrand
- [Mesa-dev] [PATCH 21/64] isl/state: Set the IntegerSurfaceFormat bit on Haswell
Jason Ekstrand
- [Mesa-dev] [PATCH 22/64] isl/state: Use the layout for computing qpitch rather than dimensions
Jason Ekstrand
- [Mesa-dev] [PATCH 23/64] isl/state: Only set cube face enables if usage includes CUBE_BIT
Jason Ekstrand
- [Mesa-dev] [PATCH 24/64] isl/state: Emit no-op mip tail setup on SKL
Jason Ekstrand
- [Mesa-dev] [PATCH 25/64] isl/state: Use TILEWALK_XMAJOR for linear surfaces on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH 26/64] isl/state: Don't set SurfacePitch for gen9 1-D textures
Jason Ekstrand
- [Mesa-dev] [PATCH 27/64] isl/state: Add assertions for buffer surface restrictions
Jason Ekstrand
- [Mesa-dev] [PATCH 28/64] isl/state: Don't use designated initializers for buffer surface state
Jason Ekstrand
- [Mesa-dev] [PATCH 29/64] isl/state: Allow for full 31-bit buffer texture sizes
Jason Ekstrand
- [Mesa-dev] [PATCH 30/64] anv, isl: Lower storage image formats in anv
Jason Ekstrand
- [Mesa-dev] [PATCH 31/64] genxml: Put append counter fields before MCS in RENDER_SURFACE_STATE on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH 32/64] genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Jason Ekstrand
- [Mesa-dev] [PATCH 33/64] genxml: Make X/Y Offset field of SURFACE_STATE a uint
Jason Ekstrand
- [Mesa-dev] [PATCH 34/64] genxml: Add macros and #includes for gens 4-6
Jason Ekstrand
- [Mesa-dev] [PATCH 35/64] isl: Add an ISL_DEV_IS_G4X macro
Jason Ekstrand
- [Mesa-dev] [PATCH 36/64] isl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand
- [Mesa-dev] [PATCH 37/64] isl: Add surface formats for on-MSAA CCS surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 38/64] isl/state: Add support for handling color control surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 39/64] isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
- [Mesa-dev] [PATCH 40/64] i965/miptree: Add a helper for getting an isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH 41/64] i965/miptree: Add a helper for getting the ISL clear color from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH 42/64] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH 43/64] i965/blorp: Add a generic ISL-based surface state emit path
Jason Ekstrand
- [Mesa-dev] [PATCH 44/64] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9
Jason Ekstrand
- [Mesa-dev] [PATCH 45/64] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH 46/64] i965/blorp: Use the generic ISL path for texture surfaces on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH 47/64] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen6
Jason Ekstrand
- [Mesa-dev] [PATCH 48/64] i965/blorp: Use the generic ISL path for texture surfaces on gen6
Jason Ekstrand
- [Mesa-dev] [PATCH 49/64] i965/state: Add a helper for emitting a surface state using isl
Jason Ekstrand
- [Mesa-dev] [PATCH 50/64] i965/blorp: Use a generic ISL path for texture surfaces on gen8
Jason Ekstrand
- [Mesa-dev] [PATCH 51/64] i965/state: Use ISL for emitting image surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 52/64] i965/surface_state: Rename brw_update to gen4_update
Jason Ekstrand
- [Mesa-dev] [PATCH 53/64] i965/state: Add generic surface update functions based on ISL
Jason Ekstrand
- [Mesa-dev] [PATCH 54/64] i965/gen8: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 55/64] i965/gen8: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 56/64] i965/gen7: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 57/64] i965/gen7: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 58/64] i965/gen6: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 59/64] i965/gen4-6: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 60/64] isl/formats: Mark RAW as having a block size of 1 byte
Jason Ekstrand
- [Mesa-dev] [PATCH 61/64] i965/state: Account for the element size in emit_buffer_surface_state
Jason Ekstrand
- [Mesa-dev] [PATCH 62/64] i965: Use ISL for emitting buffer surface states
Jason Ekstrand
- [Mesa-dev] [PATCH 63/64] i965: Get rid of gen6_surface_state.c
Jason Ekstrand
- [Mesa-dev] [PATCH 64/64] i965/context: Remove some unnecessary vfuncs
Jason Ekstrand
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/compiler: Bring back the INTEL_PRECISE_TRIG environment variable
Jason Ekstrand
- [Mesa-dev] [PATCH 28/64] isl/state: Don't use designated initializers for buffer surface state
Jason Ekstrand
- [Mesa-dev] [PATCH 28/64] isl/state: Don't use designated initializers for buffer surface state
Jason Ekstrand
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Jason Ekstrand
- [Mesa-dev] [PATCH v3] isl: Replace bash generator with python generator
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] util: Fix ralloc to use malloc instead of calloc
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: remove remaining tabs in brw_link.cpp
Jason Ekstrand
- [Mesa-dev] [PATCH 11/64] isl/state: Remove some unused fields
Jason Ekstrand
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Jason Ekstrand
- [Mesa-dev] [PATCH 17/64] isl/state: Refactor the setup of clear colors
Jason Ekstrand
- [Mesa-dev] [PATCH 01/64] i965: Drop Max3DTextureLevels to 512 on Sandy Bridge and prior
Jason Ekstrand
- [Mesa-dev] [PATCH 21/64] isl/state: Set the IntegerSurfaceFormat bit on Haswell
Jason Ekstrand
- [Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Jason Ekstrand
- [Mesa-dev] [PATCH 0/5] anv: add better debug resourde dumping
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] anv/dump: Take an aspect in dump_image_to_ppm
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] anv/dump: Use anv_minify instead of hand-rolling it
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] anv/dump: Refactor the guts into helpers
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] anv/dump: Add a barrier for the source image
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] anv/dump: Add support for dumping framebuffers
Jason Ekstrand
- [Mesa-dev] [PATCH 01/11] anv: Add support for INTEL_DEBUG=sync, state
Jason Ekstrand
- [Mesa-dev] [PATCH 02/11] nir: Add a pass for propagating invariant decorations
Jason Ekstrand
- [Mesa-dev] [PATCH 03/11] nir/alu_to_scalar: Respect the exact ALU operation qualifier
Jason Ekstrand
- [Mesa-dev] [PATCH 04/11] anv/pipeline: Do invariance propagation on SPIR-V shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 05/11] anv/cmd_buffer: Don't crash if push constants are provided for missing stages
Jason Ekstrand
- [Mesa-dev] [PATCH 06/11] anv/cmd_buffer: Set depth/stencil extent based on the image
Jason Ekstrand
- [Mesa-dev] [PATCH 07/11] anv/cmd_buffer: Split emit_viewport in two
Jason Ekstrand
- [Mesa-dev] [PATCH 08/11] anv: Add proper support for depth clamping
Jason Ekstrand
- [Mesa-dev] [PATCH 09/11] anv: Add an allocator for scratch buffers
Jason Ekstrand
- [Mesa-dev] [PATCH 10/11] genxml: Make ScratchSpaceBasePointer an address instead of an offset
Jason Ekstrand
- [Mesa-dev] [PATCH 11/11] anv: Use different BOs for different scratch sizes and stages
Jason Ekstrand
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Jason Ekstrand
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Jason Ekstrand
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/algebraic: Remove imprecise flog2 optimizations
Jason Ekstrand
- [Mesa-dev] [PATCH 19.5/64] isl/state: Don't set RenderTargetViewExtent for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/algebraic: Remove imprecise flog2 optimizations
Jason Ekstrand
- [Mesa-dev] [PATCH 34/64] genxml: Add macros and #includes for gens 4-6
Jason Ekstrand
- [Mesa-dev] [PATCH 19.5/64] isl/state: Don't set RenderTargetViewExtent for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 36/64] isl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand
- [Mesa-dev] [PATCH 39/64] isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: Use the system value version of gl_FrontFace
Jason Ekstrand
- [Mesa-dev] [PATCH v2 01/64] i965: Drop the maximum 3D texture size to 512 on Sandy Bridge
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/gen4: Pull texture formats from the texture object not the miptree
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/gen4-6: Handle gl_texture_object::BaseLevel and MinLayer correctly
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/4] anv: use cache uuid based on the build timestamp.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_state atoms.
Jason Ekstrand
- [Mesa-dev] [PATCHv2] Remove wrongly repeated words in comments
Jason Ekstrand
- [Mesa-dev] [PATCH v2 00/34] i965: Use ISL for emitting surface state
Jason Ekstrand
- [Mesa-dev] [PATCH v2 01/34] genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Jason Ekstrand
- [Mesa-dev] [PATCH v2 02/34] genxml: Make X/Y Offset field of SURFACE_STATE a uint
Jason Ekstrand
- [Mesa-dev] [PATCH v2 03/34] genxml: Add macros and #includes for gens 4-6
Jason Ekstrand
- [Mesa-dev] [PATCH v2 04/34] isl: Add an ISL_DEV_IS_G4X macro
Jason Ekstrand
- [Mesa-dev] [PATCH v2 05/34] isl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand
- [Mesa-dev] [PATCH v2 06/34] isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
- [Mesa-dev] [PATCH v2 07/34] isl: Add surface formats for color compression surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 08/34] isl: Add an auxiliary surface layout enum
Jason Ekstrand
- [Mesa-dev] [PATCH v2 09/34] isl/state: Add support for handling color control surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 10/34] i965/miptree: Add a helper for getting an isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH v2 11/34] i965/miptree: Add a helper for getting the ISL clear color from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/34] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH v2 13/34] i965/blorp: Add a generic ISL-based surface state emit path
Jason Ekstrand
- [Mesa-dev] [PATCH v2 14/34] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9
Jason Ekstrand
- [Mesa-dev] [PATCH v2 15/34] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH v2 16/34] i965/blorp: Use the generic ISL path for texture surfaces on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH v2 17/34] i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen6
Jason Ekstrand
- [Mesa-dev] [PATCH v2 18/34] i965/blorp: Use the generic ISL path for texture surfaces on gen6
Jason Ekstrand
- [Mesa-dev] [PATCH v2 19/34] i965/state: Add a helper for emitting a surface state using isl
Jason Ekstrand
- [Mesa-dev] [PATCH v2 20/34] i965/blorp: Use a generic ISL path for texture surfaces on gen8
Jason Ekstrand
- [Mesa-dev] [PATCH v2 21/34] i965/state: Use ISL for emitting image surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 22/34] i965/surface_state: Rename brw_update to gen4_update
Jason Ekstrand
- [Mesa-dev] [PATCH v2 23/34] i965/state: Add generic surface update functions based on ISL
Jason Ekstrand
- [Mesa-dev] [PATCH v2 24/34] i965/gen8: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 25/34] i965/gen8: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 26/34] i965/gen7: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 27/34] i965/gen7: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 28/34] i965/gen6: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 29/34] i965/gen4-6: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 30/34] isl/formats: Mark RAW as having a block size of 1 byte
Jason Ekstrand
- [Mesa-dev] [PATCH v2 31/34] i965/state: Account for the element size in emit_buffer_surface_state
Jason Ekstrand
- [Mesa-dev] [PATCH v2 32/34] i965: Use ISL for emitting buffer surface states
Jason Ekstrand
- [Mesa-dev] [PATCH v2 33/34] i965: Get rid of gen6_surface_state.c
Jason Ekstrand
- [Mesa-dev] [PATCH v2 34/34] i965/context: Remove some unnecessary vfuncs
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Add anv_render_pass_attachment::store_op
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Add a NIR_VALIDATE environment variable
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: install the intel_icd.json to ${datarootdir} by default
Jason Ekstrand
- [Mesa-dev] [PATCH v3 2/4] anv: use cache uuid based on the build timestamp.
Jason Ekstrand
- [Mesa-dev] [PATCH v4 2/4] anv: use cache uuid based on the build timestamp.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Skip update_texture_surface when the plane doesn't exist
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965: don't drop const initializers in vector splitting
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Use miptree to decide format on multi-plane images for gen < 7
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Fix copy_prop_src when src is an indirect access on a reg.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/34] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] isl: Fix isl_tiling_is_any_y()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 31/34] i965/state: Account for the element size in emit_buffer_surface_state
Jason Ekstrand
- [Mesa-dev] [PATCH v2 07/34] isl: Add surface formats for color compression surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v3 12/34] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH v2 08/34] isl: Add an auxiliary surface layout enum
Jason Ekstrand
- [Mesa-dev] [PATCH v3 06/34] isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
- [Mesa-dev] [PATCH v3 10/34] i965/miptree: Add a helper for getting an isl_surf from a miptree
Jason Ekstrand
- [Mesa-dev] [PATCH v3 13/34] i965/blorp: Add a generic ISL-based surface state emit path
Jason Ekstrand
- [Mesa-dev] [PATCH 00/36] i965/blorp: Use ISL internally
Jason Ekstrand
- [Mesa-dev] [PATCH 01/36] isl: Fix the parameter names for get_intratile_offset
Jason Ekstrand
- [Mesa-dev] [PATCH 02/36] i965/miptree: Remove the stencil_as_y_tiled parameter from get_tile_masks
Jason Ekstrand
- [Mesa-dev] [PATCH 03/36] isl/state: Use a valid alignment for 1-D textures
Jason Ekstrand
- [Mesa-dev] [PATCH 04/36] i965: Add an isl_device to the brw_context
Jason Ekstrand
- [Mesa-dev] [PATCH 05/36] i965/blorp/clear: Initialize surface info after allocating an MCS
Jason Ekstrand
- [Mesa-dev] [PATCH 06/36] i965/blorp: Create the isl_surf up-front
Jason Ekstrand
- [Mesa-dev] [PATCH 07/36] i965/blorp: Remove compute_tile_offsets
Jason Ekstrand
- [Mesa-dev] [PATCH 08/36] i965/blorp: Get rid of brw_blorp_surface_info::map_stencil_as_y_tiled
Jason Ekstrand
- [Mesa-dev] [PATCH 09/36] i965/blorp: Make sample count asserts a bit more lazy
Jason Ekstrand
- [Mesa-dev] [PATCH 10/36] i965/blorp: Get rid of brw_blorp_surface_info::num_samples
Jason Ekstrand
- [Mesa-dev] [PATCH 11/36] i965/blorp: Use the ISL aux_layout for deciding whether to do an MCS fetch
Jason Ekstrand
- [Mesa-dev] [PATCH 12/36] i965/blorp: Use isl_msaa_layout instead of intel_msaa_layout
Jason Ekstrand
- [Mesa-dev] [PATCH 13/36] i965/blorp: Get rid of brw_blorp_surface_info::array_layout
Jason Ekstrand
- [Mesa-dev] [PATCH 14/36] i965/blorp: Refactor interleaved multisample destination handling
Jason Ekstrand
- [Mesa-dev] [PATCH 15/36] i965/blorp: Move intratile offset calculations out of surface state setup
Jason Ekstrand
- [Mesa-dev] [PATCH 16/36] i965/blorp: Add an isl_view to blorp_surface_info
Jason Ekstrand
- [Mesa-dev] [PATCH 17/36] isl: Fix get_image_offset_sa_gen4_2d for multisample surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 18/36] isl: Add functions for computing surface offsets in samples
Jason Ekstrand
- [Mesa-dev] [PATCH 19/36] i965/blorp: Use ISL to compute image offsets
Jason Ekstrand
- [Mesa-dev] [PATCH 20/36] i965/blorp: Move surface offset calculations into a helper
Jason Ekstrand
- [Mesa-dev] [PATCH 21/36] i965/blorp: Get rid of brw_blorp_surface_info::width/height
Jason Ekstrand
- [Mesa-dev] [PATCH 22/36] i965/blorp: Use the isl_view from the blorp_surface_info
Jason Ekstrand
- [Mesa-dev] [PATCH 23/36] isl: Use logical width/height for computing physical slice0 extent
Jason Ekstrand
- [Mesa-dev] [PATCH 24/36] i965/miptree: Fill out the isl_surf::usage field
Jason Ekstrand
- [Mesa-dev] [PATCH 25/36] i965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4_2D as 2D on gen9
Jason Ekstrand
- [Mesa-dev] [PATCH 26/36] i965/blorp: Rework hiz rect alignment calculations
Jason Ekstrand
- [Mesa-dev] [PATCH 27/36] i965/blorp: Pass the Z component into all texture operations
Jason Ekstrand
- [Mesa-dev] [PATCH 28/36] i965/blorp: Add a z_offset field to blorp_surface_info
Jason Ekstrand
- [Mesa-dev] [PATCH 29/36] i965/blorp: Only do offset hacks for fake W-tiling and IMS
Jason Ekstrand
- [Mesa-dev] [PATCH 30/36] isl: Add asserts for gen8+ X/YOffset rules
Jason Ekstrand
- [Mesa-dev] [PATCH 31/36] i965/blorp: Use the generic surface state path for gen8 textures
Jason Ekstrand
- [Mesa-dev] [PATCH 32/36] i965/blorp: Simplify depth buffer state setup a bit
Jason Ekstrand
- [Mesa-dev] [PATCH 33/36] i965/blorp: Remove unused fields from blorp_surface_info
Jason Ekstrand
- [Mesa-dev] [PATCH 34/36] isl: Add enum conversions that assert on invalid enums
Jason Ekstrand
- [Mesa-dev] [PATCH 35/36] isl: Add a #define for DEV_IS_BAYTRAIL
Jason Ekstrand
- [Mesa-dev] [PATCH 36/36] isl/state: Add an assertion for IVB multisample array textures
Jason Ekstrand
- [Mesa-dev] [PATCH v2] mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Jason Ekstrand
- [Mesa-dev] [PATCH 04/36] i965: Add an isl_device to the brw_context
Jason Ekstrand
- [Mesa-dev] [PATCH 09/36] i965/blorp: Make sample count asserts a bit more lazy
Jason Ekstrand
- [Mesa-dev] [PATCH v3] i965: intel_texture_barrier reimplemented
Jason Ekstrand
- [Mesa-dev] [PATCH] automake: avoid fetching unnecessary data for the generation of git_sha1.h
Eric Engestrom
- [Mesa-dev] [PATCH] st/osmesa: remove double-write (overwriting)
Eric Engestrom
- [Mesa-dev] [PATCH] st/va: restore old buffer format on error
Eric Engestrom
- [Mesa-dev] [PATCH] automake: get in-tree `make distclean' working again.
Eric Engestrom
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Eric Engestrom
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Eric Engestrom
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Eric Engestrom
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Eric Engestrom
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Eric Engestrom
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Eric Engestrom
- [Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions
Eric Engestrom
- [Mesa-dev] [PATCH 2/2] mesa: replace 1.F with 0.F
Eric Engestrom
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Eric Engestrom
- [Mesa-dev] [PATCH v2] mesa: replace 1.F with 1.0F
Eric Engestrom
- [Mesa-dev] [PATCH 2/2] mesa: replace 1.F with 0.F
Eric Engestrom
- [Mesa-dev] [PATCH v2] mesa: replace 1.F with 1.0F
Eric Engestrom
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Eric Engestrom
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Eric Engestrom
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Eric Engestrom
- [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c
Eric Engestrom
- [Mesa-dev] [PATCH] loader: fix sysfs uevent file parsing
Eric Engestrom
- [Mesa-dev] [PATCH 1/4] clover: conditionally use MESA_GIT_SHA1
Eric Engestrom
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Eric Engestrom
- [Mesa-dev] [PATCH 3/4] automake: don't mandate git_sha1.h/MESA_GIT_SHA1
Eric Engestrom
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Eric Engestrom
- [Mesa-dev] [PATCH] gbm: Fix comments
Eric Engestrom
- [Mesa-dev] [PATCH mesa] gbm: doc fixes
Eric Engestrom
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Erik Faye-Lund
- [Mesa-dev] [PATCH V2] meta: Fix indentation in shader code
Erik Faye-Lund
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check (v2)
Erik Faye-Lund
- [Mesa-dev] [PATCH 0/7] mesa: Enable -fstrict-aliasing
Erik Faye-Lund
- [Mesa-dev] [PATCH v2] i965: Check return value of screen->image.loader->getBuffers
Tomasz Figa
- [Mesa-dev] [PATCH v2] i965: Check return value of screen->image.loader->getBuffers (v2)
Tomasz Figa
- [Mesa-dev] [PATCH v2] i965: Check return value of screen->image.loader->getBuffers
Tomasz Figa
- [Mesa-dev] tilers and out-of-order rendering..
Jose Fonseca
- [Mesa-dev] [PATCH] gallium/util: remove u_staging
Jose Fonseca
- [Mesa-dev] [PATCH 3/4] scons: rework the git_sha1.h generation rule
Jose Fonseca
- [Mesa-dev] llvmpipe FMA
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] util, gallivm: Explicitly enable/disable fma attribute.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] gallivm: Use llvm.fmuladd.*.
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Never emit llvm.fmuladd on LLVM 3.3.
Jose Fonseca
- [Mesa-dev] [PATCH v2 2/2] gallivm: Fix trivial sign warnings
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: don't use 3-component formats, except 32-bit x 3 formats
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
Jose Fonseca
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Jose Fonseca
- [Mesa-dev] [PATCH v2 2/2] gallivm: Fix trivial sign warnings
Jose Fonseca
- [Mesa-dev] [PATCH] util: update some assertions in util_resource_copy_region()
Jose Fonseca
- [Mesa-dev] [PATCH] gallium/util: don't use blocksize for minify for assertions
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
Jose Fonseca
- [Mesa-dev] [PATCH] auxilary/os: allow appending to GALLIUM_LOG_FILE
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Jose Fonseca
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Jose Fonseca
- [Mesa-dev] [PATCH] mesa/glsl: stop using GL shader type internally
Jose Fonseca
- [Mesa-dev] [PATCH] swr: push/pop DEBUG macro around llvm includes
Jose Fonseca
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9
Jose Fonseca
- [Mesa-dev] [PATCH] include: Require MSVC 2013 Update 4.
Jose Fonseca
- [Mesa-dev] [RFC] Coding style scripts (Was Re: [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f)
Jose Fonseca
- [Mesa-dev] Add gperf as a build dependency?
Jose Fonseca
- [Mesa-dev] [PATCH] mesa/get: return correct value for layer provoking vertex.
Chris Forbes
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Don't leak scratch BOs for TCS/TES.
Chris Forbes
- [Mesa-dev] [PATCH] spirv: Avoid out of bounds access to nir src array.
Robert Foss
- [Mesa-dev] [PATCH 11/29] mesa: Use bitmask/ffs to iterate enabled lights for building ff shader keys.
Mathias Fröhlich
- [Mesa-dev] [PATCH 00/31] Make more use of bitmasks v2
Mathias Fröhlich
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Mathias Fröhlich
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Mathias Fröhlich
- [Mesa-dev] [PATCH 29/29] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
- [Mesa-dev] [PATCH 29/29] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
- [Mesa-dev] [PATCH 03/11] mesa: Implement _mesa_all_varyings_in_vbos.
Mathias Fröhlich
- [Mesa-dev] in tree make distclean failing since mesa: automake: distclean git_sha1.h when building OOT
Andy Furniss
- [Mesa-dev] [PATCH] automake: get in-tree `make distclean' working again.
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Andy Furniss
- [Mesa-dev] [RFC 0/3] Support GPUs with less then 32 vertex buffers
Christian Gmeiner
- [Mesa-dev] [RFC 1/3] gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS
Christian Gmeiner
- [Mesa-dev] [RFC 2/3] u_vbuf: add logic to use a limited number of vbufs
Christian Gmeiner
- [Mesa-dev] [RFC 3/3] u_vbuf: use single vertex buffer if needed
Christian Gmeiner
- [Mesa-dev] [RFC 2/3] u_vbuf: add logic to use a limited number of vbufs
Christian Gmeiner
- [Mesa-dev] [RFC 2/3] u_vbuf: add logic to use a limited number of vbufs
Christian Gmeiner
- [Mesa-dev] [RFC 3/3] u_vbuf: use single vertex buffer if needed
Christian Gmeiner
- [Mesa-dev] [PATCH] st/mesa: expose EXT_vertex_array_bgra when supported by backend
Christian Gmeiner
- [Mesa-dev] [PATCH] st/mesa: expose EXT_vertex_array_bgra when supported by backend
Christian Gmeiner
- [Mesa-dev] [PATCH resend] pipe_loader_sw: Fix fd leak when instantiated via pipe_loader_sw_probe_kms
Hans de Goede
- [Mesa-dev] [PATCH v2 0/4] tgsi/nouveau: Add WORK_DIM support
Hans de Goede
- [Mesa-dev] [PATCH v2 1/4] tgsi: Add WORK_DIM System Value
Hans de Goede
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Hans de Goede
- [Mesa-dev] [PATCH v2 3/4] nvc0: Make NVC0_CB_AUX_GRID_INFO take an index argument
Hans de Goede
- [Mesa-dev] [PATCH v2 4/4] nouveau: Add support for SV_WORK_DIM
Hans de Goede
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Hans de Goede
- [Mesa-dev] [PATCH v2 2/3] nouveau: Fix a couple of "foo may be used uninitialized' compiler warnings
Hans de Goede
- [Mesa-dev] [PATCH v2 3/3] nv30: Fix "array subscript is below array bounds" compiler warning
Hans de Goede
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Hans de Goede
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Hans de Goede
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Andres Gomez
- [Mesa-dev] [PATCH] Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Andres Gomez
- [Mesa-dev] [PATCH] Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Andres Gomez
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Andres Gomez
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Andres Gomez
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Andres Gomez
- [Mesa-dev] [PATCH] Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Andres Gomez
- [Mesa-dev] [PATCH 1/5] mesa: Fix bogus strncmp
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 0/2] fix load of unpacked double vector input varyings
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 0/2] fix load of unpacked double vector input varyings
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] i965/fs: Fix single-precision to double-precision conversions for CHV/BSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] i965/fs: indirect addressing with doubles is not supported in CHV/BSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 1/2] i965/fs: Fix single-precision to double-precision conversions for CHV/BSW/BXT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 2/2] i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] i965/fs: indirect addressing with doubles is not supported in CHV/BSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3] i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3] i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3] i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c
Samuel Iglesias Gonsálvez
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Mike Gorchak
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Mike Gorchak
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Mike Gorchak
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Mike Gorchak
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Mike Gorchak
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v4)
Grigori Goronzy
- [Mesa-dev] [PATCH 1/2] glsl: Make opt_copy_propagation actually propagate into loops.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] glsl: Make opt_copy_propagation_elements actually propagate into loops.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/gen9: Configure rbc buffers as plain for non-rbc tex views
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/xfb: skip components in correct buffer.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix isoline reads in scalar TES.
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [PATCH v11] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [PATCH 0/9] anv: Fix several of the new Vulkan CTS tests
Kenneth Graunke
- [Mesa-dev] [PATCH 7/9] anv/pipeline: Silently pass tests if depth or stencil is missing
Kenneth Graunke
- [Mesa-dev] [PATCH 2/9] nir/lower_indirect_derefs: Use the direct array deref for recursion
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Add _NEW_POINT to a couple of comments.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Fix point size with tessellation/geometry shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/5] mesa: Pass gl_constant_value union into _mesa_fetch_state().
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] i965: Use a uniform for gl_PatchVerticesIn in the TES.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/5] i965: Use a uniform for gl_PatchVerticesIn in the TCS on Gen8+.
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965: Fix point size with tessellation/geometry shaders in GLES.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965: Fix point size with tessellation/geometry shaders in GLES.
Kenneth Graunke
- [Mesa-dev] [PATCH] spirv: Avoid out of bounds access to nir src array.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] nir/info: Get rid of uses_interp_var_at_offset
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965: Fix point size with tessellation/geometry shaders in GLES.
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Set subslice_total on Haswell.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Use the correct number of threads for compute shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH 2/3] i965: Set subslice_total on Haswell.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/8] i965: Fix shared local memory size for Gen9+.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/8] i965: Set subslice_total on Gen7/7.5 platforms.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/8] i965: Allocate scratch space for the maximum number of compute threads.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/8] i965: Account for poor address calculations in Haswell CS scratch size.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/8] i965: Fix Haswell CS per-thread scratch space encoding.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/8] i965: Fix CS scratch size calculations on Ivybridge and Baytrail.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/8] i965: Assert that the scratch spaces are in range.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/8] i965: Use the correct number of threads for compute shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965: Fix issues with number of VS URB entries on Cherryview/Broxton.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Fix multiplication of immediates on Cherryview/Broxton.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965: Defeat the register stride checker in URB reads.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965: Defeat the register stride checker in pull uniform messages.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/compiler: Bring back the INTEL_PRECISE_TRIG environment variable
Kenneth Graunke
- [Mesa-dev] [PATCH 03/18] nir: add new intrinsic field for storing component offset
Kenneth Graunke
- [Mesa-dev] V2 ARB_enhanced_layouts packing support for i965 Gen8+
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Keep track of the per-thread scratch allocation in brw_stage_state.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't leak scratch BOs for TCS/TES.
Kenneth Graunke
- [Mesa-dev] [PATCH] Android: add missing u_math.h include path for libmesa_isl
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl/builtin_variables: Populate MaxCombinedShaderStorageBlocks on GLSL 4.40
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: remove type_size_vec4_times_4()
Kenneth Graunke
- [Mesa-dev] [PATCH 11/11] i965: Delete redundant extension enables
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Reorganize prog_data->total_scratch code a bit.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Support "unlimited" compute shader scratch space.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Support "unlimited" compute shader scratch space.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/fs: Fix single-precision to double-precision conversions for CHV/BSW
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965/fs: indirect addressing with doubles is not supported in CHV/BSW
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Fix multiplication of immediates on Cherryview/Broxton.
Kenneth Graunke
- [Mesa-dev] [PATCH v3] i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Kenneth Graunke
- [Mesa-dev] [PATCH 01/11] anv: Add support for INTEL_DEBUG=sync, state
Kenneth Graunke
- [Mesa-dev] [PATCH 02/11] nir: Add a pass for propagating invariant decorations
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Kenneth Graunke
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Kenneth Graunke
- [Mesa-dev] [PATCH] spirv: Use the system value version of gl_FrontFace
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Kenneth Graunke
- [Mesa-dev] [PATCH v2] i965: Support larger scratch space sizes for compute shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 0/6] TressFX fixes / constant array propagation rework
Kenneth Graunke
- [Mesa-dev] [PATCH 1/6] glsl: Make constant propagation's folder not propagate into an LHS.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] glsl: Split arrays even in the presence of whole-array copies.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] glsl: Propagate invariant/precise after lowering const arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/6] i965: Copy propagate before doing variable index lowering.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/6] glsl: Make lower_const_arrays_to_uniforms work directly on constants.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] glsl: Don't constant propagate arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/gen4: Pull texture formats from the texture object not the miptree
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_state atoms.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Implement rasterizer discard via SOL unless required for queries.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] glsl: Split arrays even in the presence of whole-array copies.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_state atoms.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Avoid division by zero.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Set fs_inst::base_mrf = -1 by default.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Drop unnecessary inst->base_mrf = -1 assignments.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Delete send-from-GRF only opcodes from implied_mrf_writes().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Validate a few SEND-from-GRF requirements.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Move contents of brw_tex.c into intel_tex_validate.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Drop unused return value from intel_finalize_mipmap_tree().
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Ignore ir_texture in lower_const_arrays_to_uniforms.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Ignore ir_texture in lower_const_arrays_to_uniforms.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Make emit_urb_writes() not produce an EOT message for GS.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Print EOT in fs_visitor::dump_instruction().
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Make emit_urb_writes() not produce an EOT message for GS.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Kenneth Graunke
- [Mesa-dev] [PATCH] doc: improve INTEL_DEBUG documentation
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 2/4] split-to-files.py: fix parsing compute shaders
Kenneth Graunke
- [Mesa-dev] Add gperf as a build dependency?
Kenneth Graunke
- [Mesa-dev] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Kenneth Graunke
- [Mesa-dev] [PATCH v2 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: faster validation of sampler unit mapping for SSO
Gregory Hainaut
- [Mesa-dev] [PATCH] mesa: faster validation of sampler unit mapping for SSO
Gregory Hainaut
- [Mesa-dev] [PATCH] tgsi: use truncf in micro_trunc
Lars Hamre
- [Mesa-dev] [PATCH RESEND v4] glsl: enforce invariant conditions for built-in variables
Lars Hamre
- [Mesa-dev] [PATCH] glsl: handle unconditional returns inside a loop
Lars Hamre
- [Mesa-dev] [PATCH] glsl: handle unconditional returns inside a loop
Lars Hamre
- [Mesa-dev] [PATCH RESEND v4] glsl: enforce invariant conditions for built-in variables
Lars Hamre
- [Mesa-dev] [PATCH 0/7] [RFC] Fix ralloc/rzalloc usage
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 1/7] [RFC] util: Fix ralloc to use malloc instead of calloc
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 2/7] [RFC] glsl: Fix reading of uninitialized memory
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 3/7] [RFC] util: use rzalloc instead on ralloc in _mesa_hash_table_create()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 4/7] [RFC] util: use rzalloc instead on ralloc in _mesa_set_create(()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 5/7] [RFC] nir: zero allocated memory where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 6/7] [RFC] i965/vec4: zero allocated memory where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/7] [RFC] i965/fs: fill allocated memory with zeros where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/7] [RFC] i965/fs: fill allocated memory with zeros where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 1/7] [RFC] util: Fix ralloc to use malloc instead of calloc
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 1/7] glsl: Fix reading of uninitialized memory
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 2/7] util: use rzalloc instead on ralloc in _mesa_hash_table_create()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 3/7] util: use rzalloc instead on ralloc in _mesa_set_create(()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 4/7] nir: zero allocated memory where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 5/7] i965/vec4: zero allocated memory where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 6/7] i965/fs: fill allocated memory with zeros where needed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/7] util: Fix ralloc to use malloc instead of calloc
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/7] util: Fix ralloc to use malloc instead of calloc
Juha-Pekka Heikkila
- [Mesa-dev] GBM YUV planar support
Rob Herring
- [Mesa-dev] GBM YUV planar support
Rob Herring
- [Mesa-dev] [PATCH] egl: fix build after introduction of new member in _egl_thread_info
Rob Herring
- [Mesa-dev] [PATCH 1/2] isl: remove unneeded isl_format_layout.c in Makefile.sources
Rob Herring
- [Mesa-dev] [PATCH 2/2] isl: add support for Android libmesa_isl static library
Rob Herring
- [Mesa-dev] [android-x86-devel] [PATCH 2/3] android: libmesa_glsl: add a dependency on libmesa_nir static
Rob Herring
- [Mesa-dev] CI job for Android builds
Rob Herring
- [Mesa-dev] CI job for Android builds
Rob Herring
- [Mesa-dev] [PATCH 1/2] Android: disable some noisy warnings
Rob Herring
- [Mesa-dev] [PATCH 2/2] Android: move libdrm settings to top-level Android.common.mk
Rob Herring
- [Mesa-dev] [PATCH] Android: add missing u_math.h include path for libmesa_isl
Rob Herring
- [Mesa-dev] [PATCH] vc4: fix vc4_resource_from_handle() stride calculation
Rob Herring
- [Mesa-dev] virgl and vc4 problem on Android
Rob Herring
- [Mesa-dev] virgl and vc4 problem on Android
Rob Herring
- [Mesa-dev] virgl and vc4 problem on Android
Rob Herring
- [Mesa-dev] virgl and vc4 problem on Android
Rob Herring
- [Mesa-dev] [RFC 0/7] Common pipe screen ref counting
Rob Herring
- [Mesa-dev] [RFC 1/7] gallium: move pipe_screen destroy into pipe-loader
Rob Herring
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Rob Herring
- [Mesa-dev] [RFC 3/7] Revert "virgl: reuse screen when fd is already open"
Rob Herring
- [Mesa-dev] [RFC 4/7] Revert "virgl: mark function as static"
Rob Herring
- [Mesa-dev] [RFC 5/7] nouveau: remove screen ref counting
Rob Herring
- [Mesa-dev] [RFC 6/7] freedreno: remove screen ref counting
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [PATCH] virgl: add exported dmabuf to BO hash table
Rob Herring
- [Mesa-dev] [PATCH] vc4: add hash table look-up for exported dmabufs
Rob Herring
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Rob Herring
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 00/11] Common pipe screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 01/11] gallium: move pipe_screen destroy into pipe-loader
Rob Herring
- [Mesa-dev] [PATCH 02/11] gallium: add common pipe_screen reference counting functions
Rob Herring
- [Mesa-dev] [PATCH 03/11] pipe-loader-drm: protect create_screen() and destroy() calls with mutex
Rob Herring
- [Mesa-dev] [PATCH 04/11] pipe-loader-drm: use pipe_screen_unreference to destroy screen
Rob Herring
- [Mesa-dev] [PATCH 05/11] nouveau: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 06/11] freedreno: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 07/11] amdgpu: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 08/11] radeon: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 09/11] vmwgfx: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 10/11] vc4: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 11/11] virgl: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 05/11] nouveau: use common screen ref counting
Rob Herring
- [Mesa-dev] [PATCH 10/10] gallium/radeon: lower memory usage during texture transfers
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] tgsi/scan: add uses_derivatives
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: enable WQM in PS prolog when needed
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] tgsi/scan: add uses_derivatives (v2)
Nicolai Hähnle
- [Mesa-dev] Mesa (master): st/mesa: implement PBO downloads for ReadPixels
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa/copyimage: fix num samples check to handle renderbuffers.
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
- [Mesa-dev] Patchwork review process (efficiency) questions
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: set descriptor dirty mask on shader buffer unbind
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/9] radeonsi: speed up no-op descriptor uploads
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/9] radeonsi: move enabled_mask out of si_descriptors
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/9] radeonsi: move descriptor set begin_new_cs handling into a separate function
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/9] radeonsi: pass shader stage to si_set_sampler_view
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/9] radeonsi: pass shader stage to si_set_shader_image
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/9] radeonsi: add si_set_rw_buffer to be used for internal descriptors
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/9] radeonsi: access descriptor sets via local variables
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/9] radeonsi: pass shader stage to si_disable_shader_image
Nicolai Hähnle
- [Mesa-dev] [PATCH 8/9] radeonsi: move si_descriptors into a per-context array
Nicolai Hähnle
- [Mesa-dev] [PATCH 9/9] radeonsi: keep track of dirty descriptor sets
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] gallium/radeon: add support for sharing textures with DCC between processes
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/4] RadeonSI: Enable DCC for X mipmaps and other shared textures
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: check shader image format support before using PBO download
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: Save and restore entire CE RAM.
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/3] R600-GCN: Use hw MSAA resolve for non-trivial resolves
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify PRIMGROUP_SIZE computation for tessellation
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: use base level size as "guess" when available
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] gallium/radeon: add support for sharing textures with DCC between processes
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] st/mesa: revalidate image atoms when a texture is updated
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation
Nicolai Hähnle
- [Mesa-dev] Patchwork review process (efficiency) questions
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/9] radeonsi: speed up no-op descriptor uploads
Nicolai Hähnle
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Nicolai Hähnle
- [Mesa-dev] [PATCH] glsl: handle unconditional returns inside a loop
Nicolai Hähnle
- [Mesa-dev] [PATCH 00/31] Make more use of bitmasks v2
Nicolai Hähnle
- [Mesa-dev] [PATCH 12/12] radeonsi: allow MSAA resolving into a texture that has DCC enabled
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation
Nicolai Hähnle
- [Mesa-dev] Patchwork review process (efficiency) questions
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: re-enable PBO ReadPixels acceleration
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] st/mesa: remove unused st_texture_object width0/height0/depth0
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: don't enable scratch just for SGPR spills
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: improve the computation and comment of scratch_waves
Nicolai Hähnle
- [Mesa-dev] [Mesa-stable] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Nicolai Hähnle
- [Mesa-dev] [PATCH v3] radeonsi: Reinitialize all descriptors in CE preamble.
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] gallium: Fix region overlap conditions for rectangles with a shared edge
Nicolai Hähnle
- [Mesa-dev] gallium + radeonsi : 64-bit prep work
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallivm: more 64-bit integer prep work.
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: add drawbuffer argument to ClearNamedFramebufferfi
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: use base level size as "guess" when available
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 0/5] compiler/glsl: fix crashes when running with ubsan
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium: add API for setting window rectangles
Nicolai Hähnle
- [Mesa-dev] [RFC 2/3] u_vbuf: add logic to use a limited number of vbufs
Nicolai Hähnle
- [Mesa-dev] [RFC 3/3] u_vbuf: use single vertex buffer if needed
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Nicolai Hähnle
- [Mesa-dev] [PATCH v3 5/6] st/mesa: add support for GL_EXT_window_rectangles
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] radeonsi: clarify the MSAA resolve limitation with scanout
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clear
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: add driver queries for compute/dma call stats and spills
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: num-cs-flushes query should display per-frame average
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: use u_blitter for mipmap generation
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/u_blitter: implement mipmap generation
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/util: import the multithreaded job queue from amdgpu winsys
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clear
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/util: import the multithreaded job queue from amdgpu winsys
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/3] mesa/main: fix integer overflows in _mesa_image_offset
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] st_glsl_to_tgsi: don't read potentially uninitialized buffer variable
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: fix undefined left-shift into sign bit
Nicolai Hähnle
- [Mesa-dev] [PATCH (backport)] radeonsi: mark buffer texture range valid for shader images
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Nicolai Hähnle
- [Mesa-dev] [PATCH 05/10] gallium: change end_query() to return boolean
Nicolai Hähnle
- [Mesa-dev] [PATCH 04/10] gallium: make image_view const
Nicolai Hähnle
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Nicolai Hähnle
- [Mesa-dev] [PATCH 06/10] gallium/util: add util_copy_index_buffer() helper
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] winsys/radeon: use the common job queue for multithreaded command submission v2
Nicolai Hähnle
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] st/mesa: glReadPixels cache
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/7] st/mesa: flush bitmap cache before compute dispatch
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/7] st/mesa: flush bitmap cache before texture functions
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] st/mesa: flush bitmap cache before CopyImageSubData
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/7] st/mesa: move ReadPixels blit into a separate function
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/7] st/mesa: add readpix_cache structure
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] st/mesa: invalidate readpixels cache
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] st/mesa: cache staging texture for glReadPixels
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/3] radeonsi: raise SI_PM4_MAX_DW
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] radeonsi: fix calculation of valid RB mask per SE
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: emit PA_SC_RASTER_CONFIG_1 only once
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] st/mesa: glReadPixels cache
Nicolai Hähnle
- [Mesa-dev] [PATCH v4] gallium: add API for setting window rectangles
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi/sid: add Fiji+ tesselation distribution mode
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: use trapezoid distribution for tess on Fiji and Polaris
Nicolai Hähnle
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: expose EXT_vertex_array_bgra when supported by backend
Nicolai Hähnle
- [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] radeonsi: fix calculation of valid RB mask per SE
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: use u_blitter for mipmap generation
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] st/mesa: cache staging texture for glReadPixels
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: use a single memcpy in st_ReadPixels when possible
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/6] gallium/u_queue: use a ring instead of a stack
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/6] gallium/u_queue: add an option to name threads
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/6] gallium/u_queue: add an option to have multiple worker threads
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/6] Gallium multithreaded queue - cleanup and multiple threads per queue
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/6] gallium/u_queue: add an option to name threads
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/6] radeonsi: extract IB and bo list saving into separate functions
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/6] radeonsi: move gfx fence wait out of si_check_vm_faults
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/6] radeon: check VM faults from DMA flush
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/6] radeonsi: report a failure to parse dmesg instead of asserting
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/6] winsys/amdgpu: add guard pages when R600_DEBUG=check_vm is enabled
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/6] winsys/radeon: add guard pages when R600_DEBUG=check_vm is enabled
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: fix readpixels regression with MESA_pack_invert
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/2] radeonsi: last minute Polaris touch-ups
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: use DRAW_(INDEX_)INDIRECT_MULTI on Polaris
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: drop the DRAW_PREAMBLE packet on Polaris
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: don't assume that the whole surface gets mapped
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/6] Gallium multithreaded queue - cleanup and multiple threads per queue
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: keep using v_rcp_f32 for division in future LLVM
Nicolai Hähnle
- [Mesa-dev] [BRANCH] Gallium Radeon cleanups
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: set LLVM denormal flags
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Nicolai Hähnle
- [Mesa-dev] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/6] gallium/radeon: add a heuristic dynamically enabling DCC for scanout surfaces
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/6] gallium/radeon: add state setup for a separate DCC buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] radeonsi: fix fractional odd tessellation spacing for Polaris
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: an incomplete texture may have a zero-size first image
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] radeonsi: fix fractional odd tessellation spacing for Polaris
Nicolai Hähnle
- [Mesa-dev] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: check the texture image level in st_texture_match_image
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/6] gallium/radeon: add a heuristic dynamically enabling DCC for scanout surfaces
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: use optimal WD settings for primitive restart on Polaris
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: don't advertise multisample shader images
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] radeonsi: enable distributed tess on multi-SE parts only
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/8] RadeonSI: DCC for displayable surfaces (v2)
Nicolai Hähnle
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Fredrik Höglund
- [Mesa-dev] [PATCH 03/11] mesa: Implement _mesa_all_varyings_in_vbos.
Fredrik Höglund
- [Mesa-dev] GBM YUV planar support
Kristian Høgsberg
- [Mesa-dev] [PATCH] anv/pipeline: Add support for caching the push constant map
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965/gen8: fix cull distance emission for tessellation shaders.
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Emit surface states for extra planes prior to gen8
Kristian Høgsberg
- [Mesa-dev] [PATCH 00/10] R600: Cache flush fixes and cleanup v2
Grazvydas Ignotas
- [Mesa-dev] [PATCH 7/9] anv/pipeline: Silently pass tests if depth or stencil is missing
Grazvydas Ignotas
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Grazvydas Ignotas
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Grazvydas Ignotas
- [Mesa-dev] [PATCH] doc: improve INTEL_DEBUG documentation
Grazvydas Ignotas
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Grazvydas Ignotas
- [Mesa-dev] V3 On disk shader cache for i965 (Now with real world results!)
Grazvydas Ignotas
- [Mesa-dev] [PATCH] st/va: restore old buffer format on error
Julien Isorce
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Julien Isorce
- [Mesa-dev] [PATCH] st/va: it is valid to release the VABuffer of an exported resource
Julien Isorce
- [Mesa-dev] [PATCH] st/va: use proper temp pipe_video_buffer template
Julien Isorce
- [Mesa-dev] [PATCH] st/va: it is valid to release the VABuffer of an exported resource
Julien Isorce
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v3] st/va: ensure linear memory for dmabuf
Julien Isorce
- [Mesa-dev] [PATCH] st/va: hardlink driver instances to gallium_drv_video.so
Julien Isorce
- [Mesa-dev] [PATCH 5/5] st/va: enable h264 VAAPI encode
Julien Isorce
- [Mesa-dev] [PATCH] st/va: Check NULL pointer
Julien Isorce
- [Mesa-dev] [PATCH 0/3] st/omx: add initial support for nouveau
Julien Isorce
- [Mesa-dev] [PATCH 1/3] st/omx: retrieve preferred interlaced and buffer_formats
Julien Isorce
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Julien Isorce
- [Mesa-dev] [PATCH 3/3] st/omx: count number of slices
Julien Isorce
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Julien Isorce
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Julien Isorce
- [Mesa-dev] Patchwork review process (efficiency) questions
Gediminas Jakutis
- [Mesa-dev] [PATCH 29/29] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mark Janes
- [Mesa-dev] [PATCH 29/29] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mark Janes
- [Mesa-dev] [PATCH] i965: Skip update_texture_surface when the plane doesn't exist
Mark Janes
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Francisco Jerez
- [Mesa-dev] [PATCH] i965/eu: use simd8 when exec_size != EXECUTE_16
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH] i965/fs: Copy the offset when lowering logical pull constant sends
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH] i965/fs: Copy the offset when lowering logical pull constant sends
Francisco Jerez
- [Mesa-dev] [PATCH 16.1/24] i965/vec4: Fix cmod propagation not to propagate non-identity cmod into CMP(N).
Francisco Jerez
- [Mesa-dev] [PATCHv2 13/25] i965/fs: Skip SIMD lowering destination zipping if possible.
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Add missing types to type_sz().
Francisco Jerez
- [Mesa-dev] [PATCH] Revert "i965/fs: Allow scalar source regions on SNB math instructions."
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: assert struct argument is compiled usably
Francisco Jerez
- [Mesa-dev] [PATCH v1.1 2/2] clover: fix getting scalar args api size
Francisco Jerez
- [Mesa-dev] [PATCH] clover: Pass unquoted compiler arguments to Clang
Francisco Jerez
- [Mesa-dev] [PATCH] clover: Pass unquoted compiler arguments to Clang
Francisco Jerez
- [Mesa-dev] [PATCH v1.1 2/2] clover: fix getting scalar args api size
Francisco Jerez
- [Mesa-dev] [PATCH v4] clover: Update OpenCL version string to match OpenGL
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 2/3] i965: Set subslice_total on Haswell.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] i965: Use the correct number of threads for compute shaders.
Francisco Jerez
- [Mesa-dev] [PATCH] i965/fs: Fix regs_written for SIMD-lowered instructions some more.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 7/8] i965: Assert that the scratch spaces are in range.
Francisco Jerez
- [Mesa-dev] [PATCH 1/3] i965: Fix scratch overallocation if the original slot size was already a power of two.
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965: Keep track of the per-thread scratch allocation in brw_stage_state.
Francisco Jerez
- [Mesa-dev] [PATCH 3/3] i965: Fix cross-primitive scratch corruption when changing the per-thread allocation.
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965: Keep track of the per-thread scratch allocation in brw_stage_state.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Francisco Jerez
- [Mesa-dev] [PATCH] clover: Include generated sources in AM_CPPFLAGS
Francisco Jerez
- [Mesa-dev] [PATCH] i965/fs: Fix regs_written for SIMD-lowered instructions some more.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] i965: Support "unlimited" compute shader scratch space.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] i965: Support "unlimited" compute shader scratch space.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH 1/3] i965: Set fs_inst::base_mrf = -1 by default.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: Fix kernel metadata retrieval after clang r273425
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Francisco Jerez
- [Mesa-dev] [PATCH] i965: adds gen7_emit_cs_stall_flush on intel_texture_barrier
Francisco Jerez
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Francisco Jerez
- [Mesa-dev] [PATCH v2] i965: intel_texture_barrier reimplemented
Francisco Jerez
- [Mesa-dev] [PATCH v3] i965: intel_texture_barrier reimplemented
Francisco Jerez
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Francisco Jerez
- [Mesa-dev] [PATCH 18/24] i965: Update assertion to account for Gen < 7
Francisco Jerez
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Francisco Jerez
- [Mesa-dev] [PATCH 16/24] i965: Use LZD to implement nir_op_ifind_msb on Gen < 7
Francisco Jerez
- [Mesa-dev] [PATCH v4 00/12] Rework CS local IDs for gen7+
Jordan Justen
- [Mesa-dev] [PATCH v4 01/12] glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
- [Mesa-dev] [PATCH v4 02/12] nir: Make lowering gl_LocalInvocationIndex optional
Jordan Justen
- [Mesa-dev] [PATCH v4 03/12] i965: Add nir channel_num system value
Jordan Justen
- [Mesa-dev] [PATCH v4 04/12] i965: Add uniform for a CS thread local base ID
Jordan Justen
- [Mesa-dev] [PATCH v4 05/12] i965: Put CS local thread ID uniform in last push register
Jordan Justen
- [Mesa-dev] [PATCH v4 06/12] i965: Add nir based intrinsic lowering and thread ID uniform
Jordan Justen
- [Mesa-dev] [PATCH v4 07/12] i965: Store number of threads in brw_cs_prog_data
Jordan Justen
- [Mesa-dev] [PATCH v4 08/12] i965: Add CS push constant info to brw_cs_prog_data
Jordan Justen
- [Mesa-dev] [PATCH v4 09/12] i965: Support new local ID push constant & cross-thread constants
Jordan Justen
- [Mesa-dev] [PATCH v4 10/12] anv: Support new local ID generation & cross-thread constants
Jordan Justen
- [Mesa-dev] [PATCH v4 11/12] i965: Enable cross-thread constants and compact local IDs for hsw+
Jordan Justen
- [Mesa-dev] [PATCH v4 12/12] i965: Remove old CS local ID handling
Jordan Justen
- [Mesa-dev] [Mesa-stable] [PATCH 2/3] i965: Set subslice_total on Haswell.
Jordan Justen
- [Mesa-dev] [PATCH 4/8] i965: Account for poor address calculations in Haswell CS scratch size.
Jordan Justen
- [Mesa-dev] [PATCH 8/8] i965: Use the correct number of threads for compute shaders.
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Fix regs_written for SIMD-lowered instructions some more.
Jordan Justen
- [Mesa-dev] [PATCH 2/4] i965: Fix multiplication of immediates on Cherryview/Broxton.
Jordan Justen
- [Mesa-dev] [PATCH 1/4] i965: Fix issues with number of VS URB entries on Cherryview/Broxton.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Skip update_texture_surface when the plane doesn't exist
Jordan Justen
- [Mesa-dev] [PATCH] i965: Preserve the internal format of the dri image
Jordan Justen
- [Mesa-dev] [PATCH] i965: Use miptree to decide format on multi-plane images for gen < 7
Jordan Justen
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Glenn Kennard
- [Mesa-dev] [GSoC lib soft float] Blog update
Rhys Kidd
- [Mesa-dev] [PATCH 1/2] i965/gen4: Pull texture formats from the texture object not the miptree
Rhys Kidd
- [Mesa-dev] [PATCH] automake: avoid fetching unnecessary data for the generation of git_sha1.h
Tobias Klausmann
- [Mesa-dev] [PATCH] egl: fix build after introduction of new member in _egl_thread_info
Tobias Klausmann
- [Mesa-dev] [PATCH] egl: fix build after introduction of new member in _egl_thread_info
Tobias Klausmann
- [Mesa-dev] [PATCH] anv: supply necessary headers to the generator
Tobias Klausmann
- [Mesa-dev] [PATCH] anv: supply necessary headers to the generator
Tobias Klausmann
- [Mesa-dev] [PATCH] anv: add the X related and Wayland CFLAGS to VULKAN_ENTRYPOINT_CPPFLAGS
Tobias Klausmann
- [Mesa-dev] [PATCH] st/vdpau: check for null pointer in get/put bits.
Christian König
- [Mesa-dev] [PATCH 1/4] vl: Apply luma key filter before CSC conversion
Christian König
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Christian König
- [Mesa-dev] [PATCH v3] vl: implement luma key ring
Christian König
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Christian König
- [Mesa-dev] [PATCH] st/va: use proper temp pipe_video_buffer template
Christian König
- [Mesa-dev] [PATCH] st/va: it is valid to release the VABuffer of an exported resource
Christian König
- [Mesa-dev] [PATCH v4 2/2] st/vdpau: implement luma keyring
Christian König
- [Mesa-dev] [PATCH] st/va: it is valid to release the VABuffer of an exported resource
Christian König
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Christian König
- [Mesa-dev] [PATCH v2] st/va: ensure linear memory for dmabuf
Christian König
- [Mesa-dev] Two luma keying follow ups
Christian König
- [Mesa-dev] [PATCH 1/2] vl: support luma keying for interlaced surfaces as well
Christian König
- [Mesa-dev] [PATCH 2/2] st/vdpau: we support lumakeying now
Christian König
- [Mesa-dev] [PATCH v3] st/va: ensure linear memory for dmabuf
Christian König
- [Mesa-dev] [PATCH 1/5] radeon/vce: add vce structures
Christian König
- [Mesa-dev] [PATCH 2/5] vl: add parameters for VAAPI encode
Christian König
- [Mesa-dev] [PATCH 4/5] radeon/vce: sort cpb by ref list for VAAPI encode
Christian König
- [Mesa-dev] [PATCH 5/5] st/va: enable h264 VAAPI encode
Christian König
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [RFC 0/7] Common pipe screen ref counting
Christian König
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Christian König
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Christian König
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Christian König
- [Mesa-dev] [PATCH 2/3] vl: add parameters for VAAPI encode
Christian König
- [Mesa-dev] [PATCH 3/3] radeon/vce: use vce structures for vce_52 firmware
Christian König
- [Mesa-dev] [PATCH v4] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [PATCH 3/3] radeon/vce: use vce structures for vce_52 firmware
Christian König
- [Mesa-dev] [PATCH 1/4] radeon/vce: add vce structures
Christian König
- [Mesa-dev] [PATCH 4/4] radeon/vce: handle newly added parameters
Christian König
- [Mesa-dev] [PATCH 4/4] radeon/vce: handle newly added parameters
Christian König
- [Mesa-dev] [PATCH 0/3] st/omx: add initial support for nouveau
Christian König
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Christian König
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v4)
Christian König
- [Mesa-dev] Fwd: [PATCH] st/vdpau: use bicubic filter for scaling
Christian König
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Christian König
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling(v6.1)
Christian König
- [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Christian König
- [Mesa-dev] [PATCH 1/2] radeon/vce: check alignment for dpb buffer
Christian König
- [Mesa-dev] [PATCH 6/6] llvmpipe: turn on pipe cap for GL_ARB_copy_image support
Charmaine Lee
- [Mesa-dev] [PATCH 11/16] svga: use copy_region_vgpu10() for region copies when possible
Charmaine Lee
- [Mesa-dev] [PATCH] gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9
Vinson Lee
- [Mesa-dev] [PATCH] mesa/st: Include nir.h for nir_shader symbol.
Vinson Lee
- [Mesa-dev] [PATCH v2] mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Vinson Lee
- [Mesa-dev] [PATCH v3] mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Vinson Lee
- [Mesa-dev] [PATCH 1/2] vl/dri3: get Makefile properly
Leo Liu
- [Mesa-dev] [PATCH 2/2] vl/dri3: support receiving new pixmap for front buffer
Leo Liu
- [Mesa-dev] [PATCH 1/2] vl/dri3: get Makefile properly
Leo Liu
- [Mesa-dev] [PATCH 2/4] radeon/vce: use vce structure for vce 52 firmware
Leo Liu
- [Mesa-dev] [PATCH 1/3] st/omx: retrieve preferred interlaced and buffer_formats
Leo Liu
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Leo Liu
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Liu, Leo
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Leo Liu
- [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Leo Liu
- [Mesa-dev] [PATCH 2/3] radeon/uvd: seperate uvd context buffer from DPB
Leo Liu
- [Mesa-dev] [PATCH 3/3] radeon/uvd: fix a h265 context size bug
Leo Liu
- [Mesa-dev] [PATCH 2/3] st/omx: add support for nouveau / interlaced
Leo Liu
- [Mesa-dev] [PATCH 1/2] radeon/vce: check alignment for dpb buffer
Leo Liu
- [Mesa-dev] [PATCH 2/2] radeon/vce: update encRefPic addr and array mode
Leo Liu
- [Mesa-dev] [PATCH 1/2] radeon/vce: check alignment for dpb buffer
Leo Liu
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Mike Lothian
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Mike Lothian
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Mike Lothian
- [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370
Mike Lothian
- [Mesa-dev] [PATCH] virgl: fix checking fences
Marc-André Lureau
- [Mesa-dev] [PATCH] EGL: automatic API binding on eglMakeCurrent
Adrien Maglo
- [Mesa-dev] [PATCH] EGL: automatic API binding on eglMakeCurrent
Adrien Maglo
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Mathieu Malaterre
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Mathieu Malaterre
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Mathieu Malaterre
- [Mesa-dev] [PATCH] egl: Account for default values of texture target and format
Plamena Manolova
- [Mesa-dev] GBM YUV planar support
Stéphane Marchesin
- [Mesa-dev] [PATCH] Integrate precise trig into configuration infrastructure
Stéphane Marchesin
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/2] clover: assert struct argument is compiled usably
Serge Martin
- [Mesa-dev] [PATCH 2/2] clover: fix getting scalar args api size
Serge Martin
- [Mesa-dev] [PATCH v1.1 2/2] clover: fix getting scalar args api size
Serge Martin
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Serge Martin
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Serge Martin
- [Mesa-dev] [PATCH 1/4] glx: Call __glXInitVertexArrayState() with a usable gc.
Colin McDonald
- [Mesa-dev] [PATCH 10/10] gallium/radeon: don't use the DMA ring for pipelined buffer uploads
Vedran Miletić
- [Mesa-dev] [PATCH v2] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH v3] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH v3] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH v4] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH] clover: Pass unquoted compiler arguments to Clang
Vedran Miletić
- [Mesa-dev] [PATCH 1/2] clover: assert struct argument is compiled usably
Vedran Miletić
- [Mesa-dev] [PATCH v1.1 2/2] clover: fix getting scalar args api size
Vedran Miletić
- [Mesa-dev] [PATCH v4] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH] clover: Pass unquoted compiler arguments to Clang
Vedran Miletić
- [Mesa-dev] [PATCH v5] clover: Update OpenCL version string to match OpenGL
Vedran Miletić
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r273191
Vedran Miletić
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r273191
Vedran Miletić
- [Mesa-dev] [BRANCH] Gallium Radeon cleanups
Vedran Miletić
- [Mesa-dev] [PATCH 1/4] clover: conditionally use MESA_GIT_SHA1
Vedran Miletić
- [Mesa-dev] [PATCH] nir: allow sat on all float destination types
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: define some GLES3 constants in GLSL 4.1
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/sampler: fix error codes for sampler parameters.
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] tgsi/scan: add uses_derivatives
Ilia Mirkin
- [Mesa-dev] [PATCH v2] tgsi/scan: add uses_derivatives (v2)
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] i965: Fix point size with tessellation/geometry shaders.
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix resource leak in try_pbo_readpixels
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix dirty flags for atoms that can depend on mutable objects
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix dirty flags for atoms that can depend on mutable objects
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nvc0: mark bound buffer range valid
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nvc0: fix memory barrier flag handling
Ilia Mirkin
- [Mesa-dev] Patchwork review process (efficiency) questions
Ilia Mirkin
- [Mesa-dev] Patchwork review process (efficiency) questions
Ilia Mirkin
- [Mesa-dev] [PATCH v2] i965: Fix point size with tessellation/geometry shaders in GLES.
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: don't validate pipeline in GL debug contexts
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: revalidate image atoms when a texture is updated
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nvc0: reduce overhead from always marking buffers dirty
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nvc0: reduce overhead from always marking images dirty
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: don't validate pipeline in GL debug contexts
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: change SQRT lowering to fix the game Risen
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: re-validate images after launching a grid on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH v2] nvc0: re-validate images after launching a grid on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: do not clear surfaces bins in the validate function
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: check shader image format support before using PBO download
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50: reinstate dedicated constbuf push path
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: for anonymous struct matching use without_array() (v3)
Ilia Mirkin
- [Mesa-dev] [PATCH 0/5] GL_ARB_shader_group_vote support
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: use enum glsl_interface_packing in more places. (v2)
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: check shader image format support before using PBO download
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: use round toward 0 when converting doubles to integers
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
- [Mesa-dev] [PATCH] gk104/ir: fix conditions for adding a texbar
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] [RFC] i965/fs: fill allocated memory with zeros where needed
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: try not to compile compute shader on the first use
Ilia Mirkin
- [Mesa-dev] [PATCH v2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] radeonsi: don't enable scratch just for SGPR spills
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix type confusion with reladdrs
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] st/glsl_to_tgsi: move to checking 64-bitness instead of double
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] i965: Fix shared local memory size for Gen9+.
Ilia Mirkin
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch (in src/gallium/drivers/nouveau/codegen/)
Ilia Mirkin
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Ilia Mirkin
- [Mesa-dev] prep work for 64-bit integer support
Ilia Mirkin
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: don't validate pipeline in GL debug contexts
Ilia Mirkin
- [Mesa-dev] prep work for 64-bit integer support
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] GL: update glext to svn 32957
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] glapi: add GL_EXT_window_rectangles entrypoints
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add drawbuffer argument to ClearNamedFramebufferfi
Ilia Mirkin
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Ilia Mirkin
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add drawbuffer argument to ClearNamedFramebufferfi
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: add API for setting window rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH v3 0/6] Add GL_EXT_window_rectangles support
Ilia Mirkin
- [Mesa-dev] [PATCH v3 1/6] glapi: add GL_EXT_window_rectangles entrypoints
Ilia Mirkin
- [Mesa-dev] [PATCH v3 2/6] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
- [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH v3 4/6] gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
Ilia Mirkin
- [Mesa-dev] [PATCH v3 5/6] st/mesa: add support for GL_EXT_window_rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH v3 6/6] nvc0: add support for GL_EXT_window_rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: clamp the UBO index for compute on Kepler
Ilia Mirkin
- [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH v2] nvc0/ir: clamp the UBO index for compute on Kepler
Ilia Mirkin
- [Mesa-dev] [PATCH] util: remove some assertions in util_resource_copy_region()
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH v3 6/6] nvc0: add support for GL_EXT_window_rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] st_glsl_to_tgsi: don't read potentially uninitialized buffer variable
Ilia Mirkin
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Ilia Mirkin
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Ilia Mirkin
- [Mesa-dev] [PATCH 01/10] gallium: cleanup set_tess_state
Ilia Mirkin
- [Mesa-dev] [PATCH 05/10] gallium: change end_query() to return boolean
Ilia Mirkin
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] st/mesa: cache staging texture for glReadPixels
Ilia Mirkin
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Ilia Mirkin
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Ilia Mirkin
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check
Ilia Mirkin
- [Mesa-dev] [PATCH v4] gallium: add API for setting window rectangles
Ilia Mirkin
- [Mesa-dev] [PATCH 02/11] mesa: If validation fails in a debug context just emit a debug message
Ilia Mirkin
- [Mesa-dev] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ilia Mirkin
- [Mesa-dev] [PATCH v4] gallium: add API for setting window rectangles
Ilia Mirkin
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Ilia Mirkin
- [Mesa-dev] [PATCH] gk104/ir: fix tex use generation to be more careful about eliding uses
Ilia Mirkin
- [Mesa-dev] [PATCH v2] gk104/ir: fix tex use generation to be more careful about eliding uses
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: fix start_instance in manual push path
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: don't make use of push hint if there are no non-const user vbos
Ilia Mirkin
- [Mesa-dev] [PATCH] translate: fix start_instance parameter in sse version
Ilia Mirkin
- [Mesa-dev] [PATCH v2] nv50, nvc0: fix start_instance in manual push path
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: don't make use of push hint if there are no non-const user vbos
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Ilia Mirkin
- [Mesa-dev] [PATCH] st/glsl_to_tgsi: don't increase immediate index by 1.
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] radeonsi: extract IB and bo list saving into separate functions
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ilia Mirkin
- [Mesa-dev] [PATCH 05/11] nouveau: use common screen ref counting
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: don't assume that the whole surface gets mapped
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: when mapping directly, provide accurate xfer info + start
Ilia Mirkin
- [Mesa-dev] [PATCH 05/11] nouveau: use common screen ref counting
Ilia Mirkin
- [Mesa-dev] [PATCH 05/11] nouveau: use common screen ref counting
Ilia Mirkin
- [Mesa-dev] [PATCH v3] glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] radeon/vce: handle newly added parameters
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: don't assume that the whole surface gets mapped
Ilia Mirkin
- [Mesa-dev] Mesa (master): glsl: Make lower_const_arrays_to_uniforms work directly on constants.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Ilia Mirkin
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: an incomplete texture may have a zero-size first image
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: check the texture image level in st_texture_match_image
Ilia Mirkin
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Ignore ir_texture in lower_const_arrays_to_uniforms.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Ignore ir_texture in lower_const_arrays_to_uniforms.
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: provide support for unscaled poly offset units
Ilia Mirkin
- [Mesa-dev] [PATCH] gm107/ir: make use of IMUL32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of IADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of IADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Ilia Mirkin
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Ilia Mirkin
- [Mesa-dev] [PATCH] gm107/ir: add missing setcond flags for LOP variants
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of LOP32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH v2] gm107/ir: add missing setcond flags for LOP variants
Ilia Mirkin
- [Mesa-dev] [PATCH] gm107/ir: make sure that flagsDef is set when emitting setcond
Ilia Mirkin
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: adds gen7_emit_cs_stall_flush on intel_texture_barrier
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nvc0: fix up image support for allowing multiple samples
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: get max supported number of image samples from driver
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/3] nv30: Fix "array subscript is below array bounds" compiler warning
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/3] nouveau: Fix a couple of "foo may be used uninitialized' compiler warnings
Ilia Mirkin
- [Mesa-dev] [PATCH v2 4/4] nouveau: Add support for SV_WORK_DIM
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nvc0: fix up image support for allowing multiple samples
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] nv50/ir: print EMIT subops in debug mode
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Ilia Mirkin
- [Mesa-dev] [PATCH shader-db 3/4] run: don't eliminate inputs and outputs for separate shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 3/8] nv50/ir: optimize ADD(ADD(a, b), c) to ADD3(a, b, c)
Ilia Mirkin
- [Mesa-dev] [PATCH 6/8] nv50/ir: optimize ADD3(d, 0x0, b, c) to ADD(d, b, c)
Ilia Mirkin
- [Mesa-dev] [PATCH 3/8] nv50/ir: optimize ADD(ADD(a, b), c) to ADD3(a, b, c)
Ilia Mirkin
- [Mesa-dev] [PATCH] [rfc] mesa/program_resource: return -1 for index if no location.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] mesa/readpix: clamp SNORM properly
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] i965: don't use NumLayers for 3D textures.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] glsl/builtin_variables: Populate MaxCombinedShaderStorageBlocks on GLSL 4.40
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] swrast: fix active attribs with atifragshader
Miklós Máté
- [Mesa-dev] [PATCH 1/2] vl: add a bicubic interpolation filter(v3)
Nayan
- [Mesa-dev] [PATCH 2/2] st/vdpau: use bicubic filter for scaling(v6)
Nayan
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Steven Newbury
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Steven Newbury
- [Mesa-dev] [PATCH] radeonsi: fix images with level > 0
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 0/9] radeonsi: speed up no-op descriptor uploads
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: Save and restore entire CE RAM.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: Save and restore entire CE RAM.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: Reinitialize all descriptors in CE preamble.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 04/12] radeonsi: add per-level dcc_enabled flags
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3] radeonsi: Reinitialize all descriptors in CE preamble.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3] radeonsi: Reinitialize all descriptors in CE preamble.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: don't generate "ret void undef"
Bas Nieuwenhuizen
- [Mesa-dev] [Intel-gfx] [PATCH 2/2] drm/i915: Removing PCI IDs that are no longer listed as Kabylake.
Jani Nikula
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Dieter Nützel
- [Mesa-dev] [PATCH 00/10] R600: Cache flush fixes and cleanup v2
Dieter Nützel
- [Mesa-dev] Congrats AMD-Team! --- RX480 + Mesa-git + 4.7-rcX
Dieter Nützel
- [Mesa-dev] [PATCH] .mailmap: Fixup my email address
Edward O'Callaghan
- [Mesa-dev] [PATCH] if if is is, then then the the do do for for an a
Edward O'Callaghan
- [Mesa-dev] V4 ARB_enhanced_layouts packing support for i965 Gen6+
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/4] radeonsi: use conformant line rasterization
Edward O'Callaghan
- [Mesa-dev] mesa: don't install GLX files if GLX is not built
Akihiko Odaki
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: enable WQM in PS prolog when needed
Marek Olšák
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix the raster config setup for 1 RB iceland chips
Marek Olšák
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Marek Olšák
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Marek Olšák
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Marek Olšák
- [Mesa-dev] [PATCH 00/10] R600: Cache flush fixes and cleanup v2
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallium/u_suballoc: allow different alignment for each allocation
Marek Olšák
- [Mesa-dev] [PATCH 02/10] gallium/radeon: rename allocator_so_filled_size -> allocator_zeroed_memory
Marek Olšák
- [Mesa-dev] [PATCH 03/10] r600g: write WAIT_UNTIL in the correct place
Marek Olšák
- [Mesa-dev] [PATCH 04/10] r600g: properly sync CP with CP DMA on R6xx
Marek Olšák
- [Mesa-dev] [PATCH 05/10] r600g: fix CP DMA hazard with index buffer fetches (v3)
Marek Olšák
- [Mesa-dev] [PATCH 06/10] r600g: remove a CP DMA workaround that's not needed anymore
Marek Olšák
- [Mesa-dev] [PATCH 07/10] r600g: only do necessary cache flushes in cp_dma_clear_buffer
Marek Olšák
- [Mesa-dev] [PATCH 08/10] r600g: only do necessary cache flushes in cp_dma_copy_buffer
Marek Olšák
- [Mesa-dev] [PATCH 09/10] r600g: don't flush caches when binding shader resources
Marek Olšák
- [Mesa-dev] [PATCH 10/10] gallium/radeon: don't use the DMA ring for pipelined buffer uploads
Marek Olšák
- [Mesa-dev] [PATCH] gallium/util: remove u_staging
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images
Marek Olšák
- [Mesa-dev] [PATCH] egl: Check if API is supported when using eglBindAPI.
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: fix dirty flags for atoms that can depend on mutable objects
Marek Olšák
- [Mesa-dev] [PATCH 0/4] RadeonSI: Enable DCC for X mipmaps and other shared textures
Marek Olšák
- [Mesa-dev] [PATCH 1/4] gallium/radeon: don't re-set BO metadata after CMASK deallocation
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Marek Olšák
- [Mesa-dev] [PATCH 3/4] gallium/radeon: add support for sharing textures with DCC between processes
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] [PATCH v2] st/mesa: fix resource leak in try_pbo_readpixels
Marek Olšák
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: set descriptor dirty mask on shader buffer unbind
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify PRIMGROUP_SIZE computation for tessellation
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: add a performance tweak for 4 SE parts
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix images with level > 0
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: change SQRT lowering to fix the game Risen
Marek Olšák
- [Mesa-dev] [PATCH 0/3] R600-GCN: Use hw MSAA resolve for non-trivial resolves
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: use hw MSAA resolve for non-trivial resolves
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: use hw MSAA resolve for layered resolves
Marek Olšák
- [Mesa-dev] [PATCH 3/3] r600g: use hw MSAA resolve for non-trivial resolves
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: change SQRT lowering to fix the game Risen
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: use hw MSAA resolve for layered resolves
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Marek Olšák
- [Mesa-dev] Mesa (master): 29 new commits
Marek Olšák
- [Mesa-dev] [PATCH 0/4] RadeonSI: Enable DCC for X mipmaps and other shared textures
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Marek Olšák
- [Mesa-dev] [PATCH 3/4] gallium/radeon: add support for sharing textures with DCC between processes
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium/radeon: don't discard DCC if an external user can write to it
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: check shader image format support before using PBO download
Marek Olšák
- [Mesa-dev] radeonfb: BAR 0: can't reserve [mem 0x98000000-0x9fffffff pref]
Marek Olšák
- [Mesa-dev] [PATCH 9/9] radeonsi: keep track of dirty descriptor sets
Marek Olšák
- [Mesa-dev] Mesa (master): gallium/radeon: degrade tiled textures mapped often to linear
Marek Olšák
- [Mesa-dev] [PATCH 00/12] RadeonSI: DCC mipmapping support & improvements
Marek Olšák
- [Mesa-dev] [PATCH 01/12] gallium/radeon: don't allocate DCC for non-renderable texture formats
Marek Olšák
- [Mesa-dev] [PATCH 02/12] gallim/radeon: add an assertion checking the validity of PIPE_BIND_SCANOUT
Marek Olšák
- [Mesa-dev] [PATCH 03/12] radeonsi: compute DCC register parameters in si_emit_framebuffer_state
Marek Olšák
- [Mesa-dev] [PATCH 04/12] radeonsi: add per-level dcc_enabled flags
Marek Olšák
- [Mesa-dev] [PATCH 05/12] radeonsi: don't flag renderbuffer feedback loop if DCC has just been disabled
Marek Olšák
- [Mesa-dev] [PATCH 06/12] gallium/radeon: don't disable DCC because of SDMA
Marek Olšák
- [Mesa-dev] [PATCH 07/12] winsys/amdgpu: enable DCC for mipmapped textures
Marek Olšák
- [Mesa-dev] [PATCH 08/12] radeonsi: don't enable DCC in the sampler if first_level doesn't have it
Marek Olšák
- [Mesa-dev] [PATCH 09/12] radeonsi: don't allocate DCC for the temporary MSAA resolve surface
Marek Olšák
- [Mesa-dev] [PATCH 10/12] radeonsi: allow direct hw MSAA resolve for scanout surfaces
Marek Olšák
- [Mesa-dev] [PATCH 11/12] gallium/radeon: move DCC clearing into a separate function
Marek Olšák
- [Mesa-dev] [PATCH 12/12] radeonsi: allow MSAA resolving into a texture that has DCC enabled
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: re-enable PBO ReadPixels acceleration
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: try not to compile compute shader on the first use
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: don't enable scratch just for SGPR spills
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: remove dead code creating LLVMTargetMachine
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: enable scratch coalescing
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: print the number of spilled VGPRs
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: improve the computation and comment of scratch_waves
Marek Olšák
- [Mesa-dev] [PATCH 00/12] RadeonSI: DCC mipmapping support & improvements
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: Reinitialize all descriptors in CE preamble.
Marek Olšák
- [Mesa-dev] [PATCH 13/15] st/mesa: use c99 initializer for st_gl_api
Marek Olšák
- [Mesa-dev] [rfc] ARB_gpu_shader_int64 support (softpipe/llvmpipe)
Marek Olšák
- [Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Marek Olšák
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Marek Olšák
- [Mesa-dev] prep work for 64-bit integer support
Marek Olšák
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Marek Olšák
- [Mesa-dev] [RFC 1/3] gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS
Marek Olšák
- [Mesa-dev] [RFC 2/3] u_vbuf: add logic to use a limited number of vbufs
Marek Olšák
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Marek Olšák
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium/radeon: add micro_tile_mode to radeon_surf
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: clarify the MSAA resolve limitation with scanout
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clear
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't generate "ret void undef"
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: add driver queries for compute/dma call stats and spills
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: num-cs-flushes query should display per-frame average
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/u_blitter: implement mipmap generation
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: use u_blitter for mipmap generation
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/util: import the multithreaded job queue from amdgpu winsys
Marek Olšák
- [Mesa-dev] [PATCH 2/2] winsys/radeon: use the common job queue for multithreaded command submission
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clear
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/util: import the multithreaded job queue from amdgpu winsys
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/util: import the multithreaded job queue from amdgpu winsys (v2)
Marek Olšák
- [Mesa-dev] [PATCH 2/2] winsys/radeon: use the common job queue for multithreaded command submission v2
Marek Olšák
- [Mesa-dev] [PATCH (backport)] radeonsi: mark buffer texture range valid for shader images
Marek Olšák
- [Mesa-dev] [PATCH 05/10] gallium: change end_query() to return boolean
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: fix undefined left-shift into sign bit
Marek Olšák
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Marek Olšák
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Marek Olšák
- [Mesa-dev] [PATCH 2/8] radeonsi: Emit poly_offset states together
Marek Olšák
- [Mesa-dev] [PATCH 3/8] r600: Emit poly_offset states together
Marek Olšák
- [Mesa-dev] [PATCH 4/8] r600g: Emit poly_offset states together
Marek Olšák
- [Mesa-dev] [PATCH 7/8] r600, r600g: Implement POLYGON_OFFSET_UNITS_UNSCALED
Marek Olšák
- [Mesa-dev] [PATCH 7/8] r600, r600g: Implement POLYGON_OFFSET_UNITS_UNSCALED
Marek Olšák
- [Mesa-dev] [PATCH 7/7] st/mesa: cache staging texture for glReadPixels
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: fix calculation of valid RB mask per SE
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: emit PA_SC_RASTER_CONFIG_1 only once
Marek Olšák
- [Mesa-dev] [PATCH 27/27] [rfc] radeonsi: enable 64-bit integer support.
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: use trapezoid distribution for tess on Fiji and Polaris
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: expose EXT_vertex_array_bgra when supported by backend
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check (v2)
Marek Olšák
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: use u_blitter for mipmap generation
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Gallium multithreaded queue - cleanup and multiple threads per queue
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium/u_queue: use a ring instead of a stack
Marek Olšák
- [Mesa-dev] [PATCH 2/6] gallium/u_queue: rewrite util_queue_fence to allow multiple waiters
Marek Olšák
- [Mesa-dev] [PATCH 3/6] gallium/u_queue: add an option to have multiple worker threads
Marek Olšák
- [Mesa-dev] [PATCH 4/6] gallium/u_queue: add an option to name threads
Marek Olšák
- [Mesa-dev] [PATCH 5/6] gallium/u_queue: reduce the number of mutexes by 2
Marek Olšák
- [Mesa-dev] [PATCH 6/6] gallium/u_queue: allow the execute function to differ per job
Marek Olšák
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: use a single memcpy in st_ReadPixels when possible
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium/u_queue: use a ring instead of a stack
Marek Olšák
- [Mesa-dev] [PATCH 4/6] gallium/u_queue: add an option to name threads
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium/util: fix some 4-space indentation in blitter code
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: use a single memcpy in st_ReadPixels when possible
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: emit 1/sqrt for RSQ
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: set LLVM denormal flags
Marek Olšák
- [Mesa-dev] [PATCH 6/6] winsys/radeon: add guard pages when R600_DEBUG=check_vm is enabled
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: fix readpixels regression with MESA_pack_invert
Marek Olšák
- [Mesa-dev] [PATCH 0/6] RadeonSI: DCC for displayable surfaces
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium/radeon: add flag R600_QUERY_HW_FLAG_BEGIN_RESUMES
Marek Olšák
- [Mesa-dev] [PATCH 2/6] radeonsi: unreference framebuffer state with set_framebuffer_state
Marek Olšák
- [Mesa-dev] [PATCH 3/6] radeonsi: always calculate DCC info even if it's not used immediately
Marek Olšák
- [Mesa-dev] [PATCH 4/6] gallium/radeon: add state setup for a separate DCC buffer
Marek Olšák
- [Mesa-dev] [PATCH 5/6] gallium/radeon: add a heuristic dynamically enabling DCC for scanout surfaces
Marek Olšák
- [Mesa-dev] [PATCH 6/6] gallium/radeon: add a HUD query for PS draw ratio stats from separate DCC
Marek Olšák
- [Mesa-dev] [BRANCH] Gallium Radeon cleanups
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: keep using v_rcp_f32 for division in future LLVM
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Gallium multithreaded queue - cleanup and multiple threads per queue
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Gallium multithreaded queue - cleanup and multiple threads per queue
Marek Olšák
- [Mesa-dev] [BRANCH] Gallium Radeon cleanups
Marek Olšák
- [Mesa-dev] [PATCH v3 1/1] r600: Enable FMA on chips that support it
Marek Olšák
- [Mesa-dev] [PATCH v2] r600g: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly offset states for r600
Marek Olšák
- [Mesa-dev] [PATCH v2] r600g: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly offset states for evergreen
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: handle negative _ColorDrawBufferIndexes values correctly
Marek Olšák
- [Mesa-dev] [PATCH 0/2] radeonsi: last minute Polaris touch-ups
Marek Olšák
- [Mesa-dev] [PATCH 1/7] gallium/radeon: disable complicated point clipping against user clip planes
Marek Olšák
- [Mesa-dev] [PATCH 2/7] gallium/radeon: let drivers specify SC_MODE_CNTL_1 fields
Marek Olšák
- [Mesa-dev] [PATCH 3/7] radeonsi: set almost optimal settings in SC_MODE_CNTL_1
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radeonsi: optimize rendering to linear color buffers
Marek Olšák
- [Mesa-dev] [PATCH 5/7] radeonsi: set some VGT context registers on SI-CI
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radeonsi: fix fractional odd tessellation spacing for Polaris
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: fix a compute shader hang with big threadgroups on SI & CI
Marek Olšák
- [Mesa-dev] [PATCH 4/6] gallium/radeon: add state setup for a separate DCC buffer
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: use optimal WD settings for primitive restart on Polaris
Marek Olšák
- [Mesa-dev] [PATCH 5/6] gallium/radeon: add a heuristic dynamically enabling DCC for scanout surfaces
Marek Olšák
- [Mesa-dev] [PATCH 5/6] gallium/radeon: add a heuristic dynamically enabling DCC for scanout surfaces
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: set PA_SU_SMALL_PRIM_FILTER_CNTL register on Polaris
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Marek Olšák
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Marek Olšák
- [Mesa-dev] [PATCH 1/4] radeonsi: use conformant line rasterization
Marek Olšák
- [Mesa-dev] [PATCH 2/4] radeonsi: enable CU0 in each SE for LS-HS execution
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: set optimal VGT_HS_OFFCHIP_PARAM
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: enable distributed tess on multi-SE parts only
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't advertise multisample shader images
Marek Olšák
- [Mesa-dev] [PATCH 2/2] st/mesa: get max supported number of image samples from driver
Marek Olšák
- [Mesa-dev] [PATCH 03/16] gallium/util: add tight_format_check param to util_can_blit_via_copy_region()
Marek Olšák
- [Mesa-dev] [PATCH 0/8] RadeonSI: DCC for displayable surfaces (v2)
Marek Olšák
- [Mesa-dev] [PATCH 1/8] gallium/radeon: add a heuristic enabling DCC for scanout surfaces (v2)
Marek Olšák
- [Mesa-dev] [PATCH 2/8] gallium/radeon: add a HUD query for PS draw ratio stats from separate DCC
Marek Olšák
- [Mesa-dev] [PATCH 3/8] gallium/radeon: add and use r600_texture_reference
Marek Olšák
- [Mesa-dev] [PATCH 4/8] gallium/radeon: R600_DEBUG=nodccfb disables separate DCC
Marek Olšák
- [Mesa-dev] [PATCH 5/8] gallium/radeon: separate DCC starts as disabled (ps_draw_ratio = 0)
Marek Olšák
- [Mesa-dev] [PATCH 6/8] gallium/radeon: assume X11 DRI3 can use at most 5 back buffers
Marek Olšák
- [Mesa-dev] [PATCH 7/8] gallium/radeon: don't re-create queries for DCC stat gathering
Marek Olšák
- [Mesa-dev] [PATCH 8/8] gallium/radeon: remove zombie textures kept alive by DCC stat gathering
Marek Olšák
- [Mesa-dev] [PATCH 0/4] RadeonSI: Multithreaded shader compilation
Marek Olšák
- [Mesa-dev] [PATCH 1/4] radeonsi: move LLVMTargetMachineRef creation to a separate function
Marek Olšák
- [Mesa-dev] [PATCH 2/4] radeonsi: separate the compilation chunk of si_create_shader_selector
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: don't lock shader cache mutex during compilation
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: do compilation from si_create_shader_selector asynchronously
Marek Olšák
- [Mesa-dev] [PATCH shader-db 1/4] split-to-files.py: fix parsing when #version is not at the beginning (v2)
Marek Olšák
- [Mesa-dev] [PATCH shader-db 2/4] split-to-files.py: fix parsing compute shaders
Marek Olšák
- [Mesa-dev] [PATCH shader-db 3/4] run: don't eliminate inputs and outputs for separate shaders
Marek Olšák
- [Mesa-dev] [PATCH shader-db 4/4] run: just set R600_DEBUG=precompile
Marek Olšák
- [Mesa-dev] Mesa (master): radeonsi: use conformant line rasterization
Marek Olšák
- [Mesa-dev] [PATCH shader-db 3/4] run: don't eliminate inputs and outputs for separate shaders
Marek Olšák
- [Mesa-dev] [PATCH 0/6] RadeonSI & ddebug: Apitrace interactions and better debugging
Marek Olšák
- [Mesa-dev] [PATCH 1/6] ddebug: implement emit_string_marker
Marek Olšák
- [Mesa-dev] [PATCH 2/6] ddebug: record and dump apitrace call numbers
Marek Olšák
- [Mesa-dev] [PATCH 3/6] ddebug: implement pipe_context::generate_mipmap
Marek Olšák
- [Mesa-dev] [PATCH 4/6] ddebug: add an option to dump info about a specific apitrace call
Marek Olšák
- [Mesa-dev] [PATCH 5/6] radeonsi: enable string markers and record apitrace call numbers
Marek Olšák
- [Mesa-dev] [PATCH 6/6] radeonsi: print LLVM IRs to ddebug logs
Marek Olšák
- [Mesa-dev] [PATCH 0/8] RadeonSI: Interpolation optimizations and more
Marek Olšák
- [Mesa-dev] [PATCH 1/8] radeonsi: don't dump the shader key for non-monolithic shaders early
Marek Olšák
- [Mesa-dev] [PATCH 2/8] radeonsi: split ps.prolog.force_persample_interp into persp and linear bits
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: compute only one set of interpolation (i, j) when MSAA is disabled
Marek Olšák
- [Mesa-dev] [PATCH 4/8] radeonsi: enable the barycentric optimization in all cases
Marek Olšák
- [Mesa-dev] [PATCH 5/8] radeonsi: don't interpolate colors if flatshading is enabled
Marek Olšák
- [Mesa-dev] [PATCH 6/8] radeonsi: remove an obsolete comment
Marek Olšák
- [Mesa-dev] [PATCH 7/8] radeonsi: keep using v_rcp_f32 for division in future LLVM (v2)
Marek Olšák
- [Mesa-dev] [PATCH 8/8] gallium/radeon: remove unused code - radeon_llvm_util.*
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/radeon: add radeon_info::max_alloc_size into the winsys interface
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: use max_alloc_size
Marek Olšák
- [Mesa-dev] What is EGL_EXT_image_dma_buf_import image orientation as a GL texture?
Pekka Paalanen
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Pekka Paalanen
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Pekka Paalanen
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Pekka Paalanen
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Pekka Paalanen
- [Mesa-dev] [RFC] New dma_buf -> EGLImage EGL extension - Final spec published!
Pekka Paalanen
- [Mesa-dev] [Intel-gfx] [PATCH 1/2] drm/i915: Add more Kabylake PCI IDs.
Pandiyan, Dhinakaran
- [Mesa-dev] [Intel-gfx] [PATCH 1/2] drm/i915: Add more Kabylake PCI IDs.
Pandiyan, Dhinakaran
- [Mesa-dev] [Intel-gfx] [PATCH 1/2] intel: Add more Kabylake PCI IDs.
Pandiyan, Dhinakaran
- [Mesa-dev] [PATCH 2/2] intel: Removing PCI IDs that are no longer listed as Kabylake.
Pandiyan, Dhinakaran
- [Mesa-dev] [PATCH 1/2] intel: Add more Kabylake PCI IDs.
Pandiyan, Dhinakaran
- [Mesa-dev] [Intel-gfx] [PATCH 2/2] drm/i915: Removing PCI IDs that are no longer listed as Kabylake.
Pandiyan, Dhinakaran
- [Mesa-dev] [Intel-gfx] [PATCH 1/2] i956: Add more Kabylake PCI IDs.
Pandiyan, Dhinakaran
- [Mesa-dev] [Intel-gfx] [PATCH 2/2] i965: Removing PCI IDs that are no longer listed as Kabylake.
Pandiyan, Dhinakaran
- [Mesa-dev] [PATCH 1/2] tgsi/scan: add uses_derivatives
Brian Paul
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Brian Paul
- [Mesa-dev] [PATCH] swr: fix provoking vertex
Brian Paul
- [Mesa-dev] [Mesa-stable] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Brian Paul
- [Mesa-dev] [Mesa-stable] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Brian Paul
- [Mesa-dev] [PATCH 00/31] Make more use of bitmasks v2
Brian Paul
- [Mesa-dev] rebased GL_ARB_copy_image changes for softpipe/llvmpipe
Brian Paul
- [Mesa-dev] [PATCH 1/6] util: update util_resource_copy_region() for GL_ARB_copy_image
Brian Paul
- [Mesa-dev] [PATCH 2/6] st/mesa: tweak surface format mapping table
Brian Paul
- [Mesa-dev] [PATCH 3/6] softpipe: don't use 3-component formats
Brian Paul
- [Mesa-dev] [PATCH 4/6] softpipe: turn on pipe cap for GL_ARB_copy_image support
Brian Paul
- [Mesa-dev] [PATCH 5/6] llvmpipe: don't use 3-component formats
Brian Paul
- [Mesa-dev] [PATCH 6/6] llvmpipe: turn on pipe cap for GL_ARB_copy_image support
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Brian Paul
- [Mesa-dev] [PATCH v2] st/mesa: directly compute level=0 texture size in st_finalize_texture
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix type confusion with reladdrs
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Brian Paul
- [Mesa-dev] [PATCH] mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Brian Paul
- [Mesa-dev] [PATCH 13/15] st/mesa: use c99 initializer for st_gl_api
Brian Paul
- [Mesa-dev] [PATCH 05/23] mesa: add support for 64-bit integer uniforms.
Brian Paul
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Brian Paul
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Brian Paul
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Brian Paul
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Brian Paul
- [Mesa-dev] Mesa (master): mesa: Let compute shaders work in compatibility profiles
Brian Paul
- [Mesa-dev] Mesa (master): mesa: Let compute shaders work in compatibility profiles
Brian Paul
- [Mesa-dev] [PATCH 12/15] gallium: remove st_api::get_proc_address hook
Brian Paul
- [Mesa-dev] [PATCH 3/3] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Brian Paul
- [Mesa-dev] How to generate release source tarballs
Brian Paul
- [Mesa-dev] [PATCH] libutils/mipmap.c: Fixed possible memory leak
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: use base level size as "guess" when available
Brian Paul
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Brian Paul
- [Mesa-dev] [PATCH] llvmpipe: don't use 3-component formats, except 32-bit x 3 formats
Brian Paul
- [Mesa-dev] [PATCH 3/3] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Brian Paul
- [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles
Brian Paul
- [Mesa-dev] [PATCH v3 4/6] gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
Brian Paul
- [Mesa-dev] [PATCH v3 2/6] mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Brian Paul
- [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles
Brian Paul
- [Mesa-dev] [PATCH] util: remove some assertions in util_resource_copy_region()
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Brian Paul
- [Mesa-dev] [PATCH] util: update some assertions in util_resource_copy_region()
Brian Paul
- [Mesa-dev] [PATCH] gallium/util: don't use blocksize for minify for assertions
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa/main: fix integer overflows in _mesa_image_offset
Brian Paul
- [Mesa-dev] [PATCH 00/10] gallium: resequencer layer
Brian Paul
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Brian Paul
- [Mesa-dev] [PATCH 0/7] st/mesa: glReadPixels cache
Brian Paul
- [Mesa-dev] [PATCH] auxilary/os: allow appending to GALLIUM_LOG_FILE
Brian Paul
- [Mesa-dev] [PATCH] auxilary/os: allow appending to GALLIUM_LOG_FILE
Brian Paul
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
- [Mesa-dev] [PATCH v4] gallium: add API for setting window rectangles
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: use a single memcpy in st_ReadPixels when possible
Brian Paul
- [Mesa-dev] [PATCH 1/6] gallium/util: fix some 4-space indentation in blitter code
Brian Paul
- [Mesa-dev] [PATCH 2/6] svga: don't copy blit_info into local var
Brian Paul
- [Mesa-dev] [PATCH 3/6] svga: rename svga_surface_copy() to svga_resource_copy_region()
Brian Paul
- [Mesa-dev] [PATCH 4/6] svga: add new SVGA3D_vgpu10_BufferCopy() command
Brian Paul
- [Mesa-dev] [PATCH 5/6] svga: also do resource readback for some map-write operations
Brian Paul
- [Mesa-dev] [PATCH 6/6] svga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix readpixels regression with MESA_pack_invert
Brian Paul
- [Mesa-dev] [PATCH] include: Require MSVC 2013 Update 4.
Brian Paul
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Brian Paul
- [Mesa-dev] [PATCH 2/4] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Brian Paul
- [Mesa-dev] [PATCH 3/4] svga: create vgpu10 blend state objects on demand
Brian Paul
- [Mesa-dev] [PATCH 4/4] svga: adjust blending terms according to pipe_surface::alpha_one
Brian Paul
- [Mesa-dev] [PATCH 2/4] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Brian Paul
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Brian Paul
- [Mesa-dev] [PATCH] docs: update MESA_DEBUG envvar documentation.
Brian Paul
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Brian Paul
- [Mesa-dev] [PATCH 2/7] glsl: Avoid aliasing violations.
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: set the new pipe_surface::alpha_one field for RGB surfaces
Brian Paul
- [Mesa-dev] [PATCH 01/16] util: new util_try_blit_via_copy_region() function
Brian Paul
- [Mesa-dev] [PATCH 02/16] util: simplify a few things in util_can_blit_via_copy_region()
Brian Paul
- [Mesa-dev] [PATCH 03/16] gallium/util: add tight_format_check param to util_can_blit_via_copy_region()
Brian Paul
- [Mesa-dev] [PATCH 04/16] svga: use untyped surface formats in most cases
Brian Paul
- [Mesa-dev] [PATCH 05/16] svga: don't advertise support for R32G32B32_UINT/SINT surface formats
Brian Paul
- [Mesa-dev] [PATCH 06/16] svga: adjust render target view format for RGBX
Brian Paul
- [Mesa-dev] [PATCH 07/16] svga: adjust sampler view format for RGBX
Brian Paul
- [Mesa-dev] [PATCH 08/16] svga: add new svga_format_is_uncompressed_snorm() helper
Brian Paul
- [Mesa-dev] [PATCH 09/16] svga: set render target flag for snorm surfaces
Brian Paul
- [Mesa-dev] [PATCH 10/16] svga: use vgpu10 CopyRegion command when possible
Brian Paul
- [Mesa-dev] [PATCH 11/16] svga: use copy_region_vgpu10() for region copies when possible
Brian Paul
- [Mesa-dev] [PATCH 12/16] svga: try blitting with copy region in more cases
Brian Paul
- [Mesa-dev] [PATCH 13/16] svga: enable ARB_copy_image extension in the driver
Brian Paul
- [Mesa-dev] [PATCH 14/16] svga: flush buffers when mapping for reading
Brian Paul
- [Mesa-dev] [PATCH 15/16] svga: add SVGA3D_vgpu10_BufferCopy()
Brian Paul
- [Mesa-dev] [PATCH 16/16] svga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
Brian Paul
- [Mesa-dev] [PATCH 05/16] svga: don't advertise support for R32G32B32_UINT/SINT surface formats
Brian Paul
- [Mesa-dev] [PATCH 02/16] util: simplify a few things in util_can_blit_via_copy_region()
Brian Paul
- [Mesa-dev] [PATCH 11/16] svga: use copy_region_vgpu10() for region copies when possible
Brian Paul
- [Mesa-dev] [PATCH v2] docs: update MESA_DEBUG envvar documentation.
Brian Paul
- [Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Martin Peres
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Martin Peres
- [Mesa-dev] [PATCH 0/7] Fix ralloc/rzalloc usage v2
Martin Peres
- [Mesa-dev] [PATCH] egl: Account for default values of texture target and format
Anuj Phogat
- [Mesa-dev] [PATCH] meta: Fix indentation in shader code
Anuj Phogat
- [Mesa-dev] [PATCH V2] meta: Fix indentation in shader code
Anuj Phogat
- [Mesa-dev] [PATCH] blorp: Fix 16x multisample scaled blits
Anuj Phogat
- [Mesa-dev] [PATCH] egl: Account for default values of texture target and format
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen9: Don't change halign and valign to fit in fast copy blit
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Make TexSubImage check negative dimensions sooner.
Anuj Phogat
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Anuj Phogat
- [Mesa-dev] [PATCH 03/64] i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
Anuj Phogat
- [Mesa-dev] [PATCH] miptree: Skip attempts to make unsupported images
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] nvc0: mark bound buffer range valid
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] nvc0: fix memory barrier flag handling
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0/ir: clamp the UBO index for compute on Kepler
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] nvc0: fix memory barrier flag handling
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] nvc0: fix memory barrier flag handling
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: re-validate images after launching a grid on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] nvc0: re-validate images after launching a grid on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/mesa: check shader image format support before using PBO download
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/5] nvc0: add support for VOTE tgsi opcodes
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50/ir: use round toward 0 when converting doubles to integers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gk104/ir: fix conditions for adding a texbar
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: do not follow the push path for indexed draws
Samuel Pitoiset
- [Mesa-dev] [PATCH] mesa: expose ARB_compute_shader with compat profile
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50: add missing draw_calls_indexed driver stat
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50: reinstate dedicated constbuf push path
Samuel Pitoiset
- [Mesa-dev] Mesa (master): mesa: Let compute shaders work in compatibility profiles
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50: reinstate dedicated constbuf push path
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0/ir: clamp the UBO index for compute on Kepler
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] nvc0/ir: clamp the UBO index for compute on Kepler
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 6/6] nvc0: add support for GL_EXT_window_rectangles
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 6/6] nvc0: add support for GL_EXT_window_rectangles
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50/ir: add missing strings for some recent sysvals
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] nv50, nvc0: fix start_instance in manual push path
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] gk104/ir: fix tex use generation to be more careful about eliding uses
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: don't make use of push hint if there are no non-const user vbos
Samuel Pitoiset
- [Mesa-dev] [PATCH] translate: fix start_instance parameter in sse version
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: don't make use of push hint if there are no non-const user vbos
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] radeon/vce: handle newly added parameters
Samuel Pitoiset
- [Mesa-dev] [PATCH] gm107/ir: make use of IMUL32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of MOV32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of IADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of IADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of IADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH] gm107/ir: add missing setcond flags for LOP variants
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gm107/ir: make use of LOP32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH] gm107/ir: add missing setcond flags for LOP variants
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] gm107/ir: add missing setcond flags for LOP variants
Samuel Pitoiset
- [Mesa-dev] [PATCH] gm107/ir: make sure that flagsDef is set when emitting setcond
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gm107/ir: make use of FADD32I for all immediates
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/3] nouveau: Fix a couple of "foo may be used uninitialized' compiler warnings
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 4/4] nouveau: Add support for SV_WORK_DIM
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/3] nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/4] nv50/ir: print SHFL subops in debug mode
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/4] nv50/ir: print PIXLD subops in debug mode
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/4] nv50/ir: print RSQ/RCP subops in debug mode
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] nv50/ir: print EMIT subops in debug mode
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] nvc0: fix up image support for allowing multiple samples
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] nv50/ir: add preliminary support for OP_ADD3
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/8] gm107/ir: add emission for OP_ADD3
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/8] nv50/ir: optimize ADD(ADD(a, b), c) to ADD3(a, b, c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/8] nv50/ir: optimize ADD3(d, a, b, c) to MOV(d, a + b + c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/8] nv50/ir: optimize ADD3(d, a, b, 0x0) to ADD(d, a, b)
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/8] nv50/ir: optimize ADD3(d, 0x0, b, c) to ADD(d, b, c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/8] nv50/ir: optimize ADD3(d, a, b, c) to ADD(d, c, a + b)
Samuel Pitoiset
- [Mesa-dev] [PATCH 8/8] nv50/ir: optimize ADD3(d, a, b, c) to ADD(d, a, b + c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/8] nv50/ir: optimize ADD(ADD(a, b), c) to ADD3(a, b, c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/8] nv50/ir: optimize ADD3(d, 0x0, b, c) to ADD(d, b, c)
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/21] i965/eu: Use current exec size instead of p->compressed in surface message generation.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 10/21] i965/eu: Use current exec size instead of p->compressed in surface message generation.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/eu: use simd8 when exec_size != EXECUTE_16
Alejandro Piñeiro
- [Mesa-dev] [PATCH 0/5] ARB_internalformat_query2 support for OpenGL ES and other fixes
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Alejandro Piñeiro
- [Mesa-dev] [PATCH 4/5] mesa/glformats: add desktop gl checks on _mesa_base_tex_format
Alejandro Piñeiro
- [Mesa-dev] [PATCH 0/5] ARB_internalformat_query2 support for OpenGL ES and other fixes
Alejandro Piñeiro
- [Mesa-dev] Patchwork review process (efficiency) questions
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl: geom shader max_vertices layout must match.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl/ast: don't allow subroutine uniform comparisons
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 3/5] i965: Use a uniform for gl_PatchVerticesIn in the TES.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 3/5] i965: Use a uniform for gl_PatchVerticesIn in the TES.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 5/5] i965: Use a uniform for gl_PatchVerticesIn in the TCS on Gen8+.
Alejandro Piñeiro
- [Mesa-dev] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [PATCH] docs: update MESA_DEBUG envvar documentation.
Alejandro Piñeiro
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [Piglit] [RFC PATCH] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements
Alejandro Piñeiro
- [Mesa-dev] [PATCH] docs: update MESA_DEBUG envvar documentation.
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965: adds gen7_emit_cs_stall_flush on intel_texture_barrier
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965: adds gen7_emit_cs_stall_flush on intel_texture_barrier
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] i965: intel_texture_barrier reimplemented
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] docs: update MESA_DEBUG envvar documentation.
Alejandro Piñeiro
- [Mesa-dev] [PATCH v3] i965: intel_texture_barrier reimplemented
Alejandro Piñeiro
- [Mesa-dev] [PATCH v3] i965: intel_texture_barrier reimplemented
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/2] i965: Add norbc debug option
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/2] i965: Add norbc debug option
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] i965/gen9: Configure rbc buffers as plain for non-rbc tex views
Pohjolainen, Topi
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Pohjolainen, Topi
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/64] i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
Pohjolainen, Topi
- [Mesa-dev] i965/blorp: Use flat vertex inputs instead of uniforms
Topi Pohjolainen
- [Mesa-dev] [PATCH 01/18] i965/draw: Expose vertex buffer state setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/18] i965: Unify vertex buffer setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 03/18] i965/blorp: Split vertex data and element setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 04/18] i965/blorp: Use core vertex buffer state setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 05/18] i965/blorp: Rename push constants to inputs
Topi Pohjolainen
- [Mesa-dev] [PATCH 06/18] i965/blorp: Share input slot between pixel kill and blend/scaled
Topi Pohjolainen
- [Mesa-dev] [PATCH 07/18] i965/blorp: Load tranformation coordinates as vec4
Topi Pohjolainen
- [Mesa-dev] [PATCH 08/18] i965/blorp: Drop LOAD_UNIFORM macro
Topi Pohjolainen
- [Mesa-dev] [PATCH 09/18] i965/blorp: Store input read mask
Topi Pohjolainen
- [Mesa-dev] [PATCH 10/18] i965/blorp: Add support for flat input buffer
Topi Pohjolainen
- [Mesa-dev] [PATCH 11/18] i965/blorp: Tell vertex fetcher about flat inputs
Topi Pohjolainen
- [Mesa-dev] [PATCH 12/18] i965/blorp: Prepare for more than two vertex attributes
Topi Pohjolainen
- [Mesa-dev] [PATCH 13/18] i965/blorp: Use flat inputs instead of uniforms
Topi Pohjolainen
- [Mesa-dev] [PATCH 14/18] i965/blorp: Remove support for push constants
Topi Pohjolainen
- [Mesa-dev] [PATCH 15/18] i965/urb: Allow blorp to record current settings
Topi Pohjolainen
- [Mesa-dev] [PATCH 16/18] i965/blorp: Fix the size requirement for vertex elements
Topi Pohjolainen
- [Mesa-dev] [PATCH 17/18] i965/blorp/gen7+: Stop trashing push constant allocation
Topi Pohjolainen
- [Mesa-dev] [PATCH 18/18] i965/blorp/gen7+: Do not trigger push constant space reconfig
Topi Pohjolainen
- [Mesa-dev] [PATCH v2 12/34] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 12/34] i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 13/34] i965/blorp: Add a generic ISL-based surface state emit path
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 10/34] i965/miptree: Add a helper for getting an isl_surf from a miptree
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 09/34] isl/state: Add support for handling color control surfaces
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 19/34] i965/state: Add a helper for emitting a surface state using isl
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 22/34] i965/surface_state: Rename brw_update to gen4_update
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 23/34] i965/state: Add generic surface update functions based on ISL
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 31/34] i965/state: Account for the element size in emit_buffer_surface_state
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 31/34] i965/state: Account for the element size in emit_buffer_surface_state
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 31/34] i965/state: Account for the element size in emit_buffer_surface_state
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/36] i965: Add an isl_device to the brw_context
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/36] i965/miptree: Remove the stencil_as_y_tiled parameter from get_tile_masks
Pohjolainen, Topi
- [Mesa-dev] [PATCH 06/36] i965/blorp: Create the isl_surf up-front
Pohjolainen, Topi
- [Mesa-dev] [PATCH 08/36] i965/blorp: Get rid of brw_blorp_surface_info::map_stencil_as_y_tiled
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/36] i965: Add an isl_device to the brw_context
Pohjolainen, Topi
- [Mesa-dev] [PATCH 09/36] i965/blorp: Make sample count asserts a bit more lazy
Pohjolainen, Topi
- [Mesa-dev] [PATCH] mesa/copyimage: report INVALID_VALUE for missing cube array
Antía Puentes
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Tapani Pälli
- [Mesa-dev] [PATCH v2] glx: fix crash with bad fbconfig
Tapani Pälli
- [Mesa-dev] [PATCH v4 1/2] glx: fix error code when there is no context bound
Tapani Pälli
- [Mesa-dev] [PATCH v4 2/2] glx: apple specific occurences of dummyContext check
Tapani Pälli
- [Mesa-dev] Parallel shader compilation (was Re: Discussion: C++11 std::future in Mesa)
Ian Romanick
- [Mesa-dev] [PATCH 3/4] mesa: Allow relax various desktop-only checks for cube arrays
Ian Romanick
- [Mesa-dev] [PATCH 0/5] ARB_internalformat_query2 support for OpenGL ES and other fixes
Ian Romanick
- [Mesa-dev] [PATCH 1/5] i965/formatquery: remove INTERNALFORMAT_PREFERRED implementation
Ian Romanick
- [Mesa-dev] [PATCH 2/5] mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERRED
Ian Romanick
- [Mesa-dev] [PATCH 3/5] mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Ian Romanick
- [Mesa-dev] [PATCH 4/5] mesa/glformats: add desktop gl checks on _mesa_base_tex_format
Ian Romanick
- [Mesa-dev] [PATCH 3/5] mesa: Fix add_index_to_name logic
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] anv/blit: Use CLAMP_TO_EDGE for scaled blits
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: don't validate pipeline in GL debug contexts
Ian Romanick
- [Mesa-dev] [PATCH 1/3] docs/devinfo: Add closing paragraph tag
Ian Romanick
- [Mesa-dev] [PATCH 1/5] mesa: hook up core bits of GL_ARB_shader_group_vote
Ian Romanick
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Ian Romanick
- [Mesa-dev] [PATCH] glsl/ast: don't allow subroutine uniform comparisons
Ian Romanick
- [Mesa-dev] [PATCH 00/31] Make more use of bitmasks v2
Ian Romanick
- [Mesa-dev] [PATCH 1/7] [RFC] util: Fix ralloc to use malloc instead of calloc
Ian Romanick
- [Mesa-dev] [PATCH 2/7] [RFC] glsl: Fix reading of uninitialized memory
Ian Romanick
- [Mesa-dev] [PATCH 04/15] mesa: remove unused _mesa_map_function_array()
Ian Romanick
- [Mesa-dev] [PATCH 09/15] mesa: execute _mesa_init_remap_table() only once
Ian Romanick
- [Mesa-dev] [PATCH 11/15] mesa: cleanup the remaining API references in one_time_init()
Ian Romanick
- [Mesa-dev] [PATCH 00/15] Misc cleanups (mesa/remap et al)
Ian Romanick
- [Mesa-dev] [PATCH] mesa: expose ARB_compute_shader with compat profile
Ian Romanick
- [Mesa-dev] prep work for 64-bit integer support
Ian Romanick
- [Mesa-dev] [PATCH 01/23] mapi: add support for ARB_gpu_shader_int64.
Ian Romanick
- [Mesa-dev] [PATCH 04/23] glsl: add basic arb_gpu_shader_int64 types
Ian Romanick
- [Mesa-dev] [PATCH 09/23] glsl/ir: add support for 64-bit integer conversions.
Ian Romanick
- [Mesa-dev] [PATCH 10/23] glsl: add 64-bit integer support for constant expressions
Ian Romanick
- [Mesa-dev] prep work for 64-bit integer support
Ian Romanick
- [Mesa-dev] [PATCH 01/11] glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
- [Mesa-dev] [PATCH 02/11] mesa: If validation fails in a debug context just emit a debug message
Ian Romanick
- [Mesa-dev] [PATCH 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [PATCH 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Ian Romanick
- [Mesa-dev] [PATCH 05/11] glsl: Don't monkey about with the interpolation modes
Ian Romanick
- [Mesa-dev] [PATCH 06/11] mesa: Silence unused parameter warning
Ian Romanick
- [Mesa-dev] [PATCH 07/11] mesa: Fix incorrect "see also" comments
Ian Romanick
- [Mesa-dev] [PATCH 08/11] docs: Update GL3.txt for OpenGL ES on i965-ish hardware
Ian Romanick
- [Mesa-dev] [PATCH 09/11] docs: Update GL3.txt for OpenGL 4.0 on i965-ish hardware
Ian Romanick
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Ian Romanick
- [Mesa-dev] [PATCH 11/11] i965: Delete redundant extension enables
Ian Romanick
- [Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Ian Romanick
- [Mesa-dev] [PATCH 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [PATCH 01/64] i965: Drop Max3DTextureLevels to 512 on Sandy Bridge and prior
Ian Romanick
- [Mesa-dev] [PATCH 04/64] i965/fs: Use a default Y coordinate of 0 for TXF on gen9+
Ian Romanick
- [Mesa-dev] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [PATCH v2 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Ian Romanick
- [Mesa-dev] [PATCH 01/64] i965: Drop Max3DTextureLevels to 512 on Sandy Bridge and prior
Ian Romanick
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Ian Romanick
- [Mesa-dev] Mesa 11.2.2 and Mesa 12.0.0rc3 GLES 3.1 issues with i965 driver
Ian Romanick
- [Mesa-dev] [PATCH v2 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Ian Romanick
- [Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Ian Romanick
- [Mesa-dev] [PATCH 2/2] i965: Support "unlimited" compute shader scratch space.
Ian Romanick
- [Mesa-dev] [PATCH 1/2] i965: Reorganize prog_data->total_scratch code a bit.
Ian Romanick
- [Mesa-dev] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Ian Romanick
- [Mesa-dev] [PATCH 04/27] glsl: add basic arb_gpu_shader_int64 types
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH v2 01/64] i965: Drop the maximum 3D texture size to 512 on Sandy Bridge
Ian Romanick
- [Mesa-dev] [PATCH v2 04/11] glsl: Pack integer and double varyings as flat even if interpolation mode is none
Ian Romanick
- [Mesa-dev] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Ian Romanick
- [Mesa-dev] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH v2 03/11] mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Close fp on error path.
Ian Romanick
- [Mesa-dev] [PATCH 2/4] glx: Correct opcode typos in __indirect_glTexCoordPointer.
Ian Romanick
- [Mesa-dev] [PATCH 4/4] glx: Undo memory allocation checking damage.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glx: Call __glXInitVertexArrayState() with a usable gc.
Ian Romanick
- [Mesa-dev] [PATCH 3/4] glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.
Ian Romanick
- [Mesa-dev] [PATCH 2/2] mesa: Silence unused variable warning
Ian Romanick
- [Mesa-dev] [PATCH 1/3] i965: Refactor intel_get_param()
Ian Romanick
- [Mesa-dev] [PATCH 00/24] Add MESA_shader_integer_functions
Ian Romanick
- [Mesa-dev] [PATCH 01/24] MESA_shader_integer_functions: Add extension specification
Ian Romanick
- [Mesa-dev] [PATCH 02/24] MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
- [Mesa-dev] [PATCH 03/24] MESA_shader_integer_functions: Expose new built-in functions
Ian Romanick
- [Mesa-dev] [PATCH 04/24] MESA_shader_integer_functions: Allow implicit int->uint conversions
Ian Romanick
- [Mesa-dev] [PATCH 05/24] MESA_shader_integer_functions: Allow new function overload matching rules
Ian Romanick
- [Mesa-dev] [PATCH 06/24] glsl: Add lowering pass for ir_unop_bit_count
Ian Romanick
- [Mesa-dev] [PATCH 07/24] glsl: Add lowering pass for ir_triop_bitfield_extract
Ian Romanick
- [Mesa-dev] [PATCH 08/24] glsl: Add lowering pass for ir_quadop_bitfield_insert
Ian Romanick
- [Mesa-dev] [PATCH 09/24] glsl: Add lowering pass for ir_unop_bitfield_reverse
Ian Romanick
- [Mesa-dev] [PATCH 10/24] glsl: Add lowering pass for ir_unop_find_lsb
Ian Romanick
- [Mesa-dev] [PATCH 11/24] glsl: Add lowering pass for ir_unop_find_msb
Ian Romanick
- [Mesa-dev] [PATCH 12/24] glsl: Add lowering pass for ir_bin_imul_high
Ian Romanick
- [Mesa-dev] [PATCH 13/24] i965: Move enable of EXT_shader_integer_mix
Ian Romanick
- [Mesa-dev] [PATCH 14/24] i965: Always enable GL_ARB_shading_language_packing
Ian Romanick
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Ian Romanick
- [Mesa-dev] [PATCH 16/24] i965: Use LZD to implement nir_op_ifind_msb on Gen < 7
Ian Romanick
- [Mesa-dev] [PATCH 17/24] i965: Use LZD to implement nir_op_find_lsb on Gen < 7
Ian Romanick
- [Mesa-dev] [PATCH 18/24] i965: Update assertion to account for Gen < 7
Ian Romanick
- [Mesa-dev] [PATCH 19/24] i965: Don't lower uaddCarry and usubBorrow in both GLSL IR and NIR
Ian Romanick
- [Mesa-dev] [PATCH 20/24] i965: Enable MESA_shader_integer_functions on all GLSL 1.30 platforms
Ian Romanick
- [Mesa-dev] [PATCH 21/24] st/mesa: Enable MESA_shader_integer_functions on all GLSL 1.30 platforms
Ian Romanick
- [Mesa-dev] [PATCH 22/24] nir/algebraic: Optimize fabs(u2f(x))
Ian Romanick
- [Mesa-dev] [PATCH 23/24] TESTING ONLY: Lower everything all the time on i965
Ian Romanick
- [Mesa-dev] [PATCH 24/24] RFC nir/algebraic: Optimize open-coded nir_binop_bfm
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa: Close fp on error path.
Ian Romanick
- [Mesa-dev] [PATCH v2] glx: Undo memory allocation checking damage.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glx: Call __glXInitVertexArrayState() with a usable gc.
Ian Romanick
- [Mesa-dev] [PATCH 04/27] glsl: add basic arb_gpu_shader_int64 types
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Document and enforce restriction on type values
Ian Romanick
- [Mesa-dev] [PATCH 05/27] mesa: add support for 64-bit integer uniforms.
Ian Romanick
- [Mesa-dev] ARB_gpu_shader_int64 second posting (softpipe/llvmpipe/radeonsi)
Ian Romanick
- [Mesa-dev] [PATCH 10/27] glsl: add 64-bit integer support for constant expressions (v2)
Ian Romanick
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Ian Romanick
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Ian Romanick
- [Mesa-dev] [PATCH] glsl: atomic counters are different than their uniforms
Ian Romanick
- [Mesa-dev] Add gperf as a build dependency?
Ian Romanick
- [Mesa-dev] [PATCH 16/24] i965: Use LZD to implement nir_op_ifind_msb on Gen < 7
Ian Romanick
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Ian Romanick
- [Mesa-dev] [PATCH 18/24] i965: Update assertion to account for Gen < 7
Ian Romanick
- [Mesa-dev] [PATCH 1/2] mesa: Drop -fno-builtin-memcmp.
Ian Romanick
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Ian Romanick
- [Mesa-dev] [android-x86-devel] [PATCH 1/2] android: fix building error in st_glsl_to_tgsi
Mauro Rossi
- [Mesa-dev] [android-x86-devel] [PATCH 3/3] isl: add support for Android libmesa_isl static library
Mauro Rossi
- [Mesa-dev] [android-x86-devel] [PATCH 3/3] isl: add support for Android libmesa_isl static library
Mauro Rossi
- [Mesa-dev] [android-x86-devel] [PATCH 3/3] isl: add support for Android libmesa_isl static library
Mauro Rossi
- [Mesa-dev] isl support for Android (final version)
Mauro Rossi
- [Mesa-dev] [PATCH 1/2] isl: remove unneeded isl_format_layout.c in Makefile.sources
Mauro Rossi
- [Mesa-dev] [PATCH 2/2] isl: add support for Android libmesa_isl static library
Mauro Rossi
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Mauro Rossi
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Mauro Rossi
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Mauro Rossi
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Mauro Rossi
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Mauro Rossi
- [Mesa-dev] [PATCH] swr: fix provoking vertex
Tim Rowley
- [Mesa-dev] [PATCH v2] swr: fix provoking vertex
Tim Rowley
- [Mesa-dev] [PATCH v6] swr: implement clipPlanes/clipVertex/clipDistance/cullDistance
Tim Rowley
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Tim Rowley
- [Mesa-dev] [PATCH v2] swr: fix -march flag for AVX
Tim Rowley
- [Mesa-dev] [PATCH] swr: switch from overriding -march to selecting features
Tim Rowley
- [Mesa-dev] [PATCH] swr: push/pop DEBUG macro around llvm includes
Tim Rowley
- [Mesa-dev] [PATCH v2] swr: push/pop DEBUG macro around llvm includes
Tim Rowley
- [Mesa-dev] [PATCH 00/14] update swr rasterizer
Tim Rowley
- [Mesa-dev] [PATCH 01/14] swr: [rasterizer common] workaround clang for windows __cpuid() bug
Tim Rowley
- [Mesa-dev] [PATCH 02/14] swr: [rasterizer common] fix include for Intel compiler
Tim Rowley
- [Mesa-dev] [PATCH 03/14] swr: [rasterizer] add support for building avx512 version
Tim Rowley
- [Mesa-dev] [PATCH 04/14] swr: [rasterizer jitter] unitialized component fix in fetch jit
Tim Rowley
- [Mesa-dev] [PATCH 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Tim Rowley
- [Mesa-dev] [PATCH 06/14] swr: [rasterizer core] remove old comment
Tim Rowley
- [Mesa-dev] [PATCH 07/14] swr: [rasterizer jitter] small fetch jit cleanup
Tim Rowley
- [Mesa-dev] [PATCH 08/14] swr: [rasterizer core] stop single threaded crash exit crash
Tim Rowley
- [Mesa-dev] [PATCH 09/14] swr: [rasterizer core] conservative rasterization frontend support
Tim Rowley
- [Mesa-dev] [PATCH 10/14] swr: [rasterizer core] GS viewport array index attribute
Tim Rowley
- [Mesa-dev] [PATCH 11/14] swr: [rasterizer core] track whether GS outputs viewport array index
Tim Rowley
- [Mesa-dev] [PATCH 12/14] swr: [rasterizer jitter] add support for component packing for 'odd' formats
Tim Rowley
- [Mesa-dev] [PATCH 13/14] swr: [rasterizer core] use wrap-around safe compares for dependency checking
Tim Rowley
- [Mesa-dev] [PATCH 14/14] swr: [rasterizer core] fix dependency bug
Tim Rowley
- [Mesa-dev] [PATCH v2 00/14] update swr rasterizer
Tim Rowley
- [Mesa-dev] [PATCH v2 01/14] swr: [rasterizer common] workaround clang for windows __cpuid() bug
Tim Rowley
- [Mesa-dev] [PATCH v2 02/14] swr: [rasterizer common] fix include for Intel compiler
Tim Rowley
- [Mesa-dev] [PATCH v2 03/14] swr: [rasterizer] add support for building avx512 version
Tim Rowley
- [Mesa-dev] [PATCH v2 04/14] swr: [rasterizer jitter] unitialized component fix in fetch jit
Tim Rowley
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Tim Rowley
- [Mesa-dev] [PATCH v2 06/14] swr: [rasterizer core] remove old comment
Tim Rowley
- [Mesa-dev] [PATCH v2 07/14] swr: [rasterizer jitter] small fetch jit cleanup
Tim Rowley
- [Mesa-dev] [PATCH v2 08/14] swr: [rasterizer core] stop single threaded crash exit crash
Tim Rowley
- [Mesa-dev] [PATCH v2 09/14] swr: [rasterizer core] conservative rasterization frontend support
Tim Rowley
- [Mesa-dev] [PATCH v2 10/14] swr: [rasterizer core] GS viewport array index attribute
Tim Rowley
- [Mesa-dev] [PATCH v2 11/14] swr: [rasterizer core] track whether GS outputs viewport array index
Tim Rowley
- [Mesa-dev] [PATCH v2 12/14] swr: [rasterizer jitter] add support for component packing for 'odd' formats
Tim Rowley
- [Mesa-dev] [PATCH v2 13/14] swr: [rasterizer core] use wrap-around safe compares for dependency checking
Tim Rowley
- [Mesa-dev] [PATCH v2 14/14] swr: [rasterizer core] fix dependency bug
Tim Rowley
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Rowley, Timothy O
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Rowley, Timothy O
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Rowley, Timothy O
- [Mesa-dev] [PATCH] swr: fix -march flag for AVX
Rowley, Timothy O
- [Mesa-dev] [PATCH v2] swr: automake: don't ship LLVM version specific generated sources
Rowley, Timothy O
- [Mesa-dev] [PATCH v2] swr: automake: don't ship LLVM version specific generated sources
Rowley, Timothy O
- [Mesa-dev] [PATCH] swr: Update screen->context pointer with multiple contexts.
Rowley, Timothy O
- [Mesa-dev] [PATCH v2] swr: Update screen->context pointer with multiple contexts.
Rowley, Timothy O
- [Mesa-dev] [Mesa-stable] [PATCH] swr: switch from overriding -march to selecting features
Rowley, Timothy O
- [Mesa-dev] [PATCH 09/14] swr: [rasterizer core] conservative rasterization frontend support
Rowley, Timothy O
- [Mesa-dev] [PATCH 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Rowley, Timothy O
- [Mesa-dev] [PATCH 03/14] swr: [rasterizer] add support for building avx512 version
Rowley, Timothy O
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Rowley, Timothy O
- [Mesa-dev] [Mesa-stable] [PATCH 4/4] swr: automake: don't ship LLVM version specific generated sources
Rowley, Timothy O
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Rowley, Timothy O
- [Mesa-dev] [PATCH] swr: Refactor checks for compiler feature flags
Rowley, Timothy O
- [Mesa-dev] [PATCH v4] swr: Refactor checks for compiler feature flags
Rowley, Timothy O
- [Mesa-dev] [PATCH 1/2] tgsi/scan: add uses_derivatives
Roland Scheidegger
- [Mesa-dev] [PATCH v2] tgsi/scan: add uses_derivatives (v2)
Roland Scheidegger
- [Mesa-dev] [PATCH] mesa/get: return correct value for layer provoking vertex.
Roland Scheidegger
- [Mesa-dev] [PATCH] tgsi: use truncf in micro_trunc
Roland Scheidegger
- [Mesa-dev] [PATCH 18/23] gallium: add opcode and types for 64-bit integers.
Roland Scheidegger
- [Mesa-dev] [PATCH 19/23] gallium/tgsi: add support for 64-bit integer immediates.
Roland Scheidegger
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Roland Scheidegger
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Roland Scheidegger
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Roland Scheidegger
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/4] gallivm: make non-float return code bitcast consistent.
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Never emit llvm.fmuladd on LLVM 3.3.
Roland Scheidegger
- [Mesa-dev] Anisotropic filtering in llvmpipe
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: don't use 3-component formats, except 32-bit x 3 formats
Roland Scheidegger
- [Mesa-dev] Anisotropic filtering in llvmpipe
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
Roland Scheidegger
- [Mesa-dev] Mesa (master): st/mesa: use buffer usage history to set dirty flags for revalidation
Roland Scheidegger
- [Mesa-dev] [PATCH] util: update some assertions in util_resource_copy_region()
Roland Scheidegger
- [Mesa-dev] [PATCH 1/8] gallium: Add a cap for offset_units_unscaled
Roland Scheidegger
- [Mesa-dev] [PATCH 1/8] gallium: Add a cap for offset_units_unscaled
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9
Roland Scheidegger
- [Mesa-dev] [PATCH 21/27] gallium: add opcode and types for 64-bit integers. (v2)
Roland Scheidegger
- [Mesa-dev] [PATCH] include: Require MSVC 2013 Update 4.
Roland Scheidegger
- [Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: Force blend color to 16-byte alignment
Roland Scheidegger
- [Mesa-dev] [PATCH v2] gallium: Force blend color to 16-byte alignment
Roland Scheidegger
- [Mesa-dev] [PATCH 02/16] util: simplify a few things in util_can_blit_via_copy_region()
Roland Scheidegger
- [Mesa-dev] [PATCH 05/16] svga: don't advertise support for R32G32B32_UINT/SINT surface formats
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] mesa: Drop -fno-builtin-memcmp.
Roland Scheidegger
- [Mesa-dev] [PATCH 34/36] isl: Add enum conversions that assert on invalid enums
Michael Schellenberger
- [Mesa-dev] [PATCH v2] glx: fix crash with bad fbconfig
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH v2] platform_android: prevent deadlock in droid_swap_buffers
Haixia Shi
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Haixia Shi
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Haixia Shi
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Haixia Shi
- [Mesa-dev] [PATCH] glsl: initialise pointer to NULL
Jakob Sinclair
- [Mesa-dev] [PATCH] glsl: initialise pointer to NULL
Jakob Sinclair
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Jakob Sinclair
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Jakob Sinclair
- [Mesa-dev] [PATCH] V2 radeon: remove unnecessary checks
Jakob Sinclair
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Jakob Sinclair
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] Make single-buffered GLES representation internally consistent
Gurchetan Singh
- [Mesa-dev] [PATCH] gbm: Fix comments
Gurkirpal Singh
- [Mesa-dev] [PATCH] st/va: Check NULL pointer
Gurkirpal Singh
- [Mesa-dev] [PATCH 1/2] gallium: Silence unused variable warnings
Gurkirpal Singh
- [Mesa-dev] [PATCH 2/2] mesa: Silence unused variable warning
Gurkirpal Singh
- [Mesa-dev] [PATCH 1/2 v2] gallium: Silence unused variable warnings
Gurkirpal Singh
- [Mesa-dev] [PATCH 2/2 v2] mesa/st: Silence unused variable warning
Gurkirpal Singh
- [Mesa-dev] [PATCH 08/15] mesa: kill off _mesa_do_init_remap_table()
Ernst Sjöstrand
- [Mesa-dev] [PATCH 4/4] radeonsi: force non-displayable tiling based on surface dimensions
Gustaw Smolarczyk
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Tom Stellard
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Tom Stellard
- [Mesa-dev] [PATCH] radeonsi: add a debug flag for unsafe math LLVM optimizations
Tom Stellard
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Alan Swanson
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
Eero Tamminen
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Eero Tamminen
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Eero Tamminen
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Eero Tamminen
- [Mesa-dev] Anisotropic filtering in llvmpipe
Alan Thomas
- [Mesa-dev] Anisotropic filtering in llvmpipe
Alan Thomas
- [Mesa-dev] [PATCH] i965: Fix isoline reads in scalar TES.
Iago Toral
- [Mesa-dev] [PATCH] i965/xfb: skip components in correct buffer.
Iago Toral
- [Mesa-dev] [PATCH 1/2] i965: Add _NEW_POINT to a couple of comments.
Iago Toral
- [Mesa-dev] [PATCH] glsl: initialise pointer to NULL
Iago Toral
- [Mesa-dev] [PATCH] glsl/ast: don't crash when func_name is NULL
Iago Toral
- [Mesa-dev] [PATCH] glsl: initialise pointer to NULL
Iago Toral
- [Mesa-dev] [PATCH 1/5] mesa/subroutines: start adding per-context subroutine index support
Iago Toral
- [Mesa-dev] [PATCH] i965/fs: Fix regs_written for SIMD-lowered instructions some more.
Iago Toral
- [Mesa-dev] [PATCH] i965: move vs outputs written into a helper
Iago Toral
- [Mesa-dev] [PATCH] i965: get PrimitiveMode from the program rather than the shader struct
Iago Toral
- [Mesa-dev] [PATCH 18/27] i965: avoid int64 induced warnings
Iago Toral
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Iago Toral
- [Mesa-dev] [PATCH] glsl/mesa: stop duplicating tess layout values
Iago Toral
- [Mesa-dev] [PATCH] i965: move vs outputs written into a helper
Iago Toral
- [Mesa-dev] [PATCH V2 1/2] glsl/mesa: stop duplicating tes layout values
Iago Toral
- [Mesa-dev] [PATCH 2/2] glsl/mesa: stop duplicating geom and tcs layout values
Iago Toral
- [Mesa-dev] [PATCH 1/2] i965: Make emit_urb_writes() not produce an EOT message for GS.
Iago Toral
- [Mesa-dev] [PATCH 4/7] glsl: pass symbols to find_matching_signature() rather than shader
Iago Toral
- [Mesa-dev] Split gl_shader in two and clean-ups
Iago Toral
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Iago Toral
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Iago Toral
- [Mesa-dev] Split gl_shader in two and clean-ups
Iago Toral
- [Mesa-dev] Split gl_shader in two and clean-ups
Iago Toral
- [Mesa-dev] [PATCH 5/7] glsl/mesa: split gl_shader in two
Iago Toral
- [Mesa-dev] Split gl_shader in two and clean-ups
Iago Toral
- [Mesa-dev] [PATCH] glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Iago Toral
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Matt Turner
- [Mesa-dev] [PATCH v11] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Matt Turner
- [Mesa-dev] [PATCH V2] meta: Fix indentation in shader code
Matt Turner
- [Mesa-dev] [PATCH] Revert "i965/fs: Allow scalar source regions on SNB math instructions."
Matt Turner
- [Mesa-dev] [PATCH 1/2] glsl: Make opt_copy_propagation actually propagate into loops.
Matt Turner
- [Mesa-dev] [PATCH 31/31] vbo: Use a bitmask to track the active arrays in vbo_save*.
Matt Turner
- [Mesa-dev] [PATCH] nir/algebraic: Remove imprecise flog2 optimizations
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965: Fix multiplication of immediates on Cherryview/Broxton.
Matt Turner
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Matt Turner
- [Mesa-dev] [PATCH] i965: Avoid division by zero.
Matt Turner
- [Mesa-dev] [PATCH] if if is is, then then the the do do for for an a
Matt Turner
- [Mesa-dev] [PATCH 1/4] glx: Call __glXInitVertexArrayState() with a usable gc.
Matt Turner
- [Mesa-dev] [PATCH 2/4] glx: Correct opcode typos in __indirect_glTexCoordPointer.
Matt Turner
- [Mesa-dev] [PATCH 3/4] glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.
Matt Turner
- [Mesa-dev] [PATCH 4/4] glx: Undo memory allocation checking damage.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965: Delete send-from-GRF only opcodes from implied_mrf_writes().
Matt Turner
- [Mesa-dev] [PATCH] nir: Add a NIR_VALIDATE environment variable
Matt Turner
- [Mesa-dev] [PATCH] i965: Validate a few SEND-from-GRF requirements.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Drop unused return value from intel_finalize_mipmap_tree().
Matt Turner
- [Mesa-dev] [PATCH] i965: Simplify foreach_inst_in_block_safe() macro.
Matt Turner
- [Mesa-dev] [PATCH 1/2] glsl: add driconf to zero-init unintialized vars
Matt Turner
- [Mesa-dev] [PATCH 0/7] mesa: Enable -fstrict-aliasing
Matt Turner
- [Mesa-dev] [PATCH 1/7] glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
- [Mesa-dev] [PATCH 2/7] glsl: Avoid aliasing violations.
Matt Turner
- [Mesa-dev] [PATCH 3/7] swrast: Avoid aliasing violation.
Matt Turner
- [Mesa-dev] [PATCH 4/7] mesa: Avoid aliasing violation in FXT1.
Matt Turner
- [Mesa-dev] [PATCH 5/7] mesa: Avoid aliasing violation in uniform_query.cpp.
Matt Turner
- [Mesa-dev] [PATCH 6/7] glx: Avoid aliasing violations.
Matt Turner
- [Mesa-dev] [PATCH 7/7] mesa: Drop -fno-strict-aliasing.
Matt Turner
- [Mesa-dev] [PATCH 2/7] glsl: Avoid aliasing violations.
Matt Turner
- [Mesa-dev] [PATCH] mesa: Close fp on error path.
Matt Turner
- [Mesa-dev] [PATCH] mesa/st: Include nir.h for nir_shader symbol.
Matt Turner
- [Mesa-dev] [PATCH] mesa/st: Include nir.h for nir_shader symbol.
Matt Turner
- [Mesa-dev] [PATCH] gallium: Force blend color to 16-byte alignment
Matt Turner
- [Mesa-dev] [PATCH v2] mesa: Close fp on error path.
Matt Turner
- [Mesa-dev] [PATCH v2] glx: Undo memory allocation checking damage.
Matt Turner
- [Mesa-dev] [PATCH 00/24] Add MESA_shader_integer_functions
Matt Turner
- [Mesa-dev] [PATCH 06/24] glsl: Add lowering pass for ir_unop_bit_count
Matt Turner
- [Mesa-dev] [PATCH 00/24] Add MESA_shader_integer_functions
Matt Turner
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Matt Turner
- [Mesa-dev] [PATCH 16/24] i965: Use LZD to implement nir_op_ifind_msb on Gen < 7
Matt Turner
- [Mesa-dev] [PATCH 00/24] Add MESA_shader_integer_functions
Matt Turner
- [Mesa-dev] [PATCH 15/24] i965: Use LZD to implement nir_op_ufind_msb
Matt Turner
- [Mesa-dev] [PATCH 1/2] mesa: Drop -fno-builtin-memcmp.
Matt Turner
- [Mesa-dev] [PATCH 2/2] mesa: Add -fno-math-errno -fno-trapping-math to CXXFLAGS.
Matt Turner
- [Mesa-dev] [PATCH 0/4] Various Cygwin fixes
Jon Turney
- [Mesa-dev] [PATCH 1/4] configure: Define _GNU_SOURCE for Cygwin as well
Jon Turney
- [Mesa-dev] [PATCH 2/4] Use correct names for dlopen()ed files on Cygwin
Jon Turney
- [Mesa-dev] [PATCH 3/4] configure: Don't require pthread-stubs on Cygwin
Jon Turney
- [Mesa-dev] [PATCH 4/4] Disable use of weak in threads_posix.h on Cygwin
Jon Turney
- [Mesa-dev] [Mesa-Dev][GLU][PATCH] possible memory leak in mipmap.c
Amarnath Valluri
- [Mesa-dev] [PATCH] libutils/mipmap.c: Fixed possible memory leak
Amarnath Valluri
- [Mesa-dev] [PATCH] libutils/mipmap.c: Fixed possible memory leak
Amarnath Valluri
- [Mesa-dev] [PATCH 6/7] glapi: automake: ensure that we (can) clean the generated files
Emil Velikov
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Emil Velikov
- [Mesa-dev] [android-x86-devel] [PATCH 3/3] isl: add support for Android libmesa_isl static library
Emil Velikov
- [Mesa-dev] [PATCH] st/dri: fix winsys handle stride calculation for block formats
Emil Velikov
- [Mesa-dev] Patchwork review process (efficiency) questions
Emil Velikov
- [Mesa-dev] [PATCH v3] clover: Update OpenCL version string to match OpenGL
Emil Velikov
- [Mesa-dev] [PATCH] anv: supply necessary headers to the generator
Emil Velikov
- [Mesa-dev] [PATCH] anv: add the X related and Wayland CFLAGS to VULKAN_ENTRYPOINT_CPPFLAGS
Emil Velikov
- [Mesa-dev] [PATCH] egl: android: don't add the image loader extension for !render_node
Emil Velikov
- [Mesa-dev] CI job for Android builds
Emil Velikov
- [Mesa-dev] CI job for Android builds
Emil Velikov
- [Mesa-dev] [PATCH v3] clover: Update OpenCL version string to match OpenGL
Emil Velikov
- [Mesa-dev] [PATCH] anv/entrypoints: don't go using wayland/xcb unless they are configured
Emil Velikov
- [Mesa-dev] [PATCH] anv/entrypoints: don't go using wayland/xcb unless they are configured
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
- [Mesa-dev] Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI."
Emil Velikov
- [Mesa-dev] [RFC] Shall we have mesa-maintainers ? (Was Re: Mesa (master): Revert "egl: Check if API is supported when using eglBindAPI.")
Emil Velikov
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Emil Velikov
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
Emil Velikov
- [Mesa-dev] [PATCH v2] glx: fix crash with bad fbconfig
Emil Velikov
- [Mesa-dev] [PATCH v2] platform_android: prevent deadlock in droid_swap_buffers
Emil Velikov
- [Mesa-dev] [PATCH 2/2] anv/entrypoints: Stop using the C preprocessor
Emil Velikov
- [Mesa-dev] Patchwork review process (efficiency) questions
Emil Velikov
- [Mesa-dev] [PATCH 00/15] Misc cleanups (mesa/remap et al)
Emil Velikov
- [Mesa-dev] [PATCH 01/15] dri/common: remove unused libdri_test_stubs.la
Emil Velikov
- [Mesa-dev] [PATCH 02/15] mesa: remove unused function _mesa_map_static_functions()
Emil Velikov
- [Mesa-dev] [PATCH 03/15] glapi: remap_helper.py: remove MESA_alt_functions
Emil Velikov
- [Mesa-dev] [PATCH 04/15] mesa: remove unused _mesa_map_function_array()
Emil Velikov
- [Mesa-dev] [PATCH 05/15] mesa: remove used _mesa_get_function_spec() and gl_function_remap
Emil Velikov
- [Mesa-dev] [PATCH 06/15] mesa: make _mesa_map_function_spec() static
Emil Velikov
- [Mesa-dev] [PATCH 07/15] mesa: use native types when possible
Emil Velikov
- [Mesa-dev] [PATCH 08/15] mesa: kill off _mesa_do_init_remap_table()
Emil Velikov
- [Mesa-dev] [PATCH 09/15] mesa: execute _mesa_init_remap_table() only once
Emil Velikov
- [Mesa-dev] [PATCH 10/15] mesa: remove _mesa_init_get_hash()
Emil Velikov
- [Mesa-dev] [PATCH 11/15] mesa: cleanup the remaining API references in one_time_init()
Emil Velikov
- [Mesa-dev] [PATCH 12/15] gallium: remove st_api::get_proc_address hook
Emil Velikov
- [Mesa-dev] [PATCH 13/15] st/mesa: use c99 initializer for st_gl_api
Emil Velikov
- [Mesa-dev] [PATCH 14/15] st/mesa: remove unneeded break from st_api_create_context()
Emil Velikov
- [Mesa-dev] [PATCH 15/15] st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
- [Mesa-dev] [PATCH] virgl: fix checking fences
Emil Velikov
- [Mesa-dev] [PATCH v2] vl/va/xvmc: implement luma key ring
Emil Velikov
- [Mesa-dev] [PATCH 00/15] Misc cleanups (mesa/remap et al)
Emil Velikov
- [Mesa-dev] [PATCH] automake: get in-tree `make distclean' working again.
Emil Velikov
- [Mesa-dev] [PATCH 13/15] st/mesa: use c99 initializer for st_gl_api
Emil Velikov
- [Mesa-dev] [PATCH] automake: get in-tree `make distclean' working again.
Emil Velikov
- [Mesa-dev] [PATCH] isl: Replace bash generator with python generator
Emil Velikov
- [Mesa-dev] [PATCH] fixup!: isl: Replace bash generator with python generator
Emil Velikov
- [Mesa-dev] [PATCH 1/2] vl: Fix trivial sign compare warnings
Emil Velikov
- [Mesa-dev] [PATCH 12/15] gallium: remove st_api::get_proc_address hook
Emil Velikov
- [Mesa-dev] [PATCH 1/2] vl/dri3: get Makefile properly
Emil Velikov
- [Mesa-dev] [PATCH 2/2] Android: move libdrm settings to top-level Android.common.mk
Emil Velikov
- [Mesa-dev] [PATCH 1/2] vl/dri3: get Makefile properly
Emil Velikov
- [Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] i965/bxt: Add 2x6 variant
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: strip out the llvm-config -march/mtune flags
Emil Velikov
- [Mesa-dev] [PATCH 2/2] automake: add SWR to `make distcheck' gallium drivers
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] anv/entrypoints: Use the function pointer types provided by vulkan.h
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] anv/entrypoints: Rework #if guards
Emil Velikov
- [Mesa-dev] [PATCH v2] isl: Replace bash generator with python generator
Emil Velikov
- [Mesa-dev] [PATCH] swr: automake: add missing -I flag
Emil Velikov
- [Mesa-dev] [PATCH 28/64] isl/state: Don't use designated initializers for buffer surface state
Emil Velikov
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] anv/entrypoints: Rework #if guards
Emil Velikov
- [Mesa-dev] [PATCH v2 1/2] vl: Fix trivial sign compare warnings
Emil Velikov
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Emil Velikov
- [Mesa-dev] [PATCH] fixup! isl: Add support for filling out surface states all the way back to gen4
Emil Velikov
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Emil Velikov
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Emil Velikov
- [Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] swr: fix -march flag for AVX
Emil Velikov
- [Mesa-dev] [PATCH] swr: automake: don't ship LLVM version specific generated sources
Emil Velikov
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Emil Velikov
- [Mesa-dev] [PATCH v2] swr: automake: don't ship LLVM version specific generated sources
Emil Velikov
- [Mesa-dev] [PATCH] st/va: hardlink driver instances to gallium_drv_video.so
Emil Velikov
- [Mesa-dev] [PATCH v2] i965: Check return value of screen->image.loader->getBuffers (v2)
Emil Velikov
- [Mesa-dev] [PATCH] st/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respectively
Emil Velikov
- [Mesa-dev] [PATCH] clover: Include generated sources in AM_CPPFLAGS
Emil Velikov
- [Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images
Emil Velikov
- [Mesa-dev] [PATCH v4 1/2] glx: fix error code when there is no context bound
Emil Velikov
- [Mesa-dev] [PATCH v2] swr: automake: don't ship LLVM version specific generated sources
Emil Velikov
- [Mesa-dev] Fwd: [PATCH] st/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respectively
Emil Velikov
- [Mesa-dev] Mesa 12.0.0 release candidate 3
Emil Velikov
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Emil Velikov
- [Mesa-dev] [PATCH] scons: put the generated git_sha1.h file in top-level src/ directory
Emil Velikov
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Emil Velikov
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Emil Velikov
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Emil Velikov
- [Mesa-dev] virgl and vc4 problem on Android
Emil Velikov
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Emil Velikov
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Emil Velikov
- [Mesa-dev] [RFC 2/7] pipe-loader-drm: Add common pipe_screen refcounting
Emil Velikov
- [Mesa-dev] [PATCH] swr: switch from overriding -march to selecting features
Emil Velikov
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Emil Velikov
- [Mesa-dev] [PATCH 09/14] swr: [rasterizer core] conservative rasterization frontend support
Emil Velikov
- [Mesa-dev] [PATCH 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [RFC 7/7] radeon: remove screen ref counting
Emil Velikov
- [Mesa-dev] [PATCH 1/3] egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodes
Emil Velikov
- [Mesa-dev] Mesa 12.0.0 release candidate 4
Emil Velikov
- [Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Emil Velikov
- [Mesa-dev] [PATCH 1/4] clover: conditionally use MESA_GIT_SHA1
Emil Velikov
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH 3/4] automake: don't mandate git_sha1.h/MESA_GIT_SHA1
Emil Velikov
- [Mesa-dev] [PATCH 4/4] swr: automake: don't ship LLVM version specific generated sources
Emil Velikov
- [Mesa-dev] [RFC] Coding style scripts (Was Re: [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f)
Emil Velikov
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH v2 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Emil Velikov
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 4/4] swr: automake: don't ship LLVM version specific generated sources
Emil Velikov
- [Mesa-dev] [PATCH v2 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH v2 05/14] swr: [rasterizer jitter] cleanup supporting different llvm versions
Emil Velikov
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] Mesa 12.0.0 release candidate 4
Emil Velikov
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [PATCH] anv: install the intel_icd.json to ${datarootdir} by default
Emil Velikov
- [Mesa-dev] [PATCH v3 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH] anv: install the intel_icd.json to ${datarootdir} by default
Emil Velikov
- [Mesa-dev] [PATCH v4 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [PATCH v4 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-dev] [Nouveau] nouveau_drv_video.so ?
Emil Velikov
- [Mesa-dev] [PATCH] Added pbuffer hooks for surfaceless platform
Chad Versace
- [Mesa-dev] [PATCH] Added pbuffer hooks for surfaceless platform
Chad Versace
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Chad Versace
- [Mesa-dev] [PATCH] anv: Fix a harmless overflow warning
Chad Versace
- [Mesa-dev] [PATCH 03/64] i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
Chad Versace
- [Mesa-dev] [PATCH 00/64] i965: Start using ISL for filling out surface states
Chad Versace
- [Mesa-dev] [PATCH 05/64] i965: Remove fake W-tiled render target support
Chad Versace
- [Mesa-dev] [PATCH 07/64] i965/gen7, 8: Set SURFACE_IS_ARRAY for all non-3D texture types
Chad Versace
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Chad Versace
- [Mesa-dev] [PATCH 10/64] isl/state: Don't use designated initializers for the surface state
Chad Versace
- [Mesa-dev] [PATCH 11/64] isl/state: Remove some unused fields
Chad Versace
- [Mesa-dev] [PATCH 11/64] isl/state: Remove some unused fields
Chad Versace
- [Mesa-dev] [PATCH 13/64] isl/state: Put all dimension setup together and towards the top
Chad Versace
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Chad Versace
- [Mesa-dev] [PATCH 11/64] isl/state: Remove some unused fields
Chad Versace
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Chad Versace
- [Mesa-dev] [PATCH 14/64] isl/state: Put pitch calculations together
Chad Versace
- [Mesa-dev] [PATCH 16/64] isl/state: Refactor the per-gen isl_to_gen_h/valign tables
Chad Versace
- [Mesa-dev] [PATCH 17/64] isl/state: Refactor the setup of clear colors
Chad Versace
- [Mesa-dev] [PATCH 20/64] isl/format: Mark R9G9B9E5 as containing 9-bit unsigned float channels
Chad Versace
- [Mesa-dev] [PATCH 17/64] isl/state: Refactor the setup of clear colors
Chad Versace
- [Mesa-dev] [PATCH 21/64] isl/state: Set the IntegerSurfaceFormat bit on Haswell
Chad Versace
- [Mesa-dev] [PATCH 23/64] isl/state: Only set cube face enables if usage includes CUBE_BIT
Chad Versace
- [Mesa-dev] [PATCH 25/64] isl/state: Use TILEWALK_XMAJOR for linear surfaces on gen7
Chad Versace
- [Mesa-dev] [PATCH 26/64] isl/state: Don't set SurfacePitch for gen9 1-D textures
Chad Versace
- [Mesa-dev] [PATCH 27/64] isl/state: Add assertions for buffer surface restrictions
Chad Versace
- [Mesa-dev] [PATCH 31/64] genxml: Put append counter fields before MCS in RENDER_SURFACE_STATE on gen7
Chad Versace
- [Mesa-dev] [PATCH 15/64] isl/state: Return an extent3d from the halign/valign helper
Chad Versace
- [Mesa-dev] [PATCH 33/64] genxml: Make X/Y Offset field of SURFACE_STATE a uint
Chad Versace
- [Mesa-dev] [PATCH 34/64] genxml: Add macros and #includes for gens 4-6
Chad Versace
- [Mesa-dev] [PATCH 34/64] genxml: Add macros and #includes for gens 4-6
Chad Versace
- [Mesa-dev] [PATCH 35/64] isl: Add an ISL_DEV_IS_G4X macro
Chad Versace
- [Mesa-dev] [PATCH 34/64] genxml: Add macros and #includes for gens 4-6
Chad Versace
- [Mesa-dev] [PATCH 19.5/64] isl/state: Don't set RenderTargetViewExtent for texture surfaces
Chad Versace
- [Mesa-dev] [PATCH] fixup! genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Chad Versace
- [Mesa-dev] [PATCH 36/64] isl: Add support for filling out surface states all the way back to gen4
Chad Versace
- [Mesa-dev] [PATCH 39/64] isl/state: Add support for OffsetX/Y in surface state
Chad Versace
- [Mesa-dev] [PATCH 38/64] isl/state: Add support for handling color control surfaces
Chad Versace
- [Mesa-dev] [PATCH 36/64] isl: Add support for filling out surface states all the way back to gen4
Chad Versace
- [Mesa-dev] [PATCH 08/64] i965/blorp: Only set src_z for gen8+ 3D textures
Chad Versace
- [Mesa-dev] [PATCH 06/11] anv/cmd_buffer: Set depth/stencil extent based on the image
Chad Versace
- [Mesa-dev] [PATCH] i965: Preserve the internal format of the dri image
Chad Versace
- [Mesa-dev] [PATCHv3] Remove wrongly repeated words in comments
Chad Versace
- [Mesa-dev] [PATCH mesa] gbm: doc fixes
Chad Versace
- [Mesa-dev] [PATCH] anv: Add anv_render_pass_attachment::store_op
Chad Versace
- [Mesa-dev] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Chad Versace
- [Mesa-dev] Trouble with missing git_sha1.h when building from a fresh tree
Chad Versace
- [Mesa-dev] [PATCH] i965: Skip update_texture_surface when the plane doesn't exist
Chad Versace
- [Mesa-dev] [PATCH 0/3] i965: Cleanups for DRM_IOCTL_I915_GETPARAM
Chad Versace
- [Mesa-dev] [PATCH 1/3] i965: Refactor intel_get_param()
Chad Versace
- [Mesa-dev] [PATCH 2/3] i965: Use drmIoctl for DRM_I915_GETPARAM
Chad Versace
- [Mesa-dev] [PATCH 3/3] i965: Use intel_get_param() more often
Chad Versace
- [Mesa-dev] [PATCH] i965: Use drmIoctl for DRM_I915_GETPARAM (v2)
Chad Versace
- [Mesa-dev] [PATCH v2 00/34] i965: Use ISL for emitting surface state
Chad Versace
- [Mesa-dev] [PATCH v2 01/34] genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Chad Versace
- [Mesa-dev] [PATCH v2 07/34] isl: Add surface formats for color compression surfaces
Chad Versace
- [Mesa-dev] [PATCH v2 08/34] isl: Add an auxiliary surface layout enum
Chad Versace
- [Mesa-dev] [PATCH v2 07/34] isl: Add surface formats for color compression surfaces
Chad Versace
- [Mesa-dev] [PATCH v2 09/34] isl/state: Add support for handling color control surfaces
Chad Versace
- [Mesa-dev] [PATCH 2/2] clover: fix getting scalar args api size
Jan Vesely
- [Mesa-dev] [PATCH v3] clover: Update OpenCL version string to match OpenGL
Jan Vesely
- [Mesa-dev] [PATCH 1/2] vl: Fix trivial sign compare warnings
Jan Vesely
- [Mesa-dev] [PATCH 2/2] gallivm: Fix trivial sign warnings
Jan Vesely
- [Mesa-dev] [PATCH v2 1/2] vl: Fix trivial sign compare warnings
Jan Vesely
- [Mesa-dev] [PATCH v2 2/2] gallivm: Fix trivial sign warnings
Jan Vesely
- [Mesa-dev] [PATCH] Avoid ASan new-delete-type-mismatch
Jan Vesely
- [Mesa-dev] [PATCH v2 2/2] gallivm: Fix trivial sign warnings
Jan Vesely
- [Mesa-dev] [PATCH v2 1/2] vl: Fix trivial sign compare warnings
Jan Vesely
- [Mesa-dev] [PATCH] mesa/glsl: stop using GL shader type internally
Jan Vesely
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Jan Vesely
- [Mesa-dev] [PATCH] radeon: remove unnecessary checks
Jan Vesely
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Jan Vesely
- [Mesa-dev] [PATCH v2 1/1] r600: Enable FMA on chips that support it
Jan Vesely
- [Mesa-dev] [PATCH v3 1/1] r600: Enable FMA on chips that support it
Jan Vesely
- [Mesa-dev] [PATCH 1/1] r600: Enable FMA on chips that support it
Jan Vesely
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Jan Vesely
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Jan Vesely
- [Mesa-dev] [PATCH 1/2] clover: Fix kernel metadata retrieval after clang r273425
Jan Vesely
- [Mesa-dev] [PATCH 2/2] clover: Constify llvm::Function handling
Jan Vesely
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Jan Vesely
- [Mesa-dev] [PATCH 1/1] winsys: Fix always false comparison
Jan Vesely
- [Mesa-dev] [PATCH v2 2/2] clover: Constify llvm::Function handling
Jan Vesely
- [Mesa-dev] [PATCH RFC 1/1] r600, compute: Use vtx #3 for kernel arguments
Jan Vesely
- [Mesa-dev] [PATCH 1/2] clover: Fix kernel metadata retrieval after clang r273425
Jan Vesely
- [Mesa-dev] [PATCH 2/2] clover: fix getting struct args api size
Jan Vesely
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Jan Vesely
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Jan Vesely
- [Mesa-dev] [PATCH v2 2/4] clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Jan Vesely
- [Mesa-dev] Request for Proposal for XDC 2017
Daniel Vetter
- [Mesa-dev] [PATCH 1/2] drm/i915: Add more Kabylake PCI IDs.
Rodrigo Vivi
- [Mesa-dev] [PATCH 2/2] drm/i915: Removing PCI IDs that are no longer listed as Kabylake.
Rodrigo Vivi
- [Mesa-dev] [PATCH 1/2] intel: Add more Kabylake PCI IDs.
Rodrigo Vivi
- [Mesa-dev] [PATCH 2/2] intel: Removing PCI IDs that are no longer listed as Kabylake.
Rodrigo Vivi
- [Mesa-dev] [PATCH 1/2] i956: Add more Kabylake PCI IDs.
Rodrigo Vivi
- [Mesa-dev] [PATCH 2/2] i965: Removing PCI IDs that are no longer listed as Kabylake.
Rodrigo Vivi
- [Mesa-dev] [Intel-gfx] [PATCH 1/2] intel: Add more Kabylake PCI IDs.
Vivi, Rodrigo
- [Mesa-dev] [PATCH 1/2] intel: Add more Kabylake PCI IDs.
Rodrigo Vivi
- [Mesa-dev] [PATCH 2/2] intel: Removing PCI IDs that are no longer listed as Kabylake.
Rodrigo Vivi
- [Mesa-dev] [Intel-gfx] [PATCH 2/2] drm/i915: Removing PCI IDs that are no longer listed as Kabylake.
Vivi, Rodrigo
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
Aaron Watry
- [Mesa-dev] [PATCH] clover: Include generated sources in AM_CPPFLAGS
Aaron Watry
- [Mesa-dev] [PATCH] gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9
Aaron Watry
- [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370
Aaron Watry
- [Mesa-dev] Discussion: C++11 std::future in Mesa
Markus Wick
- [Mesa-dev] [PATCH] i965/gen9: Don't change halign and valign to fit in fast copy blit
Ben Widawsky
- [Mesa-dev] [PATCH 2/3] i965: Use drmIoctl for DRM_I915_GETPARAM
Chris Wilson
- [Mesa-dev] [PATCH] i965: Use drmIoctl for DRM_I915_GETPARAM (v2)
Chris Wilson
- [Mesa-dev] nouveau_drv_video.so ?
Xiang, Haihao
- [Mesa-dev] [PATCH 1/5] radeon/vce: add vce structures
Boyuan Zhang
- [Mesa-dev] [PATCH 2/5] vl: add parameters for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 3/5] radeon/vce: use vce structures for encoding
Boyuan Zhang
- [Mesa-dev] [PATCH 4/5] radeon/vce: sort cpb by ref list for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 5/5] st/va: enable h264 VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 1/3] radeon/vce: add vce structures
Boyuan Zhang
- [Mesa-dev] [PATCH 2/3] vl: add parameters for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 3/3] radeon/vce: use vce structures for vce_52 firmware
Boyuan Zhang
- [Mesa-dev] [PATCH 3/3] radeon/vce: use vce structures for vce_52 firmware
Zhang, Boyuan
- [Mesa-dev] [PATCH 1/4] radeon/vce: add vce structures
Boyuan Zhang
- [Mesa-dev] [PATCH 2/4] radeon/vce: use vce structure for vce 52 firmware
Boyuan Zhang
- [Mesa-dev] [PATCH 3/4] vl: add parameters for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 4/4] radeon/vce: handle newly added parameters
Boyuan Zhang
- [Mesa-dev] [PATCH 2/3] vl: add parameters for VAAPI encode
Zhang, Boyuan
- [Mesa-dev] [PATCH 3/3] radeon/vce: use vce structures for vce_52 firmware
Zhang, Boyuan
- [Mesa-dev] [PATCH 01/12] vl: add parameters for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 02/12] vl: add entry point
Boyuan Zhang
- [Mesa-dev] [PATCH 03/12] st/va: add encode entrypoint
Boyuan Zhang
- [Mesa-dev] [PATCH 04/12] st/va: use correct pitch value for deriveimage call
Boyuan Zhang
- [Mesa-dev] [PATCH 05/12] st/va: add nv12 i420 yv12 format to deriveimage call
Boyuan Zhang
- [Mesa-dev] [PATCH 06/12] st/va: colorspace conversion when image is yv12 and surface is nv12
Boyuan Zhang
- [Mesa-dev] [PATCH 07/12] st/va: get rate control method from configattrib
Boyuan Zhang
- [Mesa-dev] [PATCH 08/12] st/va: add functions for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 09/12] st/va: add preset values for VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH 10/12] radeon/omx: assign previous values to new structure
Boyuan Zhang
- [Mesa-dev] [PATCH 11/12] radeon/vce: handle newly added parameters
Boyuan Zhang
- [Mesa-dev] [PATCH 12/12] st/va: enable h264 VAAPI encode
Boyuan Zhang
- [Mesa-dev] [PATCH] glsl: fix uninitialized instance variable
Jan Ziak (⚛) atom-symbol.net
- [Mesa-dev] [PATCH] spirv: Avoid out of bounds access to nir src array.
robert.foss at collabora.com
- [Mesa-dev] [PATCH v1 1/4] freedreno/a2xx: Check for fd2_emit_state to failures.
robert.foss at collabora.com
- [Mesa-dev] [PATCH v1 2/4] freedreno/a2xx: Check for fd2_program_validate failures.
robert.foss at collabora.com
- [Mesa-dev] [PATCH v1 3/4] freedreno/a2xx: Make fd2_program_validate return failure information.
robert.foss at collabora.com
- [Mesa-dev] [PATCH v1 4/4] freedreno/a2xx: Make delete_shader set the ptr to NULL to simplify debugging.
robert.foss at collabora.com
- [Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95374] ARK:survival of the fittest fails when GL4.3 is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95374] ARK:survival of the fittest fails when GL4.3 is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95374] ARK:survival of the fittest fails when GL4.3 is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96236] dri_interface.h:404: error: redefinition of typedef ‘mesa_glinterop_device_info’
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96176] Cannot build non-intel drivers without python3.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96309] Request for new account
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95529] [regression, bisected] Image corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95346] Stellaris - Black/super dark planets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96381] Texture artifacts with immutable texture storage and mipmaps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96381] Texture artifacts with immutable texture storage and mipmaps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96381] Texture artifacts with immutable texture storage and mipmaps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96381] Texture artifacts with immutable texture storage and mipmaps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96408] [PERF] SSO: dirty all stages when only one is updated. Trigger extra validations.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96410] [Perf] Pre validate _mesa_sampler_uniforms_pipeline_are_valid like _mesa_sampler_uniforms_are_valid
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95529] [regression, bisected] Image corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 60518] glDrawElements segfault when compiled into display list
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96408] [PERF] SSO: dirty all stages when only one is updated. Trigger extra validations.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96408] [PERF] SSO: dirty all stages when only one is updated. Trigger extra validations.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96408] [PERF] SSO: dirty all stages when only one is updated. Trigger extra validations.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96480] possible memory leak in mipmap.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95529] [regression, bisected] Image corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92877] Add support for libglvnd
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95246] Segfault in glBindFramebuffer()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96518] [llvmpipe] piglit linestipple regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96519] radeon r400 GPU locks on ppc64
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96519] radeon r400 GPU locks on ppc64
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96518] [llvmpipe] piglit linestipple regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 50976] Fails to build with error: git_sha1.h: No such file or directory
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96516] [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96517] [llvmpipe] piglit arb_uniform_buffer_object-rendering-dsa regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96542] Tonga Unreal elemental black lava since radeonsi: enable OpenGL 4.3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96543] N-Ball editor shows only a blackscreen
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96543] N-Ball editor shows only a blackscreen
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96543] N-Ball editor shows only a blackscreen
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96550] 12.0.0-rc3: mesa_dri_drivers.so linking fails with: relocation R_X86_64_32S against `V4F_COUNT' can not be used when making a shared object
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96309] Request for new account
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96552] Request for new account for contribution in mesa driver development
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96543] N-Ball editor shows only a blackscreen
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96410] [Perf] Pre validate _mesa_sampler_uniforms_pipeline_are_valid like _mesa_sampler_uniforms_are_valid
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96410] [Perf] Pre validate _mesa_sampler_uniforms_pipeline_are_valid like _mesa_sampler_uniforms_are_valid
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96410] [Perf] Pre validate _mesa_sampler_uniforms_pipeline_are_valid like _mesa_sampler_uniforms_are_valid
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96573] Micro freezes resulting in crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96617] gl_SecondaryFragDataEXT doesn't work for extended blend func
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96617] gl_SecondaryFragDataEXT doesn't work for extended blend func
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96629] dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96634] Mesa or libGL very slow rendering with kabini vga card
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96629] dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96629] dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96639] st/mesa: transfer_map with too-high level with dEQP-GLES2.functional.texture.completeness.cube.extra_level
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96634] Mesa or libGL very slow rendering with kabini vga card
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96629] dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96573] Micro freezes resulting in crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 61907] Indirect rendering of multi-texture vertex arrays broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96219] Using glXBindTexImageEXT with a GLXPixmap created out-of-process fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96518] [llvmpipe] piglit linestipple regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96656] [regression, bisected] all textureGather piglits fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96656] [regression, bisected] all textureGather piglits fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96629] dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96684] [swrast] piglit glsl-array-bounds-01 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96684] [swrast] piglit glsl-array-bounds-01 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96698] [swrast] piglit glsl-array-bounds-05 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95346] Stellaris - Black/super dark planets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check
francians at gmail.com
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check
francians at gmail.com
- [Mesa-dev] [PATCH] st/mesa: Remove tautological check (v2)
francians at gmail.com
- [Mesa-dev] [PATCH 00/31] Make more use of bitmasks v2
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 01/31] mesa: Provide _mesa_bit_scan{, 64} similar to gallium.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 02/31] mesa: Make use of _mesa_bit_scan{,64}.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 03/31] mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 04/31] swrast: Convert swrast to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 05/31] gallium: Convert the state_tracker to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 06/31] r200: convert r200 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 07/31] i915: Convert i915 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 08/31] i965: Convert i965 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 09/31] mesa: Remove the now unused CoordsReplace array.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 10/31] mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 11/31] mesa: Track enabled lights in a bitmask
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 12/31] mesa: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 13/31] mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 14/31] tnl: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 15/31] nouveau: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 16/31] radeon/r200: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 17/31] mesa: Switch to bitmask based enabled lights in gen_matypes.c
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 18/31] mesa: Remove the linked list of enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 19/31] mesa: Use bitmask/ffs to build ff vertex shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 20/31] mesa: Use bitmask/ffs to build ff fragment shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 21/31] mesa: Use bitmask/ffs to iterate color material attributes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 22/31] mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 23/31] radeon/r200: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 24/31] i965: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 25/31] i965: Use bitmask/ffs to iterate used vertex attributes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 26/31] mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 27/31] mesa: Use designated bool value to check texture unit completeness.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 28/31] mesa: Use bitmask/ffs to iterate the enabled textures.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 29/31] mesa: Use bitmask/ffs to iterate the active_samplers bitmask.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 30/31] vbo: Use a bitmask to track the active arrays in vbo_exec*.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 31/31] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 0/2] Move u_bit_scan from gallium to util.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 1/2] mesa/gallium: Move u_bit_scan{, 64} from gallium to mesa.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 2/2] mesa: Make use of u_bit_scan{,64}.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] mesa/gallium: Move u_bit_scan{, 64} from gallium to util.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 00/29] Make more use of bitmasks v3
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 01/29] mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 02/29] swrast: Convert swrast to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 03/29] gallium: Convert the state_tracker to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 04/29] r200: convert r200 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 05/29] i915: Convert i915 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 06/29] i965: Convert i965 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 07/29] mesa: Remove the now unused CoordsReplace array.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 08/29] mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 09/29] mesa: Track enabled lights in a bitmask
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 10/29] mesa: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 11/29] mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 12/29] tnl: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 13/29] nouveau: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 14/29] radeon/r200: Use bitmask/ffs to iterate enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 15/29] mesa: Switch to bitmask based enabled lights in gen_matypes.c
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 16/29] mesa: Remove the linked list of enabled lights
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 17/29] mesa: Use bitmask/ffs to build ff vertex shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 18/29] mesa: Use bitmask/ffs to build ff fragment shader keys.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 19/29] mesa: Use bitmask/ffs to iterate color material attributes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 20/29] mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 21/29] radeon/r200: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 22/29] i965: Use bitmask/ffs to iterate enabled clip planes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 23/29] i965: Use bitmask/ffs to iterate used vertex attributes.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 24/29] mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 25/29] mesa: Use designated bool value to check texture unit completeness.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 26/29] mesa: Use bitmask/ffs to iterate the enabled textures.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 27/29] mesa: Use bitmask/ffs to iterate the active_samplers bitmask.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 28/29] vbo: Use a bitmask to track the active arrays in vbo_exec*.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 29/29] vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 00/11] Make more use of state already tracked in the VAO.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 01/11] mesa: Add flush_vertices argument to _mesa_bind_vertex_buffer.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 02/11] mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 03/11] mesa: Implement _mesa_all_varyings_in_vbos.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 04/11] vbo: Walk the VAO to see if all varyings are in vbos.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 05/11] vbo: Walk the VAO to check for mapped buffers.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 06/11] mesa: Walk the VAO in _mesa_print_arrays.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 07/11] vbo: Walk the VAO in print_draw_arrays.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 08/11] vbo: Walk the VAO in check_array_data.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 09/11] vbo: Use the VAO array enabled flags in vbo_exec_array.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 10/11] mesa: Remove set but not used gl_client_array::Enabled.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 11/11] mesa: Remove set but not used gl_client_array::Stride.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] clover: Update OpenCL version string to match OpenGL
vedran at miletic.net
- [Mesa-dev] nouveau_drv_video.so ?
poma
- [Mesa-dev] nouveau_drv_video.so ?
poma
- [Mesa-dev] [Nouveau] nouveau_drv_video.so ?
poma
- [Mesa-dev] [GSoC lib soft float] Blog update
tournier.elie
- [Mesa-dev] [GSoC lib soft float] Blog update
tournier.elie
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
sroland at vmware.com
- [Mesa-dev] [PATCH] llvmpipe: hack-fix bugs due to bogus bind flags
sroland at vmware.com
- [Mesa-dev] [PATCH] gallium/util: don't use blocksize for minify for assertions
sroland at vmware.com
- [Mesa-dev] [PATCH] gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9
sroland at vmware.com
- [Mesa-dev] [PATCH v2] egl/wayland: Avoid race conditions when on non-main thread
Jonas Ådahl
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] [PATCH 10/10] gallium/radeon: don't use the DMA ring for pipelined buffer uploads
⚛
- [Mesa-dev] [PATCH] mesa: Enable LTO compilation
⚛
- [Mesa-dev] Patchwork review process (efficiency) questions
⚛
- [Mesa-dev] Patchwork review process (efficiency) questions
⚛
- [Mesa-dev] Patchwork review process (efficiency) questions
⚛
- [Mesa-dev] Patchwork review process (efficiency) questions
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] Discussion: C++11 std::future in Mesa
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH] mapi: fix LTO compilation
⚛
- [Mesa-dev] [PATCH 00/12] RadeonSI: DCC mipmapping support & improvements
⚛
- [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c
⚛
- [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370
⚛
- [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370
⚛
Last message date:
Thu Jun 30 23:55:38 UTC 2016
Archived on: Thu Jun 30 23:57:30 UTC 2016
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