[Mesa-dev] [PATCH 67/68] glsl: disable on disk shader cache when running as root
Timothy Arceri
timothy.arceri at collabora.com
Wed Jun 1 06:23:48 UTC 2016
---
src/compiler/glsl/cache.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/compiler/glsl/cache.c b/src/compiler/glsl/cache.c
index a6a9e47..dd53f4e 100644
--- a/src/compiler/glsl/cache.c
+++ b/src/compiler/glsl/cache.c
@@ -141,6 +141,10 @@ cache_create(void)
struct stat sb;
size_t size;
+ /* If running as root disable cache */
+ if (geteuid() == 0)
+ return NULL;
+
/* A ralloc context for transient data during this invocation. */
local = ralloc_context(NULL);
if (local == NULL)
--
2.5.5
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