[Mesa-dev] [PATCH 7/9] anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
jason at jlekstrand.net
Wed Jun 1 21:44:58 UTC 2016
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
Cc: "12.0" <mesa-stable at lists.freedesktop.org>
Cc: Ian Romanick <idr at freedesktop.org>
---
src/intel/vulkan/gen7_pipeline.c | 12 ++++++++++--
src/intel/vulkan/gen8_pipeline.c | 12 ++++++++++--
src/intel/vulkan/genX_pipeline_util.h | 30 +++++++++++++++++++++++++++++-
3 files changed, 49 insertions(+), 5 deletions(-)
diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c
index 243b18b..0d2d086 100644
--- a/src/intel/vulkan/gen7_pipeline.c
+++ b/src/intel/vulkan/gen7_pipeline.c
@@ -155,6 +155,8 @@ genX(graphics_pipeline_create)(
VkPipeline* pPipeline)
{
ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_render_pass, pass, pCreateInfo->renderPass);
+ struct anv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
struct anv_pipeline *pipeline;
VkResult result;
@@ -178,7 +180,7 @@ genX(graphics_pipeline_create)(
assert(pCreateInfo->pRasterizationState);
gen7_emit_rs_state(pipeline, pCreateInfo->pRasterizationState, extra);
- emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+ emit_ds_state(pipeline, pCreateInfo->pDepthStencilState, pass, subpass);
gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
pCreateInfo->pMultisampleState);
@@ -369,10 +371,16 @@ genX(graphics_pipeline_create)(
wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w;
wm.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask;
+ /* TODO: We could probably do something a bit more intellegent here.
+ * However, CTS tests expect that if earliy fragment tests are not
+ * performed, the shader *will* be executed for every fragment. In
+ * order to work around this we would have to check whether or not
+ * the shader has side-effects before we can set the mode to NORMAL.
+ */
if (wm_prog_data->early_fragment_tests) {
wm.EarlyDepthStencilControl = EDSC_PREPS;
} else {
- wm.EarlyDepthStencilControl = EDSC_NORMAL;
+ wm.EarlyDepthStencilControl = EDSC_PSEXEC;
}
wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes;
diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c
index 7cc7c51..4b477ee 100644
--- a/src/intel/vulkan/gen8_pipeline.c
+++ b/src/intel/vulkan/gen8_pipeline.c
@@ -268,6 +268,8 @@ genX(graphics_pipeline_create)(
VkPipeline* pPipeline)
{
ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_render_pass, pass, pCreateInfo->renderPass);
+ struct anv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
struct anv_pipeline *pipeline;
VkResult result;
uint32_t offset, length;
@@ -294,7 +296,7 @@ genX(graphics_pipeline_create)(
emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
pCreateInfo->pMultisampleState, extra);
emit_ms_state(pipeline, pCreateInfo->pMultisampleState);
- emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+ emit_ds_state(pipeline, pCreateInfo->pDepthStencilState, pass, subpass);
emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
pCreateInfo->pMultisampleState);
@@ -330,10 +332,16 @@ genX(graphics_pipeline_create)(
wm.ForceThreadDispatchEnable = NORMAL;
wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
+ /* TODO: We could probably do something a bit more intellegent here.
+ * However, CTS tests expect that if earliy fragment tests are not
+ * performed, the shader *will* be executed for every fragment. In
+ * order to work around this we would have to check whether or not
+ * the shader has side-effects before we can set the mode to NORMAL.
+ */
if (wm_prog_data && wm_prog_data->early_fragment_tests) {
wm.EarlyDepthStencilControl = PREPS;
} else {
- wm.EarlyDepthStencilControl = NORMAL;
+ wm.EarlyDepthStencilControl = PSEXEC;
}
wm.BarycentricInterpolationMode = pipeline->ps_ksp0 == NO_KERNEL ?
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h
index fe24048..669b456 100644
--- a/src/intel/vulkan/genX_pipeline_util.h
+++ b/src/intel/vulkan/genX_pipeline_util.h
@@ -21,6 +21,8 @@
* IN THE SOFTWARE.
*/
+#include "vk_format_info.h"
+
static uint32_t
vertex_element_comp_control(enum isl_format format, unsigned comp)
{
@@ -428,7 +430,9 @@ static const uint32_t vk_to_gen_stencil_op[] = {
static void
emit_ds_state(struct anv_pipeline *pipeline,
- const VkPipelineDepthStencilStateCreateInfo *info)
+ const VkPipelineDepthStencilStateCreateInfo *info,
+ const struct anv_render_pass *pass,
+ const struct anv_subpass *subpass)
{
#if GEN_GEN == 7
# define depth_stencil_dw pipeline->gen7.depth_stencil_state
@@ -470,6 +474,30 @@ emit_ds_state(struct anv_pipeline *pipeline,
.BackfaceStencilTestFunction = vk_to_gen_compare_op[info->back.compareOp],
};
+ VkImageAspectFlags aspects = 0;
+ if (pass->attachments == NULL) {
+ /* This comes from meta. Assume we have verything. */
+ aspects = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ } else if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
+ VkFormat depth_stencil_format =
+ pass->attachments[subpass->depth_stencil_attachment].format;
+ aspects = vk_format_aspects(depth_stencil_format);
+ }
+
+ /* The Vulkan spec requires that if either depth or stencil is not present,
+ * the pipeline is to act as if the test silently passes.
+ */
+ if (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT)) {
+ depth_stencil.DepthBufferWriteEnable = false;
+ depth_stencil.DepthTestFunction = PREFILTEROPALWAYS;
+ }
+
+ if (!(aspects & VK_IMAGE_ASPECT_STENCIL_BIT)) {
+ depth_stencil.StencilBufferWriteEnable = false;
+ depth_stencil.StencilTestFunction = PREFILTEROPALWAYS;
+ depth_stencil.BackfaceStencilTestFunction = PREFILTEROPALWAYS;
+ }
+
/* From the Broadwell PRM:
*
* "If Depth_Test_Enable = 1 AND Depth_Test_func = EQUAL, the
--
2.5.0.400.gff86faf
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