[Mesa-dev] [PATCH] glsl: initialise pointer to NULL
Jakob Sinclair
sinclair.jakob at openmailbox.org
Fri Jun 3 23:09:52 UTC 2016
Could cause issues if you tried to read from an uninitialised pointer.
This just initalises the pointer to null to avoid that being a problem.
Discovered by Coverity.
CID: 1343616
Signed-off-by: Jakob Sinclair <sinclair.jakob at openmailbox.org>
---
src/compiler/glsl/glsl_parser_extras.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index c9654ac..42b039e 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1602,6 +1602,7 @@ ast_struct_specifier::ast_struct_specifier(const char *identifier,
name = identifier;
this->declarations.push_degenerate_list_at_head(&declarator_list->link);
is_declaration = true;
+ layout = NULL;
}
void ast_subroutine_list::print(void) const
--
2.8.3
More information about the mesa-dev
mailing list