[Mesa-dev] [Mesa-stable] [PATCH] nvc0: do not clear surfaces bins in the validate function
Emil Velikov
emil.l.velikov at gmail.com
Sun Jun 5 21:50:41 UTC 2016
On 5 June 2016 at 22:36, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Sun, Jun 5, 2016 at 5:34 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 5 June 2016 at 22:17, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>>> On Sun, Jun 5, 2016 at 5:16 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>>>> On 5 June 2016 at 22:13, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>>>>> On 5 June 2016 at 17:56, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote:
>>>>>> We should not call nouveau_bufctx_reset() inside a validate function.
>>>>> This seems to contradict the changes introduced in nvc0_compute.c.
>>>>> Worth explaining a bit better the dos and don'ts ?
>>>>>
>>>> As this is already in master, can you please provide a more
>>>> elaborate/correct summary for -stable ?
>>>
>>> I think it's fine as is.
>>>
>>> Do: reset bufctx when setting dirty bit
>>> Don't: reset bufctx in validate logic, since it's "too late" by then.
>>> (Not strictly wrong, but just should do it earlier.)
>>
>> So nvc0_compute_*validate*_surfaces is not validate logic ? Err...
>> what a confusing name it has ;-)
>
> It validates compute. And it invalidates (and clears) the 3d bin.
>
So one can reset_bufctx(3d) from the compute validate and vice-versa.
While doing reset_bufctx(foo) from foo validate is a bad idea ?
Shouldn't one just say so in the commit message ?
-Emil
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