[Mesa-dev] [PATCH 03/31] mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Tue Jun 7 05:29:38 UTC 2016
From: Mathias Fröhlich <mathias.froehlich at web.de>
The aim is to replace the CoordReplace array by
a bitfield. Until all drivers are converted,
establish the bitfield in parallel to the
CoordReplace array.
v2: Fix bitmask logic.
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/main/attrib.c | 2 +-
src/mesa/main/ffvertex_prog.c | 2 +-
src/mesa/main/mtypes.h | 1 +
src/mesa/main/points.c | 1 +
src/mesa/main/texenv.c | 34 ++++++++++++++++++++++------------
5 files changed, 26 insertions(+), 14 deletions(-)
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 61f7036..6f39cb0 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1247,7 +1247,7 @@ _mesa_PopAttrib(void)
GLuint u;
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
_mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV,
- (GLint) point->CoordReplace[u]);
+ !!(point->CoordReplaceBits & (1u << u)));
}
_mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
if (ctx->Extensions.NV_point_sprite)
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index d72bc71..adf71dc 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -243,7 +243,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
key->unit[i].texunit_really_enabled = 1;
if (ctx->Point.PointSprite)
- if (ctx->Point.CoordReplace[i])
+ if (ctx->Point.CoordReplaceBits & (1u << i))
key->unit[i].coord_replace = 1;
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i))
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 0f9b01d..5fb094f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -757,6 +757,7 @@ struct gl_point_attrib
GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
+ GLbitfield CoordReplaceBits; /**< GL_ARB_point_sprite*/
GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
};
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index c2f2b63..3fbd5d3 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -256,4 +256,5 @@ _mesa_init_point(struct gl_context *ctx)
for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
}
+ ctx->Point.CoordReplaceBits = 0; /* GL_ARB/NV_point_sprite */
}
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 93c6806..2cf322d 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -460,20 +460,24 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) {
- /* It's kind of weird to set point state via glTexEnv,
- * but that's what the spec calls for.
- */
- const GLboolean state = (GLboolean) iparam0;
- if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
+ /* It's kind of weird to set point state via glTexEnv,
+ * but that's what the spec calls for.
+ */
+ if (iparam0 == GL_TRUE) {
+ if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
- }
- else {
+ ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
+ ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_TRUE;
+ } else if (iparam0 == GL_FALSE) {
+ if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
+ return;
+ ctx->Point.CoordReplaceBits &= ~(1u << ctx->Texture.CurrentUnit);
+ ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_FALSE;
+ } else {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;
}
+ FLUSH_VERTICES(ctx, _NEW_POINT);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
@@ -675,7 +679,10 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
+ if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
+ *params = 1.0f;
+ else
+ *params = 0.0f;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
@@ -736,7 +743,10 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
+ if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
--
2.5.5
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