[Mesa-dev] Mesa (master): gallium/radeon: degrade tiled textures mapped often to linear

Marek Olšák maraeo at gmail.com
Tue Jun 7 09:02:41 UTC 2016


On Tue, Jun 7, 2016 at 9:14 AM, Michel Dänzer <michel at daenzer.net> wrote:
> On 02.06.2016 21:20, Michel Dänzer wrote:
>> On 02.06.2016 00:35, Marek =?UNKNOWN?B?T2zFocOhaw==?= wrote:
>>> Module: Mesa
>>> Branch: master
>>> Commit: fc1479a95432f291623fa5bafe524701e77af3ca
>>> URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fc1479a95432f291623fa5bafe524701e77af3ca
>>>
>>> Author: Marek Olšák <marek.olsak at amd.com>
>>> Date:   Thu May 12 13:33:06 2016 +0200
>>>
>>> gallium/radeon: degrade tiled textures mapped often to linear
>>>
>>> Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
>>> Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
>>
>> This commit broke the piglit test spec@!opengl 1.2 at tex3d-maxsize on my
>> Kaveri (radeon driver, 1GB VRAM, 2GB GTT). It prints lots of lines
>>
>>  radeon: Not enough memory for command submission.
>>
>> to stderr, with corresponding lines
>>
>>  [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse relocation -12!
>>
>> in dmesg.
>
> Marek, any ideas for this regression? Do you need more information about it?

Sorry, I have yet to test it. Tonga & Fiji (amdgpu) aren't affected.

Marek


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