[Mesa-dev] [PATCH] nv50: add missing draw_calls_indexed driver stat
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Jun 8 19:18:36 UTC 2016
Spotted when glancing at the VBO push code.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nv50/nv50_vbo.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
index a11cdf8..d608e7b 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
@@ -702,6 +702,7 @@ nv50_draw_elements(struct nv50_context *nv50, bool shorten,
prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
}
+ NOUVEAU_DRV_STAT(&nv50->screen->base, draw_calls_indexed, 1);
}
static void
--
2.8.3
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