[Mesa-dev] [PATCH 03/23] glsl: add arb_gpu_shader_int64 boilerplate.
Dave Airlie
airlied at gmail.com
Thu Jun 9 00:48:04 UTC 2016
From: Dave Airlie <airlied at redhat.com>
This just adds the basic boilerplate support.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/glsl/glcpp/glcpp-parse.y | 3 +++
src/compiler/glsl/glsl_parser_extras.cpp | 1 +
src/compiler/glsl/glsl_parser_extras.h | 7 +++++++
3 files changed, 11 insertions(+)
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
index 2cfa6a6..5869c3a 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2408,6 +2408,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_gpu_shader_fp64)
add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1);
+ if (extensions->ARB_gpu_shader_int64)
+ add_builtin_define(parser, "GL_ARB_gpu_shader_int64", 1);
+
if (extensions->ARB_vertex_attrib_64bit)
add_builtin_define(parser, "GL_ARB_vertex_attrib_64bit", 1);
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 09f7477..e2b58a9 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -587,6 +587,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_fragment_layer_viewport, true, false, ARB_fragment_layer_viewport),
EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5),
EXT(ARB_gpu_shader_fp64, true, false, ARB_gpu_shader_fp64),
+ EXT(ARB_gpu_shader_int64, true, false, ARB_gpu_shader_int64),
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
EXT(ARB_separate_shader_objects, true, false, dummy_true),
EXT(ARB_shader_atomic_counter_ops, true, false, ARB_shader_atomic_counter_ops),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 8c43292..b2bb064 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -250,6 +250,11 @@ struct _mesa_glsl_parse_state {
return ARB_gpu_shader_fp64_enable || is_version(400, 0);
}
+ bool has_int64() const
+ {
+ return ARB_gpu_shader_int64_enable;
+ }
+
bool has_420pack() const
{
return ARB_shading_language_420pack_enable || is_version(420, 0);
@@ -561,6 +566,8 @@ struct _mesa_glsl_parse_state {
bool ARB_gpu_shader5_warn;
bool ARB_gpu_shader_fp64_enable;
bool ARB_gpu_shader_fp64_warn;
+ bool ARB_gpu_shader_int64_enable;
+ bool ARB_gpu_shader_int64_warn;
bool ARB_sample_shading_enable;
bool ARB_sample_shading_warn;
bool ARB_separate_shader_objects_enable;
--
2.5.5
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