[Mesa-dev] [PATCH 01/23] mapi: add support for ARB_gpu_shader_int64.

Ian Romanick idr at freedesktop.org
Thu Jun 9 18:28:00 UTC 2016


As far as I can tell, ARB_gpu_shader_int64 and AMD_gpu_shader_int64 are,
excluding naming differences, identical.  I think we should just expose
both.

On 06/08/2016 05:48 PM, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> Just add the boilerplate xml code.
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/mapi/glapi/gen/ARB_gpu_shader_int64.xml | 262 ++++++++++++++++++++++++++++
>  src/mapi/glapi/gen/Makefile.am              |   1 +
>  src/mapi/glapi/gen/gl_API.xml               |   2 +
>  src/mesa/main/uniforms.c                    | 182 +++++++++++++++++++
>  src/mesa/main/uniforms.h                    |  82 +++++++++
>  5 files changed, 529 insertions(+)
>  create mode 100644 src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> 
> diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> new file mode 100644
> index 0000000..d0e4c54
> --- /dev/null
> +++ b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> @@ -0,0 +1,262 @@
> +<?xml version="1.0"?>
> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
> +
> +<OpenGLAPI>
> +
> +<category name="GL_ARB_gpu_shader_int64" number="178">
> +
> +    <function name="Uniform1i64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +    </function>
> +
> +    <function name="Uniform2i64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +    </function>
> +
> +    <function name="Uniform3i64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +        <param name="z" type="GLint64"/>
> +    </function>
> +
> +    <function name="Uniform4i64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +        <param name="z" type="GLint64"/>
> +        <param name="w" type="GLint64"/>
> +    </function>
> +
> +    <function name="Uniform1i64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="Uniform2i64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="Uniform3i64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="Uniform4i64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="Uniform1ui64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +    </function>
> +
> +    <function name="Uniform2ui64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +    </function>
> +
> +    <function name="Uniform3ui64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +        <param name="z" type="GLuint64"/>
> +    </function>
> +
> +    <function name="Uniform4ui64ARB">
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +        <param name="z" type="GLuint64"/>
> +        <param name="w" type="GLuint64"/>
> +    </function>
> +
> +    <function name="Uniform1ui64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="Uniform2ui64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="Uniform3ui64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="Uniform4ui64vARB">
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="GetUniformi64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="params" type="GLint64 *"/>
> +    </function>
> +
> +    <function name="GetUniformui64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="params" type="GLuint64 *"/>
> +    </function>
> +
> +    <function name="GetnUniformi64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +	<param name="bufSize" type="GLsizei"/>
> +        <param name="params" type="GLint64 *"/>
> +    </function>
> +
> +    <function name="GetnUniformui64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +	<param name="bufSize" type="GLsizei"/>
> +        <param name="params" type="GLuint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform1i64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform2i64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform3i64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +        <param name="z" type="GLint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform4i64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLint64"/>
> +        <param name="y" type="GLint64"/>
> +        <param name="z" type="GLint64"/>
> +        <param name="w" type="GLint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform1i64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform2i64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform3i64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform4i64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform1ui64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform2ui64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform3ui64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +        <param name="z" type="GLuint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform4ui64ARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="x" type="GLuint64"/>
> +        <param name="y" type="GLuint64"/>
> +        <param name="z" type="GLuint64"/>
> +        <param name="w" type="GLuint64"/>
> +    </function>
> +
> +    <function name="ProgramUniform1ui64vARB">
> +        <param name="program" type="GLuint"/>
> +	<param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform2ui64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform3ui64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <function name="ProgramUniform4ui64vARB">
> +        <param name="program" type="GLuint"/>
> +        <param name="location" type="GLint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="value" type="const GLuint64 *"/>
> +    </function>
> +
> +    <enum name="INT64_ARB"   value="0x140E"/>
> +    <enum name="UNSIGNED_INT64_ARB"   value="0x140F"/>
> +    <enum name="INT64_VEC2_ARB"   value="0x8FE9"/>
> +    <enum name="INT64_VEC3_ARB"   value="0x8FEA"/>
> +    <enum name="INT64_VEC4_ARB"   value="0x8FEB"/>
> +    <enum name="UNSIGNED_INT64_VEC2_ARB"   value="0x8FF5"/>
> +    <enum name="UNSIGNED_INT64_VEC3_ARB"   value="0x8FF6"/>
> +    <enum name="UNSIGNED_INT64_VEC4_ARB"   value="0x8FF7"/>
> +
> +</category>
> +
> +</OpenGLAPI>
> +
> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
> index c511de9..712cda8 100644
> --- a/src/mapi/glapi/gen/Makefile.am
> +++ b/src/mapi/glapi/gen/Makefile.am
> @@ -135,6 +135,7 @@ API_XML = \
>  	ARB_get_program_binary.xml \
>  	ARB_get_texture_sub_image.xml \
>  	ARB_gpu_shader_fp64.xml \
> +	ARB_gpu_shader_int64.xml \
>  	ARB_gpu_shader5.xml \
>  	ARB_indirect_parameters.xml \
>  	ARB_instanced_arrays.xml \
> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
> index 766fe3c..8e1f3a6 100644
> --- a/src/mapi/glapi/gen/gl_API.xml
> +++ b/src/mapi/glapi/gen/gl_API.xml
> @@ -8294,6 +8294,8 @@
>  <!-- ARB extension 171 -->
>  <xi:include href="ARB_pipeline_statistics_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>  
> +<xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
> +
>  <!-- Non-ARB extensions sorted by extension number. -->
>  
>  <category name="GL_EXT_blend_color" number="2">
> diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
> index 35b93d3..13577ae 100644
> --- a/src/mesa/main/uniforms.c
> +++ b/src/mesa/main/uniforms.c
> @@ -897,6 +897,27 @@ _mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params)
>     _mesa_GetnUniformdvARB(program, location, INT_MAX, params);
>  }
>  
> +void GLAPIENTRY
> +_mesa_GetnUniformi64vARB(GLuint program, GLint location,
> +                         GLsizei bufSize, GLint64 *params)
> +{
> +
> +}
> +void GLAPIENTRY
> +_mesa_GetUniformi64vARB(GLuint program, GLint location, GLint64 *params)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_GetnUniformui64vARB(GLuint program, GLint location,
> +                         GLsizei bufSize, GLuint64 *params)
> +{
> +}
> +void GLAPIENTRY
> +_mesa_GetUniformui64vARB(GLuint program, GLint location, GLuint64 *params)
> +{
> +}
> +
>  
>  GLint GLAPIENTRY
>  _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
> @@ -1610,3 +1631,164 @@ _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count,
>              "glProgramUniformMatrix4x3dv");
>     _mesa_uniform_matrix(ctx, shProg, 4, 3, location, count, transpose, value, GLSL_TYPE_DOUBLE);
>  }
> +
> +void GLAPIENTRY
> +_mesa_Uniform1i64ARB(GLint location, GLint64 v0)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform2i64ARB(GLint location, GLint64 v0, GLint64 v1)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform3i64ARB(GLint location, GLint64 v0, GLint64 v1, GLint64 v2)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform4i64ARB(GLint location,  GLint64 v0, GLint64 v1, GLint64 v2, GLint64 v3)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform1i64vARB(GLint location, GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform2i64vARB(GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform3i64vARB(GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform4i64vARB(GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform1ui64ARB(GLint location,  GLuint64 v0)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform2ui64ARB(GLint location,  GLuint64 v0, GLuint64 v1)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform3ui64ARB(GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform4ui64ARB(GLint location,  GLuint64 v0, GLuint64 v1, GLuint64 v2, GLuint64 v3)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform1ui64vARB(GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform2ui64vARB(GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform3ui64vARB(GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_Uniform4ui64vARB(GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +/* DSA int64 entrypoints */
> +void GLAPIENTRY
> +_mesa_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 v0)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform4i64ARB(GLuint program, GLint location,  GLint64 v0, GLint64 v1, GLint64 v2, GLint64 v3)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform2i64vARB(GLuint program, GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform3i64vARB(GLuint program, GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform4i64vARB(GLuint program, GLint location,  GLsizei count, const GLint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1ui64ARB(GLuint program, GLint location,  GLuint64 v0)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform2ui64ARB(GLuint program, GLint location,  GLuint64 v0, GLuint64 v1)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform4ui64ARB(GLuint program, GLint location,  GLuint64 v0, GLuint64 v1, GLuint64 v2, GLuint64 v3)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1ui64vARB(GLuint program, GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform2ui64vARB(GLuint program, GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform3ui64vARB(GLuint program, GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform4ui64vARB(GLuint program, GLint location,  GLsizei count, const GLuint64 *value)
> +{
> +}
> diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
> index 88fe958..77e9ba3 100644
> --- a/src/mesa/main/uniforms.h
> +++ b/src/mesa/main/uniforms.h
> @@ -277,6 +277,16 @@ void GLAPIENTRY
>  _mesa_Uniform4dv(GLint, GLsizei, const GLdouble *);
>  
>  void GLAPIENTRY
> +_mesa_GetUniformi64vARB(GLuint, GLint, GLint64 *);
> +void GLAPIENTRY
> +_mesa_GetUniformui64vARB(GLuint, GLint, GLuint64 *);
> +
> +void GLAPIENTRY
> +_mesa_GetnUniformi64vARB(GLuint, GLint, GLsizei, GLint64 *);
> +void GLAPIENTRY
> +_mesa_GetnUniformui64vARB(GLuint, GLint, GLsizei, GLuint64 *);
> +
> +void GLAPIENTRY
>  _mesa_UniformMatrix2dv(GLint, GLsizei, GLboolean, const GLdouble *);
>  void GLAPIENTRY
>  _mesa_UniformMatrix3dv(GLint, GLsizei, GLboolean, const GLdouble *);
> @@ -347,6 +357,78 @@ void GLAPIENTRY
>  _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count,
>                                  GLboolean transpose, const GLdouble *value);
>  
> +void GLAPIENTRY
> +_mesa_Uniform1i64ARB(GLint, GLint64);
> +void GLAPIENTRY
> +_mesa_Uniform2i64ARB(GLint, GLint64, GLint64);
> +void GLAPIENTRY
> +_mesa_Uniform3i64ARB(GLint, GLint64, GLint64, GLint64);
> +void GLAPIENTRY
> +_mesa_Uniform4i64ARB(GLint, GLint64, GLint64, GLint64, GLint64);
> +
> +void GLAPIENTRY
> +_mesa_Uniform1i64vARB(GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform2i64vARB(GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform3i64vARB(GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform4i64vARB(GLint, GLsizei, const GLint64 *);
> +
> +void GLAPIENTRY
> +_mesa_Uniform1ui64ARB(GLint, GLuint64);
> +void GLAPIENTRY
> +_mesa_Uniform2ui64ARB(GLint, GLuint64, GLuint64);
> +void GLAPIENTRY
> +_mesa_Uniform3ui64ARB(GLint, GLuint64, GLuint64, GLuint64);
> +void GLAPIENTRY
> +_mesa_Uniform4ui64ARB(GLint, GLuint64, GLuint64, GLuint64, GLuint64);
> +
> +void GLAPIENTRY
> +_mesa_Uniform1ui64vARB(GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform2ui64vARB(GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform3ui64vARB(GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_Uniform4ui64vARB(GLint, GLsizei, const GLuint64 *);
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1i64ARB(GLuint, GLint, GLint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform2i64ARB(GLuint, GLint, GLint64, GLint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform3i64ARB(GLuint, GLint, GLint64, GLint64, GLint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform4i64ARB(GLuint, GLint, GLint64, GLint64, GLint64, GLint64);
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1i64vARB(GLuint, GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform2i64vARB(GLuint, GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform3i64vARB(GLuint, GLint, GLsizei, const GLint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform4i64vARB(GLuint, GLint, GLsizei, const GLint64 *);
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1ui64ARB(GLuint, GLint, GLuint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform2ui64ARB(GLuint, GLint, GLuint64, GLuint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform3ui64ARB(GLuint, GLint, GLuint64, GLuint64, GLuint64);
> +void GLAPIENTRY
> +_mesa_ProgramUniform4ui64ARB(GLuint, GLint, GLuint64, GLuint64, GLuint64, GLuint64);
> +
> +void GLAPIENTRY
> +_mesa_ProgramUniform1ui64vARB(GLuint, GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform2ui64vARB(GLuint, GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform3ui64vARB(GLuint, GLint, GLsizei, const GLuint64 *);
> +void GLAPIENTRY
> +_mesa_ProgramUniform4ui64vARB(GLuint, GLint, GLsizei, const GLuint64 *);
> +
>  void
>  _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
>  	      GLint location, GLsizei count,
> 



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