[Mesa-dev] [PATCH 1/2] vl: Fix trivial sign compare warnings
Emil Velikov
emil.l.velikov at gmail.com
Thu Jun 9 23:08:20 UTC 2016
Hi Jan,
Can I bother you with a couple of related fixes while you're touching
these lines ?
On 9 June 2016 at 23:40, Jan Vesely <jan.vesely at rutgers.edu> wrote:
> @@ -327,7 +327,8 @@ create_stage1_frag_shader(struct vl_idct *idct)
> struct ureg_dst l[4][2], r[2];
> struct ureg_dst *fragment;
>
> - int i, j;
Kill off the empty line between the variables declaration.
> + unsigned i;
> + int j;
>
> shader = ureg_create(PIPE_SHADER_FRAGMENT);
> if (!shader)
> @@ -583,12 +583,12 @@ init_dct_coeff_table(struct dct_coeff *dst, const struct dct_coeff_compressed *s
> break;
> }
>
> - for(i=0; i<(1 << (17 - coeff.length)); ++i)
> + for(i=0; i<(1u << (17 - coeff.length)); ++i)
Insert space around = and <.
The above comments apply throughout both patches.
Thank you !
Emil
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