[Mesa-dev] [PATCH] egl/x11_dri3: stop restricting support to render nodes unnecessarily

Frank Binns frank.binns at imgtec.com
Fri Jun 10 16:35:27 UTC 2016


On 10/06/16 12:25, Martin Peres wrote:
> On 10/06/16 13:30, Frank Binns wrote:
>> In order to support the WL_bind_wayland_display extension it's 
>> necessary to
>> make use of render nodes as DRI3 doesn't provide a mechanism for 
>> authenticating
>> client opened fds. However, this does not apply when Wayland support 
>> isn't
>> enabled.
>
> Out of curiosity, why don't you want to use render nodes? Are you 
> using a very old kernel?
>
We make use of render nodes but this isn't exposed to Mesa due to the 
way our driver is currently architected.

>>
>> Signed-off-by: Frank Binns <frank.binns at imgtec.com>
>> ---
>>  src/egl/drivers/dri2/platform_x11_dri3.c | 2 ++
>>  1 file changed, 2 insertions(+)
>>
>> diff --git a/src/egl/drivers/dri2/platform_x11_dri3.c 
>> b/src/egl/drivers/dri2/platform_x11_dri3.c
>> index 9363a8a..80aac01 100644
>> --- a/src/egl/drivers/dri2/platform_x11_dri3.c
>> +++ b/src/egl/drivers/dri2/platform_x11_dri3.c
>> @@ -442,6 +442,7 @@ dri3_get_device_name(int fd)
>>  {
>>     char *ret = NULL;
>>
>> +#ifdef HAVE_WAYLAND_PLATFORM
>>     ret = drmGetRenderDeviceNameFromFd(fd);
>>     if (ret)
>>        return ret;
>
> I would rather move the #ifdef HAVE_WAYLAND_PLATFORM to after the 
> comment about WL_bind_wayland_display. This way, we keep the same 
> logic of first asking libdrm, and then asking our internal function.
Will do.

>
>> @@ -455,6 +456,7 @@ dri3_get_device_name(int fd)
>>        _eglLog(_EGL_WARNING, "Render node support not available, 
>> falling back to dri2");
>>        _eglLog(_EGL_WARNING, "If you want to force dri3, set 
>> EGL_FORCE_DRI3 environment variable");
>
> Maybe reworking this error message to add that if, as a user, you do 
> not care about wayland, you can compile it out and the error will go 
> away.
Sure, I can do that.

>
>>     } else
>> +#endif
>>        ret = loader_get_device_name_for_fd(fd);
>>
>>     return ret;
>>
>
> Now, did you actually test this patch?
Yes, I tested it with our driver. I hope that counts for something :)

> If you were using normal nodes and not render nodes, I wonder how you 
> managed to get any context since no authentication is performed :s
>
For DRI3, the X video driver opens the device node on behalf of the 
client and authenticates it if necessary. You can see an example in 
xf86-video-intel where it tries to use a render node and if it can't it 
then falls back to using a card node instead.

Thanks
Frank

> Please provide more context :)
>
> Martin



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