[Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jun 10 16:44:39 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96358
gregory.hainaut at gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |ASSIGNED
--- Comment #5 from gregory.hainaut at gmail.com ---
I think there is a typo.
(gdb) p consumer_name
$1 = 0x8ae8b14 "SHADER[2].c"
(gdb) p consumer_name
$2 = 0x2bdf75b8 "SHADERc"
(gdb) p *outputs[0]
$4 = {
type = 0xf4c0e5e0 <glsl_type::_vec4_type>,
interface_type = 0x8ae871c,
outermost_struct_type = 0x0,
name = 0x8a84e9c "SHADER.c",
location = -1,
component = 0,
index = 0,
patch = 0,
mode = 5,
interpolation = 0,
explicit_location = 0,
precision = 0
}
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