[Mesa-dev] [Bug 96358] SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 10 16:44:39 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96358

gregory.hainaut at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |ASSIGNED

--- Comment #5 from gregory.hainaut at gmail.com ---
I think there is a typo.

(gdb) p consumer_name
$1 = 0x8ae8b14 "SHADER[2].c"

(gdb) p consumer_name
$2 = 0x2bdf75b8 "SHADERc"

(gdb) p *outputs[0]
$4 = {
  type = 0xf4c0e5e0 <glsl_type::_vec4_type>, 
  interface_type = 0x8ae871c, 
  outermost_struct_type = 0x0, 
  name = 0x8a84e9c "SHADER.c", 
  location = -1, 
  component = 0, 
  index = 0, 
  patch = 0, 
  mode = 5, 
  interpolation = 0, 
  explicit_location = 0, 
  precision = 0
}

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160610/b84184b0/attachment.html>


More information about the mesa-dev mailing list