[Mesa-dev] [PATCH 3/8] i965: Allocate scratch space for the maximum number of compute threads.

Kenneth Graunke kenneth at whitecape.org
Fri Jun 10 20:05:15 UTC 2016


We were allocating enough space for the number of threads per subslice,
when we should have been allocating space for the number of threads in
the entire GPU.

Even though we currently run with a reduced thread count (due to a bug),
we might still overflow the scratch buffer because the address
calculation is based on the FFTID, which can depend on exactly which
threads, EUs, and threads are executing.  We need to allocate enough
for every possible thread that could run.

Fixes rendering corruption in Synmark's Gl43CSDof on Gen8+.
Earlier platforms need additional bug fixes.

Cc: "12.0" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_cs.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
index 2a25584..c8598d6 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -149,8 +149,10 @@ brw_codegen_cs_prog(struct brw_context *brw,
    }
 
    if (prog_data.base.total_scratch) {
+      const unsigned subslices = MAX2(brw->intelScreen->subslice_total, 1);
       brw_get_scratch_bo(brw, &brw->cs.base.scratch_bo,
-                         prog_data.base.total_scratch * brw->max_cs_threads);
+                         prog_data.base.total_scratch *
+                         brw->max_cs_threads * subslices);
    }
 
    if (unlikely(INTEL_DEBUG & DEBUG_CS))
-- 
2.8.3



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