[Mesa-dev] [PATCH 1/2] mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
anuj.phogat at gmail.com
Fri Jun 10 20:30:44 UTC 2016
On Fri, Jun 10, 2016 at 10:38 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Fri, Jun 10, 2016 at 7:43 AM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>> Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
>>
>> Is there a test or bug this fixes? If so, that should be mentioned in the
>> commit message and you should cc stable.
>>
> Looks like there is no test hitting this. So, I'll add a small piglit test
> verifying the fix. I'll also put "Cc: 12.0 <mesa-stable at lists.freedesktop.org>"
> tag on both the patches.
>
Returning overlap=true for shared edge cases is not causing any
rendering issues, it just makes the driver choose a slower path.
So, the patches don't need Cc to stable tag.
>> On Dec 11, 2015 2:39 PM, "Anuj Phogat" <anuj.phogat at gmail.com> wrote:
>>>
>>> From OpenGL 4.0 spec, section 4.3.2 "Copying Pixels":
>>> "The pixels corresponding to these buffers are copied from the source
>>> rectangle bounded by the locations (srcX0, srcY 0) and (srcX1, srcY 1)
>>> to the destination rectangle bounded by the locations (dstX0, dstY 0)
>>> and (dstX1, dstY 1). The lower bounds of the rectangle are inclusive,
>>> while the upper bounds are exclusive."
>>>
>>> So, the rectangles sharing just an edge shouldn't overlap.
>>> -----------
>>> | |
>>> ------- ---
>>> | | |
>>> | | |
>>> ------- ---
>>>
>>> Cc: Ian Romanick <ian.d.romanick at intel.com>
>>> Cc: Matt Turner <mattst88 at gmail.com>
>>> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
>>> ---
>>> src/mesa/main/blit.c | 8 ++++----
>>> 1 file changed, 4 insertions(+), 4 deletions(-)
>>>
>>> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
>>> index a32f1a4..9c4c0f3 100644
>>> --- a/src/mesa/main/blit.c
>>> +++ b/src/mesa/main/blit.c
>>> @@ -68,16 +68,16 @@ _mesa_regions_overlap(int srcX0, int srcY0,
>>> int dstX0, int dstY0,
>>> int dstX1, int dstY1)
>>> {
>>> - if (MAX2(srcX0, srcX1) < MIN2(dstX0, dstX1))
>>> + if (MAX2(srcX0, srcX1) <= MIN2(dstX0, dstX1))
>>> return false; /* dst completely right of src */
>>>
>>> - if (MAX2(dstX0, dstX1) < MIN2(srcX0, srcX1))
>>> + if (MAX2(dstX0, dstX1) <= MIN2(srcX0, srcX1))
>>> return false; /* dst completely left of src */
>>>
>>> - if (MAX2(srcY0, srcY1) < MIN2(dstY0, dstY1))
>>> + if (MAX2(srcY0, srcY1) <= MIN2(dstY0, dstY1))
>>> return false; /* dst completely above src */
>>>
>>> - if (MAX2(dstY0, dstY1) < MIN2(srcY0, srcY1))
>>> + if (MAX2(dstY0, dstY1) <= MIN2(srcY0, srcY1))
>>> return false; /* dst completely below src */
>>>
>>> return true; /* some overlap */
>>> --
>>> 2.5.0
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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